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Message-ID: <20110723003934.GP2382@linux.vnet.ibm.com>
Date: Fri, 22 Jul 2011 17:39:34 -0700
From: "Paul E. McKenney" <paulmck@...ux.vnet.ibm.com>
To: Peter Zijlstra <peterz@...radead.org>
Cc: Thomas Gleixner <tglx@...utronix.de>,
LKML <linux-kernel@...r.kernel.org>,
linux-rt-users <linux-rt-users@...r.kernel.org>,
Ingo Molnar <mingo@...e.hu>, Carsten Emde <ce@...g.ch>,
Clark Williams <williams@...hat.com>,
Kumar Gala <galak@...e.crashing.org>,
Ralf Baechle <ralf@...ux-mips.org>,
rostedt <rostedt@...dmis.org>
Subject: Re: On migrate_disable() and latencies
On Fri, Jul 22, 2011 at 12:19:52PM +0200, Peter Zijlstra wrote:
> On Wed, 2011-07-20 at 02:37 +0200, Thomas Gleixner wrote:
> > - Twist your brain around the schedulability impact of the
> > migrate_disable() approach.
> >
> > A really interesting research topic for our friends from the
> > academic universe. Relevant and conclusive (even short notice)
> > papers and/or talks on that topic have a reserved slot in the
> > Kernel developers track at the Realtime Linux Workshop in Prague
> > in October this year.
>
> >From what I can tell it can induce a latency in the order of
> max-migrate-disable-period * nr-cpus.
>
> The scenario is on where you stack N migrate-disable tasks on a run
> queue (necessarily of increasing priority). Doing this requires all cpus
> in the system to be as busy, for otherwise the task would simply be
> moved to another cpu.
>
> Anyway, once you manage to stack these migrate-disable tasks, all other
> tasks go to sleep, leaving a vacuum. Normally we would migrate tasks to
> fill the vacuum left by the tasks going to sleep, but clearly
> migrate-disable prohibits this.
>
> So we have this stack of migrate-disable tasks and M-1 idle cpus (loss
> of utilization). Now it takes the length of the migrate-disable region
> of the highest priority task on the stack (the one running) to complete
> and enable migration again. This will instantly move the task away to an
> idle cpu. This will then need to happen min(N-1, M-1) times before the
> lowest priority migrate_disable task can run again or all cpus are busy.
>
> Therefore the worst case latency is in the order of
> max-migrate-disable-period * nr-cpus.
OK, but wouldn't that be the latency as seen be the lowest-priority
task? Or are migrate-disable tasks given preferential treatment?
If not, a prio-99 task would get the same latency either way, right?
Migration-disable can magnify the latency seen by low-priority tasks, if
I understand correctly. If you disabled preemption, when a low-priority
task became runnable, it would find an idle CPU. But with migration
disable, the lowest-priority task might enter a migration-disable region,
then be preempted by a marginally higher-priority task that also enters
a migration-diable region, and is also preempted, and so on. The
lowest-priority task cannot run on the current CPU because of all
the higher-priority tasks, and cannot migrate due to being in a
migration-disable section.
In other words, as is often the case, better worst-case service to
the high-priority tasks can multiply the latency seen by the
low-priority tasks.
So is the topic to quantify this? If so, my take is that the latency
to the highest-priority task decreases by an amount roughly equal to
the duration of the longest preempt_disable() region that turned into a
migration-disable region, while that to the lowest-priority task increases
by N-1 times the CPU overhead of the longest migration-disable region,
plus context switches. (Yes, this is a very crude rule-of-thumb model.
A real model would have much higher mathematics and might use a more
detailed understanding of the workload.)
Or am I misunderstanding how all this works?
Thanx, Paul
> Currently we have no means of measuring these latencies, this is
> something we need to grow, I think Steven can fairly easy craft a
> migrate_disable runtime tracer -- it needs to use t->se.sum_exec_runtime
> for measure so as to only count the actual time spend on the task and
> ignore any time it was blocked.
>
> Once we have this, its back to the old game of 'lock'-breaking.
>
>
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