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Message-ID: <alpine.LFD.2.01.0907031207030.3210@localhost.localdomain>
Date: Fri, 3 Jul 2009 12:10:23 -0700 (PDT)
From: Linus Torvalds <torvalds@...ux-foundation.org>
To: Ingo Molnar <mingo@...e.hu>
cc: Eric Dumazet <eric.dumazet@...il.com>, mingo@...hat.com,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH -tip] x86: atomic64: inline atomic64_read()
On Fri, 3 Jul 2009, Ingo Molnar wrote:
> > +
> > + asm volatile(
> > + "mov %%ebx, %%eax\n\t"
> > + "mov %%ecx, %%edx\n\t"
> > + LOCK_PREFIX "cmpxchg8b %1\n"
> > + : "=&A" (res)
> > + : "m" (*ptr)
> > + );
>
> That clobbers or affects eax, ebx, ecx, edx. The only registers it
> does not clobber is esi, edi and rbp.
No, it only clobbers eax/edx. Yes, it touches ebx/ecx, but that's kind of
incidental, and read-only, and doesn't matter.
> Linus, what's your preference in this case?
I think it's kind of subtle to do that thing, but it _is_ very much a
special case. It's odd to use a cmpxchg8b to just do a read in the first
place, so the fact that we then play other games with it is kind of
immaterial.
Adding a comment about the magic "we don't care about the initial values
in eax/edx and ebx/ecx, but they have to match in case we end up doing a
writeback" might be a good idea.
Linus
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