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Date:	Wed, 14 Oct 2009 12:22:58 +0900
From:	Akinobu Mita <akinobu.mita@...il.com>
To:	Andrew Morton <akpm@...ux-foundation.org>
Cc:	linux-kernel@...r.kernel.org,
	FUJITA Tomonori <fujita.tomonori@....ntt.co.jp>,
	"David S. Miller" <davem@...emloft.net>,
	sparclinux@...r.kernel.org,
	Benjamin Herrenschmidt <benh@...nel.crashing.org>,
	Paul Mackerras <paulus@...ba.org>, linuxppc-dev@...abs.org,
	Thomas Gleixner <tglx@...utronix.de>,
	Ingo Molnar <mingo@...hat.com>,
	"H. Peter Anvin" <hpa@...or.com>, x86@...nel.org,
	Greg Kroah-Hartman <gregkh@...e.de>,
	Lothar Wassmann <LW@...O-electronics.de>,
	linux-usb@...r.kernel.org, Roland Dreier <rolandd@...co.com>,
	Yevgeny Petrilin <yevgenyp@...lanox.co.il>,
	netdev@...r.kernel.org, Tony Luck <tony.luck@...el.com>,
	Fenghua Yu <fenghua.yu@...el.com>, linux-ia64@...r.kernel.org,
	linux-altix@....com
Subject: [PATCH -mmotm] Fix
	bitmap-introduce-bitmap_set-bitmap_clear-bitmap_find_next_zero_area.
	patch

Update PATCH 2/8 based on review comments by Andrew and bugfix
exposed by user space testing.

I didn't change argument of align_mask at this time because it
turned out that it needs more changes in iommu-helper users.

From: Akinobu Mita <akinobu.mita@...il.com>
Subject: Fix bitmap-introduce-bitmap_set-bitmap_clear-bitmap_find_next_zero_area.patch

- Rewrite bitmap_set and bitmap_clear

  Instead of setting or clearing for each bit.

- Fix off-by-one error in bitmap_find_next_zero_area

  This bug was derived from find_next_zero_area in iommu-helper.

- Add kerneldoc for bitmap_find_next_zero_area

This patch is supposed to be folded into
bitmap-introduce-bitmap_set-bitmap_clear-bitmap_find_next_zero_area.patch

Signed-off-by: Akinobu Mita <akinobu.mita@...il.com>
---
 lib/bitmap.c |   60 +++++++++++++++++++++++++++++++++++++++++++++------------
 1 files changed, 47 insertions(+), 13 deletions(-)

diff --git a/lib/bitmap.c b/lib/bitmap.c
index 2415da4..84292c9 100644
--- a/lib/bitmap.c
+++ b/lib/bitmap.c
@@ -271,28 +271,62 @@ int __bitmap_weight(const unsigned long *bitmap, int bits)
 }
 EXPORT_SYMBOL(__bitmap_weight);
 
-void bitmap_set(unsigned long *map, int i, int len)
-{
-	int end = i + len;
+#define BITMAP_FIRST_WORD_MASK(start) (~0UL << ((start) % BITS_PER_LONG))
 
-	while (i < end) {
-		__set_bit(i, map);
-		i++;
+void bitmap_set(unsigned long *map, int start, int nr)
+{
+	unsigned long *p = map + BIT_WORD(start);
+	const int size = start + nr;
+	int bits_to_set = BITS_PER_LONG - (start % BITS_PER_LONG);
+	unsigned long mask_to_set = BITMAP_FIRST_WORD_MASK(start);
+
+	while (nr - bits_to_set >= 0) {
+		*p |= mask_to_set;
+		nr -= bits_to_set;
+		bits_to_set = BITS_PER_LONG;
+		mask_to_set = ~0UL;
+		p++;
+	}
+	if (nr) {
+		mask_to_set &= BITMAP_LAST_WORD_MASK(size);
+		*p |= mask_to_set;
 	}
 }
 EXPORT_SYMBOL(bitmap_set);
 
 void bitmap_clear(unsigned long *map, int start, int nr)
 {
-	int end = start + nr;
-
-	while (start < end) {
-		__clear_bit(start, map);
-		start++;
+	unsigned long *p = map + BIT_WORD(start);
+	const int size = start + nr;
+	int bits_to_clear = BITS_PER_LONG - (start % BITS_PER_LONG);
+	unsigned long mask_to_clear = BITMAP_FIRST_WORD_MASK(start);
+
+	while (nr - bits_to_clear >= 0) {
+		*p &= ~mask_to_clear;
+		nr -= bits_to_clear;
+		bits_to_clear = BITS_PER_LONG;
+		mask_to_clear = ~0UL;
+		p++;
+	}
+	if (nr) {
+		mask_to_clear &= BITMAP_LAST_WORD_MASK(size);
+		*p &= ~mask_to_clear;
 	}
 }
 EXPORT_SYMBOL(bitmap_clear);
 
+/*
+ * bitmap_find_next_zero_area - find a contiguous aligned zero area
+ * @map: The address to base the search on
+ * @size: The bitmap size in bits
+ * @start: The bitnumber to start searching at
+ * @nr: The number of zeroed bits we're looking for
+ * @align_mask: Alignment mask for zero area
+ *
+ * The @align_mask should be one less than a power of 2; the effect is that
+ * the bit offset of all zero areas this function finds is multiples of that
+ * power of 2. A @align_mask of 0 means no alignment is required.
+ */
 unsigned long bitmap_find_next_zero_area(unsigned long *map,
 					 unsigned long size,
 					 unsigned long start,
@@ -304,10 +338,10 @@ again:
 	index = find_next_zero_bit(map, size, start);
 
 	/* Align allocation */
-	index = (index + align_mask) & ~align_mask;
+	index = __ALIGN_MASK(index, align_mask);
 
 	end = index + nr;
-	if (end >= size)
+	if (end > size)
 		return end;
 	i = find_next_bit(map, end, index);
 	if (i < end) {
-- 
1.5.4.3

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