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Message-ID: <579B119545DAEF4689C8FBEEFEC5793F01FA2F6FC6C8@ATLMBX.verint.corp.verintsystems.com>
Date:	Mon, 7 Dec 2009 13:43:00 -0500
From:	"Jacques, Hugo" <Hugo.Jacques@...int.com>
To:	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
CC:	"Jacques, Hugo" <Hugo.Jacques@...int.com>
Subject: Error in SEND(2) man page ?


Hi,

I think I found a discrepancy between the man page of send()and the actual implementation.

Man page mentions that:

"[...] When the message does not fit into the send buffer of the socket, send() normally blocks, unless the socket has been placed in non-blocking I/O mode. In non-blocking mode it would fail with the error EAGAIN or EWOULDBLOCK in this case.  [...]"

This tells me that if doing a send() on a tcp non-blocking socket whose send buffer is full, the call should return with -1 and errno=EAGAIN.

But running a trivial test app (code below), send() will indicate (return value) that is sent some but not all of the data buffer when the socket's send buffer is full.

Am I missing anything?
Is the man page or the code wrong?

Please CC answers/comments to me personally (I am not a lkml subscriber)

Thanks,

Hugo Jacques

Sample code: 

#include <sys/socket.h>
#include <arpa/inet.h>
#include <string.h>
#include <pthread.h>
#include <stdio.h>

#define MY_IP_ADDR 0x7F000001
#define MY_PORT 12345
#define MY_CHUNK_SIZE 100

static int server_ready = 0;

static void* server_function(void* arg)
{
	struct sockaddr_in serv_addr;
	int conn_socket = -1;	
	/* server socket */	
	int serv_socket= socket(AF_INET,SOCK_STREAM,0);	   	
   	memset(&serv_addr, 0, sizeof(struct sockaddr_in));
   	serv_addr.sin_family = AF_INET;
   	serv_addr.sin_port   = htons(MY_PORT);
   	serv_addr.sin_addr.s_addr = htonl(MY_IP_ADDR);		
	bind(serv_socket,(struct sockaddr*)&serv_addr,sizeof(serv_addr));	
	listen(serv_socket,1);	
	server_ready = 1;
	conn_socket = accept(serv_socket,NULL,NULL);	
	if (conn_socket != 1)
	{
		printf("got connection on socket %d\n",conn_socket);		
		while(1)
		{		
			sleep(1);
		}			
	}							
}	

int main(void)
{
	pthread_t thread;
	int client_socket = -1;
	struct sockaddr_in client_addr;
	int ret = -1;
	int bytes_sent = 0;
		
	pthread_create(&thread,NULL,&server_function,NULL);
	
	/* lazy wait for the server to be ready */
	while (!server_ready)
	{
		sleep(1);		
	}		
	printf("Connecting to server\n");	
	client_socket = socket(AF_INET,SOCK_STREAM,0);	
   	memset(&client_addr, 0, sizeof(struct sockaddr_in));
   	client_addr.sin_family = AF_INET;
   	client_addr.sin_port   = htons(MY_PORT);
   	client_addr.sin_addr.s_addr = htonl(INADDR_ANY);	
	ret = connect(	client_socket,
			(struct sockaddr*)&client_addr,
			sizeof(client_addr));
	if (ret != 0)
		perror("connect failed\n");	
	printf("Connected to server\n");
	
	/* send data in chunks to server */
	while (1)
	{
		char data[MY_CHUNK_SIZE];		
		/* send data in non-blocking manner */
		int send_ret = send(	client_socket,
					data,
					MY_CHUNK_SIZE,
					MSG_DONTWAIT);
		
		if (send_ret != MY_CHUNK_SIZE)		
		{
			if (send_ret == -1)
				perror("send failed\n");			
			else
				printf("send returned %d while attempting to send %d bytes (total data sent=%d)\n",send_ret,MY_CHUNK_SIZE,bytes_sent+send_ret);
			break;				
		}
		else
			bytes_sent+=MY_CHUNK_SIZE;
	}		
	return 0;	
}
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