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Date:	Mon, 12 Oct 2009 15:25:03 +0200
From:	Ingo Molnar <mingo@...e.hu>
To:	Alan Cox <alan@...rguk.ukuu.org.uk>
Cc:	Simon Kagstrom <simon.kagstrom@...insight.net>,
	Artem Bityutskiy <dedekind1@...il.com>,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Andrew Morton <akpm@...ux-foundation.org>,
	"Koskinen Aaro (Nokia-D/Helsinki)" <aaro.koskinen@...ia.com>,
	David Woodhouse <dwmw2@...radead.org>,
	linux-mtd <linux-mtd@...ts.infradead.org>,
	LKML <linux-kernel@...r.kernel.org>
Subject: Re: [PATCH] panic.c: export panic_on_oops


* Alan Cox <alan@...rguk.ukuu.org.uk> wrote:

> > See my reply to David Woodhouse, i think we should add support for 
> > buffering in kernel/printk.c and that would both fix your problems, 
> > would simplify the driver (significantly!) and would expose the 
> > generic buffering capability to other console drivers as well.
> 
> Buffering printk in general is bad. [...]

The general (and default) case would be 0 buffering - i.e. finegrained 
per line calls to ->console_write().

This is the common case indeed, we want to get console output out as 
soon as possible and as finegrained as possible - as we dont know when a 
failure mode removes our ability to print anything else.

My argument is that instead of a complicated dance of workqueue versus 
non-workqueue printk support in the MTD code in drivers/mtd/mtdoops.c, 
this should be done at the generic console level.

It's not hard, nor complex if done at the right level, nor does it 
impact the regular zero-buffering codepath in a significant way - and 
the end result would be a significantly simpler (and, in turn, more 
robust) MTD printk driver.

I care about this because i still havent given up hope that the company 
you are working for will finally give us some permanent storage in the 
CPU itself, so that we can have cross-reboot printk buffering ;-) If 
that storage is in the form of Flash, then buffering (to optimize write 
cycles) is probably a must.

> [...] Given a driver needs only to provide about 6 lines of code using 
> a kfifo is it really that hard for the odd code that wants to buffer 
> to do that ?

Avoiding a workqueue in printk is about the critical path of failure and 
about complexity in general.

I dont see how kfifo helps here much - kfifo is really just a relatively 
simple dynamic memory buffer abstraction - while most of the complexity 
here is elsewhere. Could you explain what you meant with kfifo here 
please?

	Ingo
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