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Date:	Fri, 5 Aug 2011 12:27:26 -0500
From:	"Bob Pearson" <rpearson@...temfabricworks.com>
To:	"'Joakim Tjernlund'" <joakim.tjernlund@...nsmode.se>
Cc:	"'Andrew Morton'" <akpm@...ux-foundation.org>,
	"'frank zago'" <fzago@...temfabricworks.com>,
	<linux-kernel@...r.kernel.org>
Subject: RE: [PATCH] add slice by 8 algorithm to crc32.c

> >
> > >
> > > >
> > > > Modify all 'i' loops from for (i = 0; i < foo; i++) { ... } to for
(i =
> > foo
> > > > - 1; i >= 0; i--) { ... }
> > >
> > > That should be (i = foo; i ; --i) { ... }
> >
> > Shouldn't make much difference, branch on zero bit or branch on sign
bit.
> > But at the end of the day didn't help on Nehalem.

I figured out why "for (i = 0; i < len; i++) {...}" is faster than "for (;
len; len--) {...}" on my system.
The current code is

for (; Ien; len--) {
	load *++p
	...
}

Which turns into (in fake assembly)

top:
	dec len
	inc p
	load p
	...
	test len
	branch neq top

But when I replace that with 

for(i = 0; i < len; i++) {
	load *++p
	...
}

Gcc turns it into

top:
	load p[i]
	i++
	...
	compare i, len
	branch lt top

which is fewer instructions and i++ is well scheduled. Incrementing the
pointer has been moved out of the loop.

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