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Date:	Sun, 28 Feb 2010 21:31:36 +0100
From:	Oleg Nesterov <oleg@...hat.com>
To:	Tejun Heo <tj@...nel.org>
Cc:	torvalds@...ux-foundation.org, mingo@...e.hu, peterz@...radead.org,
	awalls@...ix.net, linux-kernel@...r.kernel.org, jeff@...zik.org,
	akpm@...ux-foundation.org, jens.axboe@...cle.com,
	rusty@...tcorp.com.au, cl@...ux-foundation.org,
	dhowells@...hat.com, arjan@...ux.intel.com, avi@...hat.com,
	johannes@...solutions.net, andi@...stfloor.org
Subject: Re: [PATCH 18/43] workqueue: reimplement workqueue flushing using
	color coded works

On 02/26, Tejun Heo wrote:
>
> +	/*
> +	 * The last color is no color used for works which don't
> +	 * participate in workqueue flushing.
> +	 */
> +	WORK_NR_COLORS		= (1 << WORK_STRUCT_COLOR_BITS) - 1,
> +	WORK_NO_COLOR		= WORK_NR_COLORS,

Not sure this makes sense, but instead of special NO_COLOR reserved
for barriers we could change insert_wq_barrier() to use cwq == NULL
to mark this work as no-color. Note that the barriers doesn't need a
valid get_wq_data() or even _PENDING bit set (apart from BUG_ON()
check in run_workqueue).

> +static int work_flags_to_color(unsigned int flags)
> +{
> +	return (flags >> WORK_STRUCT_COLOR_SHIFT) &
> +		((1 << WORK_STRUCT_COLOR_BITS) - 1);
> +}

perhaps work_to_color(work) makes more sense, every caller needs to
read work->data anyway.

> +static void cwq_dec_nr_in_flight(struct cpu_workqueue_struct *cwq, int color)
> +{
> +	/* ignore uncolored works */
> +	if (color == WORK_NO_COLOR)
> +		return;
> +
> +	cwq->nr_in_flight[color]--;
> +
> +	/* is flush in progress and are we at the flushing tip? */
> +	if (likely(cwq->flush_color != color))
> +		return;
> +
> +	/* are there still in-flight works? */
> +	if (cwq->nr_in_flight[color])
> +		return;
> +
> +	/* this cwq is done, clear flush_color */
> +	cwq->flush_color = -1;

Well. I am not that smart to understand this patch quickly ;) will try to
read it more tomorrow, but...

Very naive question: why do we need cwq->nr_in_flight[] at all? Can't
cwq_dec_nr_in_flight(color) do

	if (WORK_NO_COLOR)
		return;

	if (cwq->flush_color == -1)
		return;

	BUG_ON((cwq->flush_color != color);
	if (next_work && work_to_color(next_work) == color)
		return;

	cwq->flush_color = -1;
	if (atomic_dec_and_test(nr_cwqs_to_flush))
		complete(first_flusher);

?

OK, try_to_grab_pending() needs more attention, it should check prev_work,
but this is slow path.


And I can't understand ->nr_cwqs_to_flush logic.

Say, we have 2 CPUs and both have a single pending work with color == 0.

flush_workqueue()->flush_workqueue_prep_cwqs() does for_each_possible_cpu()
and each iteration does atomic_inc(nr_cwqs_to_flush).

What if the first CPU flushes its work between these 2 iterations?

Afaics, in this case this first CPU will complete(first_flusher->done),
then the flusher will increment nr_cwqs_to_flush again during the
second iteration.

Then the flusher drops ->flush_mutex and wait_for_completion() succeeds
before the second CPU flushes its work.

No?


>  void flush_workqueue(struct workqueue_struct *wq)
>  {
> ...
> +	 * First flushers are responsible for cascading flushes and
> +	 * handling overflow.  Non-first flushers can simply return.
> +	 */
> +	if (wq->first_flusher != &this_flusher)
> +		return;
> +
> +	mutex_lock(&wq->flush_mutex);
> +
> +	wq->first_flusher = NULL;
> +
> +	BUG_ON(!list_empty(&this_flusher.list));
> +	BUG_ON(wq->flush_color != this_flusher.flush_color);
> +
> +	while (true) {
> +		struct wq_flusher *next, *tmp;
> +
> +		/* complete all the flushers sharing the current flush color */
> +		list_for_each_entry_safe(next, tmp, &wq->flusher_queue, list) {
> +			if (next->flush_color != wq->flush_color)
> +				break;
> +			list_del_init(&next->list);
> +			complete(&next->done);

Is it really possible that "next" can ever have the same flush_color?

Oleg.

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