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Message-Id: <1262596842-17392-1-git-send-email-sjayaraman@suse.de>
Date: Mon, 4 Jan 2010 14:50:42 +0530
From: Suresh Jayaraman <sjayaraman@...e.de>
To: Ingo Molnar <mingo@...e.hu>,
Peter Zijlstra <a.p.zijlstra@...llo.nl>
Cc: linux-kernel@...r.kernel.org, Suresh Jayaraman <sjayaraman@...e.de>
Subject: [RFC][PATCH] sched: avoid huge bonus to sleepers on busy machines
As I understand the idea of sleeper fairness is to consider sleeping tasks
similar to the ones on the runqueue and credit the sleepers in a way that it
would get CPU as if it were running.
Currently, when fair sleepers are enabled, the task that was sleeping seem to
get a bonus of cfs_rq->min_vruntime - sched_latency (in most cases). While with
gentle fair sleepers this effect was reduced to half, there still remains a
chance that on busy machines with more number of tasks, the sleepers might get
a huge undue bonus.
Here's a patch to avoid this by computing the entitled CPU time for the
sleeping task during the period taking into account only the current
cfs_rq->nr_running and thus tries to make it adaptive.
Compile-tested only.
Signed-off-by: Suresh Jayaraman <sjayaraman@...e.de>
---
kernel/sched_fair.c | 11 ++++++++++-
1 files changed, 10 insertions(+), 1 deletions(-)
diff --git a/kernel/sched_fair.c b/kernel/sched_fair.c
index 42ac3c9..d81fcb3 100644
--- a/kernel/sched_fair.c
+++ b/kernel/sched_fair.c
@@ -739,6 +739,15 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
/* sleeps up to a single latency don't count. */
if (!initial && sched_feat(FAIR_SLEEPERS)) {
unsigned long thresh = sysctl_sched_latency;
+ unsigned long delta_exec = (unsigned long)
+ (rq_of(cfs_rq)->clock - se->exec_start);
+ unsigned long sleeper_bonus;
+
+ /* entitled share of CPU time adapted to current nr_running */
+ if (likely(cfs_rq->nr_running > 1))
+ sleeper_bonus = delta_exec/cfs_rq->nr_running;
+ else
+ sleeper_bonus = delta_exec;
/*
* Convert the sleeper threshold into virtual time.
@@ -757,7 +766,7 @@ place_entity(struct cfs_rq *cfs_rq, struct sched_entity *se, int initial)
if (sched_feat(GENTLE_FAIR_SLEEPERS))
thresh >>= 1;
- vruntime -= thresh;
+ vruntime -= min(thresh, sleeper_bonus);
}
/* ensure we never gain time by being placed backwards. */
--
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