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Message-ID: <20090713162559.GA1279@lilem.mirepesht>
Date: Mon, 13 Jul 2009 20:55:59 +0430
From: Ali Gholami Rudi <ali@...i.ir>
To: Arjan van de Ven <arjan@...radead.org>
Cc: fbdev <linux-fbdev-devel@...ts.sourceforge.net>,
Andrew Morton <akpm@...ux-foundation.org>,
Andrea Righi <righi.andrea@...il.com>,
Krzysztof Helt <krzysztof.h1@...pl>,
Greg Kroah-Hartman <gregkh@...e.de>,
Geert Uytterhoeven <Geert.Uytterhoeven@...ycom.com>,
Philippe De Muyter <phdm@...qel.be>,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH 0/2] fbdev: add fillrect and copyarea ioctls
Arjan van de Ven <arjan@...radead.org> wrote:
> On Mon, 13 Jul 2009 19:47:09 +0430
> Ali Gholami Rudi <ali@...i.ir> wrote:
> > Is there any reason for not adding these ioctls to fbdev? I searched
> > the net and couldn't any. Anyway, these patches simply implement
> > those ioctls.
> >
>
> can we turn this around, is there a reason to add them?
> or in other words, how / where would these be used ?
User-space programs that use framebuffer directly can use them. I was
writing a simple framebuffer virtual terminal (using libfreetype for
fonts; like fbterm); scrolling and painting boxes would be faster if
there was someway of using hardware accelerated operations. I think
other similar programs can benefit, too.
Ali
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