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Message-ID: <4D246C54.9060503@free.fr>
Date: Wed, 05 Jan 2011 14:04:20 +0100
From: Julien Boibessot <julien.boibessot@...e.fr>
To: Sascha Hauer <s.hauer@...gutronix.de>
CC: linux-arm-kernel@...ts.infradead.org, liu.y.victor@...il.com,
B02280@...escale.com, linux-kernel@...r.kernel.org,
Samuel Ortiz <sameo@...ux.intel.com>
Subject: Re: [PATCH v2] i.MX51 Framebuffer support
Hello,
Sascha Hauer a écrit :
> The following series adds i.MX51 framebuffer support based on the IPUv3. It
> is not perfect but I decided it is good enough to open it for a wider audience
> and collect first reviews. I tested this on a babbage board using both outputs
> (VGA/DVI) with different resolutions up to 1680x1050 and different colour depths.
> I also tested it on one custom board using a fixed display setting.
>
This driver is also working fine for me on a custom i.MX51 board with a
800x480 18 bits TFT LCD (16bpp mode).
The only strange thing I noticed was a kind of uggly sprite/artefact
(32x32, I would say) appearing at the same time as the Linux console. I
think it may be related to a hardware cursor badly (?) initialised, but
I didn't find a fix yet.
It disappears when I launch a graphical application (Qt or SDL).
Regards,
Julien
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