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Message-ID: <4B321C2A.80805@s5r6.in-berlin.de>
Date:	Wed, 23 Dec 2009 14:33:30 +0100
From:	Stefan Richter <stefanr@...6.in-berlin.de>
To:	Jeff Garzik <jeff@...zik.org>
CC:	Peter Zijlstra <peterz@...radead.org>, Ingo Molnar <mingo@...e.hu>,
	Linus Torvalds <torvalds@...ux-foundation.org>,
	Tejun Heo <tj@...nel.org>, awalls@...ix.net,
	linux-kernel@...r.kernel.org, akpm@...ux-foundation.org,
	jens.axboe@...cle.com, rusty@...tcorp.com.au,
	cl@...ux-foundation.org, dhowells@...hat.com,
	arjan@...ux.intel.com, avi@...hat.com, johannes@...solutions.net,
	andi@...stfloor.org
Subject: Re: workqueue thing

Jeff Garzik wrote:
> On 12/23/2009 03:41 AM, Peter Zijlstra wrote:
>> On Wed, 2009-12-23 at 01:13 -0500, Jeff Garzik wrote:
>>> We are dealing with situations where drivers are using workqueues to
>>> provide a sleep-able context, and trying to solve problems related to
>>> that.
>>
>> So why are threaded interrupts not considered? Isn't the typical atomic
>> context of drivers the IRQ handler?
> 
> 
> I don't see a whole lot of driver authors rushing to support threaded
> interrupts.  It is questionable whether the myriad crazy IDE interrupt
> routing schemes are even compatible.  Thomas's Mar 23 2009 email says
> "the primary handler must disable the interrupt at the device level"
> That is not an easy request for all the hardware libata must support.
> 
> But the most obvious reason is also the most compelling:  Tejun's work
> maps precisely to libata's needs.  And his work would seem to mesh well
> with other drivers in similar situations.

Exactly; threaded interrupts are not a solution for much of what
workqueues, slow-work, async... are used for and cmwq would be (more)
useful for.

In case of FireWire for example, each FireWire bus ( = FireWire link
layer controller) is associated with a single interrupt handler, yet
contains several DMA units for very different purposes (input vs.
output, isochronous vs. asynchronous); but more importantly, one link
layer controller is merely the gateway to 0...n FireWire peer nodes
(cameras, storage devices etc.).  Everything of what happens at a
somewhat higher level needs concurrency per FireWire peer, not per
FireWire bus.
-- 
Stefan Richter
-=====-==--= ==-- =-===
http://arcgraph.de/sr/
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