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Message-Id: <20100914121721.c8671ed8.akpm@linux-foundation.org>
Date: Tue, 14 Sep 2010 12:17:21 -0700
From: Andrew Morton <akpm@...ux-foundation.org>
To: Timur Tabi <timur@...escale.com>
Cc: linuxppc-dev@...abs.org, linux-kernel@...r.kernel.org,
benh@...nel.crashing.org, kumar.gala@...escale.com,
amit.shah@...hat.com
Subject: Re: [PATCH] hvc_console: fix dropping of characters when output
byte channel is full
On Fri, 20 Aug 2010 13:45:21 -0500
Timur Tabi <timur@...escale.com> wrote:
> hvc_console_print() calls the HVC client driver's put_chars() callback
> to write some characters to the console. If the callback returns 0, that
> indicates that no characters were written (perhaps the output buffer is
> full), but hvc_console_print() treats that as an error and discards the
> rest of the buffer.
>
> So change hvc_console_print() to just loop and call put_chars() again if it
> returns a 0 return code.
Seems rather dangerous. The upper layer will sit there chewing 100%
CPU for as long as the lower layer is congested.
> This change makes hvc_console_print() behave more like hvc_push(), which
> does check for a 0 return code and re-schedules itself.
Yes, hvc_push() reschedules. It doesn't sit in a tight loop burning
electrons!
Can we do something safer&smarter here?
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