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Message-ID: <alpine.DEB.1.10.0908311517410.26046@V090114053VZO-1>
Date: Mon, 31 Aug 2009 15:19:15 -0400 (EDT)
From: Christoph Lameter <cl@...ux-foundation.org>
To: Thomas Gleixner <tglx@...utronix.de>
cc: Gregory Haskins <ghaskins@...ell.com>,
Rik van Riel <riel@...hat.com>,
Chris Friesen <cfriesen@...tel.com>,
raz ben yehuda <raziebe@...il.com>,
Andrew Morton <akpm@...ux-foundation.org>, mingo@...e.hu,
peterz@...radead.org, maximlevitsky@...il.com, efault@....de,
wiseman@...s.biu.ac.il, linux-kernel@...r.kernel.org,
linux-rt-users@...r.kernel.org
Subject: Re: RFC: THE OFFLINE SCHEDULER
On Fri, 28 Aug 2009, Thomas Gleixner wrote:
> > slab does run a timer every 2 second to age queues. If there was activity
> > then there can be a relatively long time in which we periodically throw
> > out portions of the cached data.
>
> Right, but why does that affect a CPU which is marked "I'm not
> involved in that game" ?
Its run unconditionally on every processor. System needs to scan through
all slabs and all queues to figure out if there is something to expire.
> > The device may periodically check for conditions that require action.
>
> Errm. The device is associated to some other CPU, so why would it
> require action on an isolated one ? Or are you talking about a device
> which is associated to that isolated CPU ?
Some devices now have per cpu threads. See f.e. Mellanox IB drivers. Maybe
there is a way to restrict that.
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