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Message-ID: <1303139455.9615.2533.camel@nimitz>
Date: Mon, 18 Apr 2011 08:10:55 -0700
From: Dave Hansen <dave@...ux.vnet.ibm.com>
To: David Rientjes <rientjes@...gle.com>
Cc: linux-mm@...ck.org, linux-kernel@...r.kernel.org,
Johannes Weiner <hannes@...xchg.org>,
Michal Nazarewicz <mina86@...a86.com>,
Andrew Morton <akpm@...ux-foundation.org>
Subject: Re: [PATCH 1/2] break out page allocation warning code
On Sat, 2011-04-16 at 17:02 -0700, David Rientjes wrote:
> > +void warn_alloc_failed(gfp_t gfp_mask, int order, const char *fmt, ...)
> > +{
> > + va_list args;
> > + unsigned int filter = SHOW_MEM_FILTER_NODES;
> > + const gfp_t wait = gfp_mask & __GFP_WAIT;
> > +
>
> "wait" is unnecessary. You didn't do "const gfp_t nowarn = gfp_mask &
> __GFP_NOWARN;" for the same reason.
This line is just a copy from the __alloc_pages_slowpath() one. I guess
we only use it once, so I've got no problem killing it.
> > + if ((gfp_mask & __GFP_NOWARN) || !__ratelimit(&nopage_rs))
> > + return;
> > +
> > + /*
> > + * This documents exceptions given to allocations in certain
> > + * contexts that are allowed to allocate outside current's set
> > + * of allowed nodes.
> > + */
> > + if (!(gfp_mask & __GFP_NOMEMALLOC))
> > + if (test_thread_flag(TIF_MEMDIE) ||
> > + (current->flags & (PF_MEMALLOC | PF_EXITING)))
> > + filter &= ~SHOW_MEM_FILTER_NODES;
> > + if (in_interrupt() || !wait)
> > + filter &= ~SHOW_MEM_FILTER_NODES;
> > +
> > + if (fmt) {
> > + printk(KERN_WARNING);
> > + va_start(args, fmt);
> > + vprintk(fmt, args);
> > + va_end(args);
> > + }
> > +
> > + printk(KERN_WARNING "%s: page allocation failure: order:%d, mode:0x%x\n",
> > + current->comm, order, gfp_mask);
>
> pr_warning()?
OK, I'll change it back.
> current->comm should always be printed with get_task_comm() to avoid
> racing with /proc/pid/comm. Since this function can be called potentially
> deep in the stack, you may need to serialize this with a
> statically-allocated buffer.
This code was already in page_alloc.c. I'm simply breaking it out here
trying to keep the changes down to what is needed minimally to move the
code. Correcting this preexisting problem sounds like a great follow-on
patch.
-- Dave
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