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Message-ID: <1262829893.4984.13.camel@sli10-desk.sh.intel.com>
Date:	Thu, 07 Jan 2010 10:04:53 +0800
From:	Shaohua Li <shaohua.li@...el.com>
To:	Corrado Zoccolo <czoccolo@...il.com>
Cc:	"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>,
	"jens.axboe@...cle.com" <jens.axboe@...cle.com>,
	"Zhang, Yanmin" <yanmin.zhang@...el.com>
Subject: Re: [RFC]cfq-iosched: quantum check tweak

On Mon, 2009-12-28 at 17:02 +0800, Corrado Zoccolo wrote:
> Hi Shaohua,
> On Mon, Dec 28, 2009 at 4:35 AM, Shaohua Li <shaohua.li@...el.com> wrote:
> > On Fri, Dec 25, 2009 at 05:44:40PM +0800, Corrado Zoccolo wrote:
> >> On Fri, Dec 25, 2009 at 10:10 AM, Shaohua Li <shaohua.li@...el.com> wrote:
> >> > Currently a queue can only dispatch up to 4 requests if there are other queues.
> >> > This isn't optimal, device can handle more requests, for example, AHCI can
> >> > handle 31 requests. I can understand the limit is for fairness, but we could
> >> > do some tweaks:
> >> > 1. if the queue still has a lot of slice left, sounds we could ignore the limit
> >> ok. You can even scale the limit proportionally to the remaining slice
> >> (see below).
> > I can't understand the meaning of below scale. cfq_slice_used_soon() means
> > dispatched requests can finish before slice is used, so other queues will not be
> > impacted. I thought/hope a cfq_slice_idle time is enough to finish the
> > dispatched requests.
> cfq_slice_idle is 8ms, that is the average time to complete 1 request
> on most disks. If you have more requests dispatched on a
> NCQ-rotational disk (non-RAID), it will take more time. Probably a
> linear formula is not the most accurate, but still more accurate than
> taking just 1 cfq_slice_idle. If you can experiment a bit, you could
> also try:
>  cfq_slice_idle * ilog2(nr_dispatched+1)
>  cfq_slice_idle * (1<<(ilog2(nr_dispatched+1)>>1))
> 
> >
> >> > 2. we could keep the check only when cfq_latency is on. For uses who don't care
> >> > about latency should be happy to have device fully piped on.
> >> I wouldn't overload low_latency with this meaning. You can obtain the
> >> same by setting the quantum to 32.
> > As this impact fairness, so natually thought we could use low_latency. I'll remove
> > the check in next post.
> Great.
> >> > I have a test of random direct io of two threads, each has 32 requests one time
> >> > without patch: 78m/s
> >> > with tweak 1: 138m/s
> >> > with two tweaks and disable latency: 156m/s
> >>
> >> Please, test also with competing seq/random(depth1)/async workloads,
> >> and measure also introduced latencies.
> > depth1 should be ok, as if device can only send one request, it should not require
> > more requests from ioscheduler.
> I mean have a run with, at the same time:
> * one seq reader,
> * h random readers with depth 1 (non-aio)
> * one async seq writer
> * k random readers with large depth.
> In this way, you can see if the changes you introduce to boost your
> workload affect more realistic scenarios, in which various workloads
> are mixed.
> I explicitly add the depth1 random readers, since they are sceduled
> differently than the large (>4) depth ones.
I tried a fio script which does like your description, but the data
isn't stable, especially the write speed, other kind of io speed is
stable. Apply below patch doesn't make things worse (still write speed
isn't stable, other io is stable), so I can't say if the patch passes
the test, but it appears latency reported by fio hasn't change. I adopt
the slice_idle * dispatched approach, which I thought should be safe.

Currently a queue can only dispatch up to 4 requests if there are other queues.
This isn't optimal, device can handle more requests, for example, AHCI can
handle 31 requests. I can understand the limit is for fairness, but we could
do a tweak: if the queue still has a lot of slice left, sounds we could ignore
the limit.
For async io, 40ms/8ms = 5 - quantum = 1, we only send extra 1 request in maxium.
For sync io, 100ms/8ms = 12 - quantum = 8, we might send extra 8 requests in maxium.
This might cause latency issue if the queue is preempted at the very beginning.

This patch boost my workload from 78m/s to 102m/s, which isn't that big as my last
post, but also is a big improvement.

Signed-off-by: Shaohua Li <shaohua.li@...el.com>
---
 block/cfq-iosched.c |   15 ++++++++++++++-
 1 file changed, 14 insertions(+), 1 deletion(-)

Index: linux-2.6/block/cfq-iosched.c
===================================================================
--- linux-2.6.orig/block/cfq-iosched.c
+++ linux-2.6/block/cfq-iosched.c
@@ -2242,6 +2242,19 @@ static int cfq_forced_dispatch(struct cf
 	return dispatched;
 }
 
+static inline bool cfq_slice_used_soon(struct cfq_data *cfqd,
+	struct cfq_queue *cfqq)
+{
+	/* the queue hasn't finished any request, can't estimate */
+	if (cfq_cfqq_slice_new(cfqq))
+		return true;
+	if (time_after(jiffies + cfqd->cfq_slice_idle * cfqq->dispatched,
+		cfqq->slice_end))
+		return true;
+
+	return false;
+}
+
 static bool cfq_may_dispatch(struct cfq_data *cfqd, struct cfq_queue *cfqq)
 {
 	unsigned int max_dispatch;
@@ -2275,7 +2288,7 @@ static bool cfq_may_dispatch(struct cfq_
 		/*
 		 * We have other queues, don't allow more IO from this one
 		 */
-		if (cfqd->busy_queues > 1)
+		if (cfqd->busy_queues > 1 && cfq_slice_used_soon(cfqd, cfqq))
 			return false;
 
 		/*


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