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Date:	Fri, 26 Jun 2009 08:29:56 +0900
From:	KAMEZAWA Hiroyuki <kamezawa.hiroyu@...fujitsu.com>
To:	Andrew Morton <akpm@...ux-foundation.org>
Cc:	linux-mm@...ck.org, linux-kernel@...r.kernel.org,
	nishimura@....nes.nec.co.jp, balbir@...ux.vnet.ibm.com,
	lizf@...fujitsu.com, menage@...gle.com
Subject: Re: [PATCH 0/2] memcg: cgroup fix rmdir hang

On Thu, 25 Jun 2009 14:28:09 -0700
Andrew Morton <akpm@...ux-foundation.org> wrote:

> On Tue, 23 Jun 2009 16:07:20 +0900
> KAMEZAWA Hiroyuki <kamezawa.hiroyu@...fujitsu.com> wrote:
> 
> > previous discussion was this => http://marc.info/?t=124478543600001&r=1&w=2
> > 
> > This patch tries to fix problem as
> >   - rmdir can sleep very very long if swap entry is shared between multiple
> >     cgroups
> > 
> > Now, cgroup's rmdir path does following
> > 
> > ==
> > again:
> > 	check there are no tasks and children group.
> > 	call pre_destroy()
> > 	check css's refcnt
> > 	if (refcnt > 0) {
> > 		sleep until css's refcnt goes down to 0.
> > 		goto again
> > 	}
> > ==
> > 
> > Unfortunately, memory cgroup does following at charge.
> > 
> > 	css_get(&memcg->css)
> > 	....
> > 	charge(memcg) (increase USAGE)
> > 	...
> > And this "memcg" is not necessary to include the caller, task.
> > 
> > pre_destroy() tries to reduce memory usage until USAGE goes down to 0.
> > Then, there is a race that
> > 	- css's refcnt > 0 (and memcg's usage > 0)
> > 	- rmdir() caller sleeps until css->refcnt goes down 0.
> > 	- But to make css->refcnt be 0, pre_destroy() should be called again.
> > 
> > This patch tries to fix this in asyhcnrounos way (i.e. without big lock.)
> > Any comments are welcome.
> > 
> 
> Do you believe that these fixes should be backported into 2.6.30.x?

Yes, I think so. (If it's easy)

To be honest:

To cause the problem,
  - swap cgroup should be shared between cgroup.
  - rmdir should be called in critical chance.

Considering usual usage of cgroup is "container", there will be no share of swap
in typical users. But,  2.6.30 can be a base kernel of a major distro. So,
I hope this in 2.6.30 if we have no difficulties.

Thanks,
-Kame










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