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Message-ID: <20110812195220.GA29051@elte.hu>
Date: Fri, 12 Aug 2011 21:52:20 +0200
From: Ingo Molnar <mingo@...e.hu>
To: melwyn lobo <linux.melwyn@...il.com>
Cc: linux-kernel@...r.kernel.org, "H. Peter Anvin" <hpa@...or.com>,
Thomas Gleixner <tglx@...utronix.de>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Peter Zijlstra <a.p.zijlstra@...llo.nl>
Subject: Re: x86 memcpy performance
* melwyn lobo <linux.melwyn@...il.com> wrote:
> Hi All,
> Our Video recorder application uses memcpy for every frame. About 2KB
> data every frame on Intel® Atom™ Z5xx processor.
> With default 2.6.35 kernel we got 19.6 fps. But it seems kernel
> implemented memcpy is suboptimal, because when we replaced
> with an optmized one (using ssse3, exact patches are currently being
> finalized) ew obtained 22fps a gain of 12.2 %.
> C0 residency also reduced from 75% to 67%. This means power benefits too.
> My questions:
> 1. Is kernel memcpy profiled for optimal performance.
> 2. Does the default kernel configuration for i386 include the best
> memcpy implementation (AMD 3DNOW, __builtin_memcpy .... etc)
>
> Any suggestions, prior experience on this is welcome.
Sounds very interesting - it would be nice to see 'perf record' +
'perf report' profiles done on that workload, before and after your
patches.
The thing is, we obviously want to achieve those gains of 12.2% fps
and while we probably do not want to switch the kernel's memcpy to
SSE right now (the save/restore costs are significant), we could
certainly try to optimize the specific codepath that your video
playback path is hitting.
If it's some bulk memcpy in a key video driver then we could offer a
bulk-optimized x86 memcpy variant which could be called from that
driver - and that could use SSE3 as well.
So yes, if the speedup is real then i'm sure we can achieve that
speedup - but exact profiles and measurements would have to be shown.
Thanks,
Ingo
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