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Message-ID: <4B790A55.8070805@s5r6.in-berlin.de>
Date: Mon, 15 Feb 2010 09:48:21 +0100
From: Stefan Richter <stefanr@...6.in-berlin.de>
To: Pavel Machek <pavel@....cz>
CC: Jean Delvare <khali@...ux-fr.org>, lasse.collin@...aani.org,
linux-kernel <linux-kernel@...r.kernel.org>, mirrors@...nel.org,
users@...nel.org, "FTPAdmin Kernel.org" <ftpadmin@...nel.org>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Willy Tarreau <w@....eu>
Subject: Re: [kernel.org users] XZ Migration discussion
Pavel Machek wrote:
> On Sun 2010-02-14 18:33:49, Stefan Richter wrote:
>> Seriously, getting xz support on
>> Windows is just as easy or as difficult as getting gz support.
>
> Sorry, but I just don't think that's true.
Although it is. :-)
> No more windows systems
> here. On android, gzip is supported, xzip is not. Debian machine
> supports both, but gzip was preinstalled and I had to pull xzip. (This
> does not help either:
>
> root@amd:~# apt-cache search xzip
> xzip - Interpreter of Infocom-format story-files
Considering that xz support is available even on niche systems like
Amiga OS and BeOS (via p7zip if not by other means) and xz-utils proper
build even on DOS, OpenVMS and other systems, how hard can it be to
obtain an xz decompressor on Android, Debian, or Ubuntu¹? (¹About which
there was a note somewhere else in this thread that there is a conflict
between xz-utils and lzma-utils... That's basically because the former
supersede the latter.)
The name confusion between xz-utils and xzip can be avoided if you
search for the package in a package manager which shows package
categories (archivers vs. games).
--
Stefan Richter
-=====-==-=- --=- -====
http://arcgraph.de/sr/
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