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Message-ID: <20100714121040.4a674511@nehalam>
Date:	Wed, 14 Jul 2010 12:10:40 -0700
From:	Stephen Hemminger <shemminger@...tta.com>
To:	Ed W <lists@...dgooses.com>
Cc:	David Miller <davem@...emloft.net>, davidsen@....com,
	linux-kernel@...r.kernel.org, netdev@...r.kernel.org
Subject: Re: Raise initial congestion window size / speedup slow start?

On Wed, 14 Jul 2010 19:48:36 +0100
Ed W <lists@...dgooses.com> wrote:

> On 14/07/2010 19:15, David Miller wrote:
> > From: Bill Davidsen<davidsen@....com>
> > Date: Wed, 14 Jul 2010 11:21:15 -0400
> >
> >    
> >> You may have to go into /proc/sys/net/core and crank up the
> >> rmem_* settings, depending on your distribution.
> >>      
> > You should never, ever, have to touch the various networking sysctl
> > values to get good performance in any normal setup.  If you do, it's a
> > bug, report it so we can fix it.
> >    
> 
> Just checking the basics here because I don't think this is a bug so 
> much as a, less common installation that differs from the "normal" case.
> 
> - When we create a tcp connection we always start with tcp slow start
> - This sets the congestion window to effectively 4 packets?
> - This applies in both directions?
> - Remote sender responds to my hypothetical http request with the first 
> 4 packets of data
> - We need to wait one RTT for the ack to come back and now we can send 
> the next 8 packets,
> - Wait for the next ack and at 16 packets we are now moving at a 
> sensible fraction of the bandwidth delay product?
> 
> So just to be clear:
> - We don't seem to have any user-space tuning knobs to influence this 
> right now?
> - In this age of short attention spans, a couple of extra seconds 
> between clicking something and it responding is worth optimising (IMHO)
> - I think I need to take this to netdev, but anyone else with any ideas 
> happy to hear them?
> 
> Thanks
> 
> Ed W

TCP slow start is required by the RFC. It is there to prevent a TCP congestion
collapse. The HTTP problem is exacerbated by things beyond the user's control:
  1. stupid server software that dribbles out data and doesn't used the full
    payload of the packets
  2. web pages with data from multiple sources (ads especially), each of which
    requires a new connection
  3. pages with huge graphics.

Most of this is because of sites that haven't figured out that somebody on a phone
across the globl might not have the same RTT and bandwidth that the developer on a
local network that created them.  Changing the initial cwnd isn't going to fix it.
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