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Date:	Mon, 20 Sep 2010 21:32:58 +0200
From:	Bruno Prémont <bonbons@...ux-vserver.org>
To:	Florian Tobias Schandinat <FlorianSchandinat@....de>
Cc:	linux-fbdev@...r.kernel.org, linux-kernel@...r.kernel.org,
	Bernie Thompson <bernie@...gable.com>
Subject: Re: [Patch, RFC] Make struct fb_info ref-counted with kref

Hi Florian,

On Mon, 20 September 2010 Florian Tobias Schandinat <FlorianSchandinat@....de> wrote:
> Bruno Prémont schrieb:
> > On Sun, 19 September 2010 Florian Tobias Schandinat <FlorianSchandinat@....de> wrote:
> >> Bruno Prémont schrieb:
> >>> For USB-attached (or other hot-(un)pluggable) framebuffers the current
> >>> fbdev infrastructure is not very helpful. Each such driver currently
> >>> needs to perform the ref-counting on its own in .fbops.fb_open and
> >>> .fbops.fb_release callbacks.
> >> I agree. This is a great idea even for non-hot-(un)pluggable framebuffers.
> > 
> > Yes, things like drmfb and drivers of multi-head capable framebuffer
> > drivers would certainly appreciate as well, but they will probably also
> > want to care about users (of fb_info.screen_base).
> 
> I don't see any special users of fb_info.screen_base. It's only used for 
> software fallbacks of acceleration functions and fb_read/fb_write (which I'd 
> consider rare to fb_mmap). The bad thing of screen_base is that it can make 
> viafb try to map up to 512MB on 32 bit systems...
> Much more painful IMHO are the mmaped areas in userspace which essentially 
> prevent moving around of the screen framebuffer inside the video ram.

I think our understanding of "user" is probably not (exactly) the same.

> >>> If you have concerns regarding the API changes, please let me know.
> >> Uhm, I'm not really happy with what we count. With the old method you mentioned 
> >> we ref-counted framebuffer users, after your patch it's more counting users + 
> >> uses. This might be okay as we usually are interested whether the ref_count is 0 
> >> or not but it doesn't look right if we modify the refcount during nearly every 
> >> framebuffer operation. Wouldn't it be sufficient to do the refcounting in 
> >> fb_open & fb_release operation + in fbcon where open&release are done?
> > 
> > Well I'm more for counting the uses, (especially as the aim is to not
> > force the driver to look exactly when it can free the fb_info struct).
> > If the driver needs to know about active users (e.g. for handling memory
> > reorganization on mode change or the like) that would remain driver's job.
> 
> I don't see how your counting would influence the time fb_info is freed. It is 
> freed when the last reference is gone but the last remaining reference is always 
>   a user reference either from the framebuffer itself or from any user. But all 
> users have to keep the framebuffer open to do anything with it therfore the last 
> thing they do is releasing the framebuffer. So I do not really understand your 
> reasoning, for me counting the users + uses is more error prone than just the 
> users. But that's not important for me as I'm only interested in whether the 
> count is 0, 1 or more (want to turn off the screen if there are no active [=1] 
> users) which is the same regardless on what you count. So if you really want to 
> stick to your way of counting, that's no problem for me.

In case of picoLCD driver (which uses a shadow framebuffer in system RAM) the
last user can be a (userspace) process as on unplug driver unregisters that
framebuffer and hands back it's own reference, the fb_destroy callback being
in charge of freeing the shadow framebuffer when fb_info is being freed.

This is quite different from built-in GPU with its video-ram.

Thanks,
Bruno
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