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Message-ID: <8628FE4E7912BF47A96AE7DD7BAC0AADCB25BA6C1D@SJEXCHCCR02.corp.ad.broadcom.com>
Date:	Fri, 3 Jul 2009 18:44:49 -0700
From:	"Leo (Hao) Chen" <leochen@...adcom.com>
To:	"linux-arm-kernel@...ts.arm.linux.org.uk" 
	<linux-arm-kernel@...ts.arm.linux.org.uk>,
	"Linux Kernel" <linux-kernel@...r.kernel.org>
cc:	"Russell King - ARM Linux" <linux@....linux.org.uk>,
	"Alan Cox" <alan@...rguk.ukuu.org.uk>,
	"Jean-Christophe PLAGNIOL-VILLARD" <plagnioj@...osoft.com>,
	"Scott Branden" <sbranden@...adcom.com>,
	"Leo (Hao) Chen" <leochen@...adcom.com>
Subject: [PATCH v2 15/18] new ARM SoC support: BCMRing

>From 11d31740c278273b22d9ae32b2c996c9656954d5 Mon Sep 17 00:00:00 2001
From: Leo Chen <leochen@...adcom.com>
Date: Fri, 3 Jul 2009 17:23:46 -0700
Subject: [PATCH 15/18] add csp tmr block

bcmring timer block functions,

Signed-off-by: Leo Chen <leochen@...adcom.com>
---
 arch/arm/mach-bcmring/csp/tmr/Makefile |    1 +
 arch/arm/mach-bcmring/csp/tmr/tmrHw.c  |  576 ++++++++++++++++++++++++++++++++
 2 files changed, 577 insertions(+), 0 deletions(-)
 create mode 100644 arch/arm/mach-bcmring/csp/tmr/Makefile
 create mode 100644 arch/arm/mach-bcmring/csp/tmr/tmrHw.c

diff --git a/arch/arm/mach-bcmring/csp/tmr/Makefile b/arch/arm/mach-bcmring/csp/tmr/Makefile
new file mode 100644
index 0000000..244a61a
--- /dev/null
+++ b/arch/arm/mach-bcmring/csp/tmr/Makefile
@@ -0,0 +1 @@
+obj-y += tmrHw.o
diff --git a/arch/arm/mach-bcmring/csp/tmr/tmrHw.c b/arch/arm/mach-bcmring/csp/tmr/tmrHw.c
new file mode 100644
index 0000000..5c1c9a0
--- /dev/null
+++ b/arch/arm/mach-bcmring/csp/tmr/tmrHw.c
@@ -0,0 +1,576 @@
+/*****************************************************************************
+* Copyright 2003 - 2008 Broadcom Corporation.  All rights reserved.
+*
+* Unless you and Broadcom execute a separate written software license
+* agreement governing use of this software, this software is licensed to you
+* under the terms of the GNU General Public License version 2, available at
+* http://www.broadcom.com/licenses/GPLv2.php (the "GPL").
+*
+* Notwithstanding the above, under no circumstances may you combine this
+* software in any way with any other Broadcom software provided under a
+* license other than the GPL, without Broadcom's express prior written
+* consent.
+*****************************************************************************/
+
+/****************************************************************************/
+/**
+*  @file    tmrHw.c
+*
+*  @brief   Low level Timer driver routines
+*
+*  @note
+*
+*   These routines provide basic timer functionality only.
+*/
+/****************************************************************************/
+
+/* ---- Include Files ---------------------------------------------------- */
+
+#include <csp/errno.h>
+#include <csp/stdint.h>
+
+#include <csp/tmrHw.h>
+#include <mach/csp/tmrHw_reg.h>
+
+#define tmrHw_ASSERT(a)                     if (!(a)) *(char *)0 = 0
+#define tmrHw_MILLISEC_PER_SEC              (1000)
+
+#define tmrHw_LOW_1_RESOLUTION_COUNT        (tmrHw_LOW_RESOLUTION_CLOCK / tmrHw_MILLISEC_PER_SEC)
+#define tmrHw_LOW_1_MAX_MILLISEC            (0xFFFFFFFF / tmrHw_LOW_1_RESOLUTION_COUNT)
+#define tmrHw_LOW_16_RESOLUTION_COUNT       (tmrHw_LOW_1_RESOLUTION_COUNT / 16)
+#define tmrHw_LOW_16_MAX_MILLISEC           (0xFFFFFFFF / tmrHw_LOW_16_RESOLUTION_COUNT)
+#define tmrHw_LOW_256_RESOLUTION_COUNT      (tmrHw_LOW_1_RESOLUTION_COUNT / 256)
+#define tmrHw_LOW_256_MAX_MILLISEC          (0xFFFFFFFF / tmrHw_LOW_256_RESOLUTION_COUNT)
+
+#define tmrHw_HIGH_1_RESOLUTION_COUNT       (tmrHw_HIGH_RESOLUTION_CLOCK / tmrHw_MILLISEC_PER_SEC)
+#define tmrHw_HIGH_1_MAX_MILLISEC           (0xFFFFFFFF / tmrHw_HIGH_1_RESOLUTION_COUNT)
+#define tmrHw_HIGH_16_RESOLUTION_COUNT      (tmrHw_HIGH_1_RESOLUTION_COUNT / 16)
+#define tmrHw_HIGH_16_MAX_MILLISEC          (0xFFFFFFFF / tmrHw_HIGH_16_RESOLUTION_COUNT)
+#define tmrHw_HIGH_256_RESOLUTION_COUNT     (tmrHw_HIGH_1_RESOLUTION_COUNT / 256)
+#define tmrHw_HIGH_256_MAX_MILLISEC         (0xFFFFFFFF / tmrHw_HIGH_256_RESOLUTION_COUNT)
+
+static void ResetTimer(tmrHw_ID_t timerId)
+    __attribute__ ((section(".aramtext")));
+static int tmrHw_divide(int num, int denom)
+    __attribute__ ((section(".aramtext")));
+
+/****************************************************************************/
+/**
+*  @brief   Get timer capability
+*
+*  This function returns various capabilities/attributes of a timer
+*
+*  @return  Capability
+*
+*/
+/****************************************************************************/
+uint32_t tmrHw_getTimerCapability(tmrHw_ID_t timerId,  /*  [ IN ] Timer Id */
+                                 tmrHw_CAPABILITY_e capability /*  [ IN ] Timer capability */
+) {
+       switch (capability) {
+       case tmrHw_CAPABILITY_CLOCK:
+               return (timerId <=
+                       1) ? tmrHw_LOW_RESOLUTION_CLOCK :
+                   tmrHw_HIGH_RESOLUTION_CLOCK;
+       case tmrHw_CAPABILITY_RESOLUTION:
+               return 32;
+       default:
+               return 0;
+       }
+       return 0;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Resets a timer
+*
+*  This function initializes  timer
+*
+*  @return  void
+*
+*/
+/****************************************************************************/
+static void ResetTimer(tmrHw_ID_t timerId      /*  [ IN ] Timer Id */
+) {
+       /* Reset timer */
+       pTmrHw[timerId].LoadValue = 0;
+       pTmrHw[timerId].CurrentValue = 0xFFFFFFFF;
+       pTmrHw[timerId].Control = 0;
+       pTmrHw[timerId].BackgroundLoad = 0;
+       /* Always configure as a 32 bit timer */
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_32BIT;
+       /* Clear interrupt only if raw status interrupt is set */
+       if (pTmrHw[timerId].RawInterruptStatus) {
+               pTmrHw[timerId].InterruptClear = 0xFFFFFFFF;
+       }
+}
+
+/****************************************************************************/
+/**
+*  @brief   Sets counter value for an interval in ms
+*
+*  @return   On success: Effective counter value set
+*            On failure: 0
+*
+*/
+/****************************************************************************/
+static tmrHw_INTERVAL_t SetTimerPeriod(tmrHw_ID_t timerId,     /*  [ IN ] Timer Id */
+                                      tmrHw_INTERVAL_t msec    /*  [ IN ] Interval in milli-second */
+) {
+       uint32_t scale = 0;
+       uint32_t count = 0;
+
+       if (timerId == 0 || timerId == 1) {
+               if (msec <= tmrHw_LOW_1_MAX_MILLISEC) {
+                       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
+                       scale = tmrHw_LOW_1_RESOLUTION_COUNT;
+               } else if (msec <= tmrHw_LOW_16_MAX_MILLISEC) {
+                       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_16;
+                       scale = tmrHw_LOW_16_RESOLUTION_COUNT;
+               } else if (msec <= tmrHw_LOW_256_MAX_MILLISEC) {
+                       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_256;
+                       scale = tmrHw_LOW_256_RESOLUTION_COUNT;
+               } else {
+                       return 0;
+               }
+
+               count = msec * scale;
+               /* Set counter value */
+               pTmrHw[timerId].LoadValue = count;
+               pTmrHw[timerId].BackgroundLoad = count;
+
+       } else if (timerId == 2 || timerId == 3) {
+               if (msec <= tmrHw_HIGH_1_MAX_MILLISEC) {
+                       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
+                       scale = tmrHw_HIGH_1_RESOLUTION_COUNT;
+               } else if (msec <= tmrHw_HIGH_16_MAX_MILLISEC) {
+                       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_16;
+                       scale = tmrHw_HIGH_16_RESOLUTION_COUNT;
+               } else if (msec <= tmrHw_HIGH_256_MAX_MILLISEC) {
+                       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_256;
+                       scale = tmrHw_HIGH_256_RESOLUTION_COUNT;
+               } else {
+                       return 0;
+               }
+
+               count = msec * scale;
+               /* Set counter value */
+               pTmrHw[timerId].LoadValue = count;
+               pTmrHw[timerId].BackgroundLoad = count;
+       }
+       return count / scale;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Configures a periodic timer in terms of timer interrupt rate
+*
+*  This function initializes a periodic timer to generate specific number of
+*  timer interrupt per second
+*
+*  @return   On success: Effective timer frequency
+*            On failure: 0
+*
+*/
+/****************************************************************************/
+tmrHw_RATE_t tmrHw_setPeriodicTimerRate(tmrHw_ID_t timerId,    /*  [ IN ] Timer Id */
+                                       tmrHw_RATE_t rate       /*  [ IN ] Number of timer interrupt per second */
+) {
+       uint32_t resolution = 0;
+       uint32_t count = 0;
+       ResetTimer(timerId);
+
+       /* Set timer mode periodic */
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_PERIODIC;
+       pTmrHw[timerId].Control &= ~tmrHw_CONTROL_ONESHOT;
+       /* Set timer in highest resolution */
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
+
+       if (rate && (timerId == 0 || timerId == 1)) {
+               if (rate > tmrHw_LOW_RESOLUTION_CLOCK) {
+                       return 0;
+               }
+               resolution = tmrHw_LOW_RESOLUTION_CLOCK;
+       } else if (rate && (timerId == 2 || timerId == 3)) {
+               if (rate > tmrHw_HIGH_RESOLUTION_CLOCK) {
+                       return 0;
+               } else {
+                       resolution = tmrHw_HIGH_RESOLUTION_CLOCK;
+               }
+       } else {
+               return 0;
+       }
+       /* Find the counter value */
+       count = resolution / rate;
+       /* Set counter value */
+       pTmrHw[timerId].LoadValue = count;
+       pTmrHw[timerId].BackgroundLoad = count;
+
+       return resolution / count;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Configures a periodic timer to generate timer interrupt after
+*           certain time interval
+*
+*  This function initializes a periodic timer to generate timer interrupt
+*  after every time interval in millisecond
+*
+*  @return   On success: Effective interval set in milli-second
+*            On failure: 0
+*
+*/
+/****************************************************************************/
+tmrHw_INTERVAL_t tmrHw_setPeriodicTimerInterval(tmrHw_ID_t timerId,    /*  [ IN ] Timer Id */
+                                               tmrHw_INTERVAL_t msec   /*  [ IN ] Interval in milli-second */
+) {
+       ResetTimer(timerId);
+
+       /* Set timer mode periodic */
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_PERIODIC;
+       pTmrHw[timerId].Control &= ~tmrHw_CONTROL_ONESHOT;
+
+       return SetTimerPeriod(timerId, msec);
+}
+
+/****************************************************************************/
+/**
+*  @brief   Configures a periodic timer to generate timer interrupt just once
+*           after certain time interval
+*
+*  This function initializes a periodic timer to generate a single ticks after
+*  certain time interval in millisecond
+*
+*  @return   On success: Effective interval set in milli-second
+*            On failure: 0
+*
+*/
+/****************************************************************************/
+tmrHw_INTERVAL_t tmrHw_setOneshotTimerInterval(tmrHw_ID_t timerId,     /*  [ IN ] Timer Id */
+                                              tmrHw_INTERVAL_t msec    /*  [ IN ] Interval in milli-second */
+) {
+       ResetTimer(timerId);
+
+       /* Set timer mode oneshot */
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_PERIODIC;
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_ONESHOT;
+
+       return SetTimerPeriod(timerId, msec);
+}
+
+/****************************************************************************/
+/**
+*  @brief   Configures a timer to run as a free running timer
+*
+*  This function initializes a timer to run as a free running timer
+*
+*  @return   Timer resolution (count / sec)
+*
+*/
+/****************************************************************************/
+tmrHw_RATE_t tmrHw_setFreeRunningTimer(tmrHw_ID_t timerId,     /*  [ IN ] Timer Id */
+                                      uint32_t divider /*  [ IN ] Dividing the clock frequency */
+) {
+       uint32_t scale = 0;
+
+       ResetTimer(timerId);
+       /* Set timer as free running mode */
+       pTmrHw[timerId].Control &= ~tmrHw_CONTROL_PERIODIC;
+       pTmrHw[timerId].Control &= ~tmrHw_CONTROL_ONESHOT;
+
+       if (divider >= 64) {
+               pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_256;
+               scale = 256;
+       } else if (divider >= 8) {
+               pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_16;
+               scale = 16;
+       } else {
+               pTmrHw[timerId].Control |= tmrHw_CONTROL_PRESCALE_1;
+               scale = 1;
+       }
+
+       if (timerId == 0 || timerId == 1) {
+               return tmrHw_divide(tmrHw_LOW_RESOLUTION_CLOCK, scale);
+       } else if (timerId == 2 || timerId == 3) {
+               return tmrHw_divide(tmrHw_HIGH_RESOLUTION_CLOCK, scale);
+       }
+
+       return 0;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Starts a timer
+*
+*  This function starts a preconfigured timer
+*
+*  @return  -1     - On Failure
+*            0     - On Success
+*
+*/
+/****************************************************************************/
+int tmrHw_startTimer(tmrHw_ID_t timerId        /*  [ IN ] Timer id */
+) {
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_TIMER_ENABLE;
+       return 0;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Stops a timer
+*
+*  This function stops a running timer
+*
+*  @return  -1     - On Failure
+*            0     - On Success
+*
+*/
+/****************************************************************************/
+int tmrHw_stopTimer(tmrHw_ID_t timerId /*  [ IN ] Timer id */
+) {
+       pTmrHw[timerId].Control &= ~tmrHw_CONTROL_TIMER_ENABLE;
+       return 0;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Gets current timer count
+*
+*  This function returns the current timer value
+*
+*  @return  Current downcounting timer value
+*
+*/
+/****************************************************************************/
+uint32_t tmrHw_GetCurrentCount(tmrHw_ID_t timerId      /*  [ IN ] Timer id */
+) {
+       /* return 32 bit timer value */
+       switch (pTmrHw[timerId].Control & tmrHw_CONTROL_MODE_MASK) {
+       case tmrHw_CONTROL_FREE_RUNNING:
+               if (pTmrHw[timerId].CurrentValue) {
+                       return tmrHw_MAX_COUNT - pTmrHw[timerId].CurrentValue;
+               }
+               break;
+       case tmrHw_CONTROL_PERIODIC:
+       case tmrHw_CONTROL_ONESHOT:
+               return pTmrHw[timerId].BackgroundLoad -
+                   pTmrHw[timerId].CurrentValue;
+       }
+       return 0;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Gets timer count rate
+*
+*  This function returns the number of counts per second
+*
+*  @return  Count rate
+*
+*/
+/****************************************************************************/
+tmrHw_RATE_t tmrHw_getCountRate(tmrHw_ID_t timerId     /*  [ IN ] Timer id */
+) {
+       uint32_t divider = 0;
+
+       switch (pTmrHw[timerId].Control & tmrHw_CONTROL_PRESCALE_MASK) {
+       case tmrHw_CONTROL_PRESCALE_1:
+               divider = 1;
+               break;
+       case tmrHw_CONTROL_PRESCALE_16:
+               divider = 16;
+               break;
+       case tmrHw_CONTROL_PRESCALE_256:
+               divider = 256;
+               break;
+       default:
+               tmrHw_ASSERT(0);
+       }
+
+       if (timerId == 0 || timerId == 1) {
+               return tmrHw_divide(tmrHw_LOW_RESOLUTION_CLOCK, divider);
+       } else {
+               return tmrHw_divide(tmrHw_HIGH_RESOLUTION_CLOCK, divider);
+       }
+       return 0;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Enables timer interrupt
+*
+*  This function enables the timer interrupt
+*
+*  @return   N/A
+*
+*/
+/****************************************************************************/
+void tmrHw_enableInterrupt(tmrHw_ID_t timerId  /*  [ IN ] Timer id */
+) {
+       pTmrHw[timerId].Control |= tmrHw_CONTROL_INTERRUPT_ENABLE;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Disables timer interrupt
+*
+*  This function disable the timer interrupt
+*
+*  @return   N/A
+*
+*/
+/****************************************************************************/
+void tmrHw_disableInterrupt(tmrHw_ID_t timerId /*  [ IN ] Timer id */
+) {
+       pTmrHw[timerId].Control &= ~tmrHw_CONTROL_INTERRUPT_ENABLE;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Clears the interrupt
+*
+*  This function clears the timer interrupt
+*
+*  @return   N/A
+*
+*  @note
+*     Must be called under the context of ISR
+*/
+/****************************************************************************/
+void tmrHw_clearInterrupt(tmrHw_ID_t timerId   /*  [ IN ] Timer id */
+) {
+       pTmrHw[timerId].InterruptClear = 0x1;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Gets the interrupt status
+*
+*  This function returns timer interrupt status
+*
+*  @return   Interrupt status
+*/
+/****************************************************************************/
+tmrHw_INTERRUPT_STATUS_e tmrHw_getInterruptStatus(tmrHw_ID_t timerId   /*  [ IN ] Timer id */
+) {
+       if (pTmrHw[timerId].InterruptStatus) {
+               return tmrHw_INTERRUPT_STATUS_SET;
+       } else {
+               return tmrHw_INTERRUPT_STATUS_UNSET;
+       }
+}
+
+/****************************************************************************/
+/**
+*  @brief   Indentifies a timer causing interrupt
+*
+*  This functions returns a timer causing interrupt
+*
+*  @return  0xFFFFFFFF   : No timer causing an interrupt
+*           ! 0xFFFFFFFF : timer causing an interrupt
+*  @note
+*     tmrHw_clearIntrrupt() must be called with a valid timer id after calling this function
+*/
+/****************************************************************************/
+tmrHw_ID_t tmrHw_getInterruptSource(void       /*  void */
+) {
+       int i;
+
+       for (i = 0; i < tmrHw_TIMER_NUM_COUNT; i++) {
+               if (pTmrHw[i].InterruptStatus) {
+                       return i;
+               }
+       }
+
+       return 0xFFFFFFFF;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Displays specific timer registers
+*
+*
+*  @return  void
+*
+*/
+/****************************************************************************/
+void tmrHw_printDebugInfo(tmrHw_ID_t timerId,  /*  [ IN ] Timer id */
+                         int (*fpPrint) (const char *, ...)    /*  [ IN ] Print callback function */
+) {
+       (*fpPrint) ("Displaying register contents \n\n");
+       (*fpPrint) ("Timer %d: Load value              0x%X\n", timerId,
+                   pTmrHw[timerId].LoadValue);
+       (*fpPrint) ("Timer %d: Background load value   0x%X\n", timerId,
+                   pTmrHw[timerId].BackgroundLoad);
+       (*fpPrint) ("Timer %d: Control                 0x%X\n", timerId,
+                   pTmrHw[timerId].Control);
+       (*fpPrint) ("Timer %d: Interrupt clear         0x%X\n", timerId,
+                   pTmrHw[timerId].InterruptClear);
+       (*fpPrint) ("Timer %d: Interrupt raw interrupt 0x%X\n", timerId,
+                   pTmrHw[timerId].RawInterruptStatus);
+       (*fpPrint) ("Timer %d: Interrupt status        0x%X\n", timerId,
+                   pTmrHw[timerId].InterruptStatus);
+}
+
+/****************************************************************************/
+/**
+*  @brief   Use a timer to perform a busy wait delay for a number of usecs.
+*
+*  @return   N/A
+*/
+/****************************************************************************/
+void tmrHw_udelay(tmrHw_ID_t timerId,  /*  [ IN ] Timer id */
+                 unsigned long usecs /*  [ IN ] usec to delay */
+) {
+       tmrHw_RATE_t usec_tick_rate;
+       tmrHw_COUNT_t start_time;
+       tmrHw_COUNT_t delta_time;
+
+       start_time = tmrHw_GetCurrentCount(timerId);
+       usec_tick_rate = tmrHw_divide(tmrHw_getCountRate(timerId), 1000000);
+       delta_time = usecs * usec_tick_rate;
+
+       /* Busy wait */
+       while (delta_time > (tmrHw_GetCurrentCount(timerId) - start_time))
+               ;
+}
+
+/****************************************************************************/
+/**
+*  @brief   Local Divide function
+*
+*  This function does the divide
+*
+*  @return divide value
+*
+*/
+/****************************************************************************/
+static int tmrHw_divide(int num, int denom)
+{
+       int r;
+       int t = 1;
+
+       /* Shift denom and t up to the largest value to optimize algorithm */
+       /* t contains the units of each divide */
+       while ((denom & 0x40000000) == 0) {     /* fails if denom=0 */
+               denom = denom << 1;
+               t = t << 1;
+       }
+
+       /* Intialize the result */
+       r = 0;
+
+       do {
+               /* Determine if there exists a positive remainder */
+               if ((num - denom) >= 0) {
+                       /* Accumlate t to the result and calculate a new remainder */
+                       num = num - denom;
+                       r = r + t;
+               }
+               /* Continue to shift denom and shift t down to 0 */
+               denom = denom >> 1;
+               t = t >> 1;
+       } while (t != 0);
+       return r;
+}
--
1.6.0.6



Leo Hao Chen
Software Engineer
Broadcom Canada Inc.


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