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Message-ID: <026801cc5394$f54f6c70$dfee4550$@systemfabricworks.com>
Date: Fri, 5 Aug 2011 12:27:26 -0500
From: "Bob Pearson" <rpearson@...temfabricworks.com>
To: "'Joakim Tjernlund'" <joakim.tjernlund@...nsmode.se>
Cc: "'Andrew Morton'" <akpm@...ux-foundation.org>,
"'frank zago'" <fzago@...temfabricworks.com>,
<linux-kernel@...r.kernel.org>
Subject: RE: [PATCH] add slice by 8 algorithm to crc32.c
> >
> > >
> > > >
> > > > Modify all 'i' loops from for (i = 0; i < foo; i++) { ... } to for
(i =
> > foo
> > > > - 1; i >= 0; i--) { ... }
> > >
> > > That should be (i = foo; i ; --i) { ... }
> >
> > Shouldn't make much difference, branch on zero bit or branch on sign
bit.
> > But at the end of the day didn't help on Nehalem.
I figured out why "for (i = 0; i < len; i++) {...}" is faster than "for (;
len; len--) {...}" on my system.
The current code is
for (; Ien; len--) {
load *++p
...
}
Which turns into (in fake assembly)
top:
dec len
inc p
load p
...
test len
branch neq top
But when I replace that with
for(i = 0; i < len; i++) {
load *++p
...
}
Gcc turns it into
top:
load p[i]
i++
...
compare i, len
branch lt top
which is fewer instructions and i++ is well scheduled. Incrementing the
pointer has been moved out of the loop.
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