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Message-ID: <20091209095700.GA19355@bicker>
Date: Wed, 9 Dec 2009 11:57:00 +0200
From: Dan Carpenter <error27@...il.com>
To: Justin Madru <jdm64@...ab.com>
Cc: gregkh@...e.de, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] staging: s5k3e2fx.c: reduce complexity by factoring
On Sat, Dec 05, 2009 at 06:03:20PM -0800, Justin Madru wrote:
> I was style fixing some code when I ran into this code.
> It seems like the code could be reduced, by factoring the expression.
> But this results in a very simple expression.
>
> Am I assuming something wrong? Or is this a bug in the original code?
> This doesn't look right because the assignment of s_move[i] has no mention
> of the loop counter.
>
> Justin
>
> ------
>
> the code was looping, seting s_move[i] to the following calculations
>
> if (actual_step >= 0)
> s_move[i] = ((((i + 1) * gain + 0x200) - (i * gain + 0x200)) / 0x400);
> else
> s_move[i] = ((((i + 1) * gain - 0x200) - (i * gain - 0x200)) / 0x400);
>
> but, by factoring the expression, it can be shown that they both reduce
> to a very simple expression:
>
> s_move[i] = gain / 0x400;
>
Heh.
Looks like an improvement to me.
If gain were 16 bits instead of 32 I would think the "* 0x400 / 0x400" was
designed to mask out the highest 10 bits.
Acked-by: Dan Carpenter <error27@...il.com>
regards,
dan carpenter
> Signed-off-by: Justin Madru <jdm64@...ab.com>
> ---
> drivers/staging/dream/camera/s5k3e2fx.c | 10 +++-------
> 1 files changed, 3 insertions(+), 7 deletions(-)
>
> diff --git a/drivers/staging/dream/camera/s5k3e2fx.c b/drivers/staging/dream/camera/s5k3e2fx.c
> index f0e49be..d205a2d 100644
> --- a/drivers/staging/dream/camera/s5k3e2fx.c
> +++ b/drivers/staging/dream/camera/s5k3e2fx.c
> @@ -1092,14 +1092,10 @@ static int32_t s5k3e2fx_move_focus(int direction, int32_t num_steps)
>
> actual_step = step_direction * (int16_t)num_steps;
> pos_offset = init_code + s5k3e2fx_ctrl->curr_lens_pos;
> - gain = actual_step * 0x400 / 5;
> + gain = actual_step / 5;
>
> - for (i = 0; i <= 4; i++) {
> - if (actual_step >= 0)
> - s_move[i] = ((((i+1)*gain+0x200) - (i*gain+0x200))/0x400);
> - else
> - s_move[i] = ((((i+1)*gain-0x200) - (i*gain-0x200))/0x400);
> - }
> + for (i = 0; i <= 4; i++)
> + s_move[i] = gain;
>
> /* Ring Damping Code */
> for (i = 0; i <= 4; i++) {
> --
> 1.6.5.4
>
> --
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