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Message-ID: <4CDD3F71.5030908@codemonkey.ws>
Date: Fri, 12 Nov 2010 07:21:53 -0600
From: Anthony Liguori <anthony@...emonkey.ws>
To: Ian Molton <ian.molton@...labora.co.uk>
CC: QEMU Developers <qemu-devel@...gnu.org>,
Rusty Russell <rusty@...tcorp.com.au>,
linux-kernel@...r.kernel.org,
virtualization@...ts.linux-foundation.org,
virtualization@...ts.osdl.org, Alon Levy <alevy@...hat.com>,
Avi Kivity <avi@...hat.com>
Subject: Re: [Qemu-devel] Re: [PATCH] Implement a virtio GPU transport
On 11/12/2010 06:14 AM, Ian Molton wrote:
> On 10/11/10 17:47, Anthony Liguori wrote:
>> On 11/10/2010 11:22 AM, Ian Molton wrote:
>>> Ping ?
>>
>> I think the best way forward is to post patches.
>
> I posted links to the git trees. I can post patches, but they are
> *large*. Do you really want me to post them?
Yes, and they have to be split up into something reviewable.
>
>> To summarize what I was trying to express in the thread, I think this is
>> not the right long term architecture but am not opposed to it as a short
>> term solution. I think having a new virtio device is a bad design choice
>> but am not totally opposed to it.
>
> Ok! (I agree (that this should be a short term solution) :) )
>
>> you want to go for the path of integration, you're going to have to fix
>> all of the coding style issues and make the code fit into QEMU. Dropping
>> a bunch of junk into target-i386/ is not making the code fit into QEMU.
>
> I agree. how about hw/gl for the renderer and hw/ for the virtio module?
That would be fine.
>> If you post just what you have now in patch form, I can try to provide
>> more concrete advice ignoring the coding style problems.
>
> I can post patches, although I dont think LKML would appreciate the
> volume! I can post them to the qemu list if you do.
Yes, qemu is where I was suggesting you post them.
Regards,
Anthony Liguori
> -Ian
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