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Message-ID: <4D53749B.6010102@codeaurora.org>
Date: Wed, 09 Feb 2011 21:16:11 -0800
From: Saravana Kannan <skannan@...eaurora.org>
To: Jeremy Kerr <jeremy.kerr@...onical.com>
CC: linux-kernel@...r.kernel.org, linux-arm-kernel@...ts.infradead.org,
Nicolas Pitre <nicolas.pitre@...aro.org>,
Lorenzo Pieralisi <Lorenzo.Pieralisi@....com>,
Vincent Guittot <vincent.guittot@...aro.org>,
linux-sh@...r.kernel.org,
Ben Herrenschmidt <benh@...nel.crashing.org>,
Sascha Hauer <s.hauer@...gutronix.de>,
Paul Mundt <lethal@...ux-sh.org>,
Dima Zavin <dmitriyz@...gle.com>,
Ben Dooks <ben-linux@...ff.org>,
Uwe Kleine-König
<u.kleine-koenig@...gutronix.de>,
Russell King <linux@....linux.org.uk>
Subject: Re: [RFC,PATCH 1/3] Add a common struct clk
On 02/08/2011 10:41 PM, Jeremy Kerr wrote:
[snip]
> +
> +int clk_set_rate(struct clk *clk, unsigned long rate)
> +{
Shouldn't you be grabbing the prepare_lock here? Set rate and
prepare/unprepare would be working on the same shared resource (say,
PLL). That was the reason we are making set_rate() sleepable too.
As a nice side effect, it will also enforce the "might sleep" nature of
this API.
You should probably rename the lock to something else since it's not
limited to prepare/unprepare. How about resource_lock?
> + if (clk->ops->set_rate)
> + return clk->ops->set_rate(clk, rate);
> + return -ENOSYS;
> +}
> +EXPORT_SYMBOL_GPL(clk_set_rate);
> +
> +int clk_set_parent(struct clk *clk, struct clk *parent)
> +{
> + if (clk->ops->set_parent)
> + return clk->ops->set_parent(clk, parent);
I'm not sure on this one. If the prepare ops for a clock also calls the
prepare ops on the parent, shouldn't we prevent changing the parent
while the prepare/unprepare is going on?
> + return -ENOSYS;
> +}
> +EXPORT_SYMBOL_GPL(clk_set_parent);
> +
> diff --git a/include/linux/clk.h b/include/linux/clk.h
> index 1d37f42..fe806b7 100644
> --- a/include/linux/clk.h
> +++ b/include/linux/clk.h
> @@ -3,6 +3,7 @@
[snip]
> +
> +/* static initialiser for clocks */
> +#define INIT_CLK(name, o) { \
> + .ops =&o, \
> + .enable_count = 0, \
> + .prepare_count = 0, \
Do we need these inits? Doesn't check patch complain about initing
static/global to 0? If it's generally frowned upon, why the exception
here. I realize that checkpatch won't catch this, but still...
> + .enable_lock = __SPIN_LOCK_UNLOCKED(name.enable_lock), \
> + .prepare_lock = __MUTEX_INITIALIZER(name.prepare_lock), \
After a long day, I'm not able to wrap my head around this. Probably a
stupid question, but will this name.xxx thing prevent using this
INIT_CLK macro to initialize an array of clocks? More specifically,
prevent the sub class macro (like INIT_CLK_FIXED) from being used to
initialize an array of clocks?
> +}
> +
> +/**
> + * struct clk_ops - Callback operations for clocks; these are to be provided
> + * by the clock implementation, and will be called by drivers through the clk_*
> + * API.
> + *
> + * @prepare: Prepare the clock for enabling. This must not return until
> + * the clock is fully prepared, and it's safe to call clk_enable.
> + * This callback is intended to allow clock implementations to
> + * do any initialisation that may block. Called with
> + * clk->prepare_lock held.
> + *
> + * @unprepare: Release the clock from its prepared state. This will typically
> + * undo any work done in the @prepare callback. Called with
> + * clk->prepare_lock held.
> + *
> + * @enable: Enable the clock atomically. This must not return until the
> + * clock is generating a valid clock signal, usable by consumer
> + * devices. Called with clk->enable_lock held. This function
> + * must not sleep.
> + *
> + * @disable: Disable the clock atomically. Called with clk->enable_lock held.
> + * This function must not sleep.
> + *
> + * @get: Called by the core clock code when a device driver acquires a
> + * clock via clk_get(). Optional.
> + *
> + * @put: Called by the core clock code when a devices driver releases a
> + * clock via clk_put(). Optional.
> + *
> + * The clk_enable/clk_disable and clk_prepare/clk_unprepare pairs allow
> + * implementations to split any work between atomic (enable) and sleepable
> + * (prepare) contexts. If a clock requires blocking code to be turned on, this
Aren't all locks blocking? Shouldn't it be, "If turning on a clock
requires code that might sleep, it should be done in clk_prepare"?
Replace all "blocking" with "sleepable" or "sleeping" in the comments?
> + * should be done in clk_prepare. Switching that will not block should be done
> + * in clk_enable.
> + *
> + * Typically, drivers will call clk_prepare when a clock may be needed later
> + * (eg. when a device is opened), and clk_enable when the clock is actually
> + * required (eg. from an interrupt). Note that clk_prepare *must* have been
> + * called before clk_enable.
> + *
> + * For other callbacks, see the corresponding clk_* functions. Parameters and
> + * return values are passed directly from/to these API functions, or
> + * -ENOSYS (or zero, in the case of clk_get_rate) is returned if the callback
> + * is NULL, see kernel/clk.c for implementation details. All are optional.
is NULL. See kernel... ?
> + */
> +struct clk_ops {
> + int (*prepare)(struct clk *);
> + void (*unprepare)(struct clk *);
> + int (*enable)(struct clk *);
> + void (*disable)(struct clk *);
> + int (*get)(struct clk *);
> + void (*put)(struct clk *);
> + unsigned long (*get_rate)(struct clk *);
> + long (*round_rate)(struct clk *, unsigned long);
> + int (*set_rate)(struct clk *, unsigned long);
> + int (*set_parent)(struct clk *, struct clk *);
> + struct clk * (*get_parent)(struct clk *);
> +};
> +
Thanks,
Saravana
--
Sent by an employee of the Qualcomm Innovation Center, Inc.
The Qualcomm Innovation Center, Inc. is a member of the Code Aurora Forum.
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