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Message-ID: <AANLkTikfS+c93skkUFNLVJNah0DsjAUPE2jFNAQCAnCg@mail.gmail.com>
Date: Sun, 28 Nov 2010 14:50:49 +0800
From: microcai <microcai@...oraproject.org>
To: Samuel Thibault <samuel.thibault@...-lyon.org>,
microcai <microcai@...oraproject.org>,
linux-kernel@...r.kernel.org, Alan Cox <alan@...rguk.ukuu.org.uk>,
linuxconsole-dev@...ts.sourceforge.net
Subject: Re: [PATCH] Kernel fbcon UNICODE font support
2010/11/27 Samuel Thibault <samuel.thibault@...-lyon.org>:
> Hello,
>
> Microcai, le Fri 26 Nov 2010 13:53:45 +0800, a écrit :
>> I know there are most people speaking only English, and never meet
>> non-ASCII characters on console. But, hey , what about others ?
>
> Well, you can't deny that there _is_ some support for non-ASCII. But
> just at most 512 glyphs and single width, indeed.
>
>> The first thing I need to handle is that, currently there is no room
>> for adding UNICODE font, only 8bit for characters, how can you do?
>
> (or 9bit, but no more indeed)
>
>> Also , some characters are double-width. So the solution is make an
>> backing store. 0xFE and 0xFF stands for character value store else
>> where, and 0xFF means , left-half of the else where character, and 0xFE
>> means right-half of the else where character.
>>
>> This is a basic solution, the best is that making vc->vc_screenbuf
>> store full UNICODE/attribute value, But changing it may break some
>> drivers, so , currently I won't try that way.
>
> I'd much prefer the full unicode way, however. Trying to hack around
> with 0xFE/0xFF will just bring hard-to-fix bugs, while it's quite easy
> to make sure we capture not-up-to-date drivers by changing field names
> for instance. I'd say we should first do that, and then it'll be
> easy to move the old vgaposition/glyph translation cruft into the few
> drivers that need it. Yes, this seems to be the hard way. But that's
> the short-term hard then mid-term easy way, which is way easier to
> accept than the short-term easy then mid/long-term tedious way that you
> propose.
>
I did more work,and found that , VGA console (non framebuffer) realy
need 8bit/8bit attrib/char , because that's how text mode VGA cards
interpreter them. changing to full type will break VGA drivers.
So, I add an u32 * unichars to con_putcs() parameter list, VGA drivers
just ignore that parameter , but fbcon can use it instead of unsigned
short *s as real char value. And allocate an backing store buffer to
store full UNICODE characters.
Also , I delete vc_hi_font_mask, VGA hardware that support 512 font
chars turn to use u32*unichars passed to con_putcs()
Will that acceptable ?
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