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Message-ID: <4C0711DC.5030104@gmail.com>
Date:	Wed, 02 Jun 2010 19:22:20 -0700
From:	"Justin P. Mattock" <justinmattock@...il.com>
To:	Matthew Garrett <mjg59@...f.ucam.org>
CC:	Robert Hancock <hancockrwd@...il.com>, x86@...nel.org,
	tglx@...utronix.de, linux-kernel@...r.kernel.org
Subject: Re: [PATCH]X86:reboot.c Add some dmi entries to	pci_reboot_dmi_table.

On 06/02/2010 07:18 PM, Matthew Garrett wrote:
> On Wed, Jun 02, 2010 at 07:15:36PM -0700, Justin P. Mattock wrote:
>> as soon as I change:
>>
>> int main() {
>> 	iopl(3);
>> 	outb(6, 0xcf9);
>> 	usleep(100);
>> 	outb(6, 0xcf9);
>> 	return 0;
>> }
>> (the above gave a command prompt
>> with numerous tries)
>
> Ok, so it's not that straghtforward. Sigh. There's various hacky
> workarounds we could do here, but Windows doesn't seem to do them so I
> lean towards suspecting that there's something wrong with our keyboard
> controller reboot mechanism. I'll try doing some more tracing.
>


I'll keep looking around as well(the best I can)

FWIW not sure if this means anything but


grep PS *.dsl

gives:


SPST,   1,
         PSVT,   8,
         PSCL,   8,
         APPS,   1,
                         PSI0,   8,
                         PSI1,   8,
                             If (PSI0)
                             Store (0x00, PSI0)
                                 Return (CRS (PSI0))
                                 Return (CRSI (PSI0))
                                 Store (SRS (Arg0), PSI0)
                                 Store (SRSI (Arg0), PSI0)
                             If (PSI1)
                             Store (0x00, PSI1)
                                 Return (CRS (PSI1))
                                 Return (CRSI (PSI1))
                                 Store (SRS (Arg0), PSI1)
                                 Store (SRSI (Arg0), PSI1)
                 Method (_PSW, 1, NotSerialized)
                 Name (PSIT, 0x00)
                     Method (_PS0, 0, Serialized)
                     Method (_PS3, 0, Serialized)
                     Method (_PS0, 0, Serialized)
                                 Store (0x00, APPS)
                     Method (_PS3, 0, Serialized)
                                 Store (0x01, APPS)


there's no such thing as a PS/3 is there?

Justin P. Mattock
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