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Message-Id: <1262906116.25818.19.camel@localhost>
Date: Fri, 08 Jan 2010 09:15:16 +1000
From: Dave Airlie <airlied@...hat.com>
To: "H. Peter Anvin" <hpa@...or.com>
Cc: Dave Airlie <airlied@...il.com>, linux-fbdev@...r.kernel.org,
linux-kernel@...r.kernel.org
Subject: Re: [PATCH] x86: allow fbdev primary video code on 64-bit.
On Thu, 2010-01-07 at 15:06 -0800, H. Peter Anvin wrote:
> On 01/06/2010 11:04 PM, Dave Airlie wrote:
> > From: Dave Airlie <airlied@...hat.com>
> >
> > For some reason the 64-bit tree was doing this differently and
> > I can't see why it would need to.
> >
> > This correct behaviour when you have two GPUs plugged in and
> > 32-bit put the console in one place and 64-bit in another.
> >
> > Signed-off-by: Dave Airlie <airlied@...hat.com>
>
> Looks good... I presume this is for .34, though?
I don't mind, I'll be putting it into Fedora kernel anyways
since its a real bug when the console turns up different on
the same machine with 32 vs 64-bit kernels.
I can't see it having any side effects, not many ppl
run two fbs on x86 anyways yet.
Dave.
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