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Date:	Sat, 20 Aug 2011 16:44:36 -0700 (PDT)
From:	David Miller <davem@...emloft.net>
To:	linux@...izon.com
Cc:	mpm@...enic.com, dan@...para.com, gerrit@....abdn.ac.uk,
	herbert@...dor.hengli.com.au, linux-kernel@...r.kernel.org,
	netdev@...r.kernel.org, w@....eu
Subject: Re: [PATCH 0/2] Improve sequence number generation.

From: "George Spelvin" <linux@...izon.com>
Date: 20 Aug 2011 19:39:51 -0400

> While the increase to 32 bits is definitely desirable, and defends
> against a much less sophisticated attack, I'm concerned that this is a
> case of robbing Peter to pay Paul.

I disagree, attacking this random number selection is much more theoretical
than the brute force attacks possible on 24-bits of entropy.

Show me a usable attack on a real system, then we can talk.

By comparison, real attacks against the 24-bit value have been
demonstrated.

> 2) Do *both*: Use a fixed 32-bit offset *plus* a time-varing one.
>    They can be added together and provide the security advantages of
>    both.  The only cost is having to compute two hashes per SYN.
> 
>    The main problem here is coming up with a hash function fast enough
>    that computing both hashes is no slower than one MD5 invocation.

Doubling the hashing cost is a non-starter.   Going to MD5 itself was
a huge lose, and was right at the brink of acceptable performance loss.

This whole change was nearly nixed because of the cost introduced
merely by going to MD5.

> 3) Extend the 24-bit time-varying hash to a 28-bit one.
>    This can cause the sequence numbers to wrap in 7/8 of the time
>    they would with a fixed offset, but that doesn't seem too bad.
>    (That's worst case; it's a triangular distribution centered
>    on 15/16.)

I want to stay with a 32-bits of entropy, thank you very much.
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