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Message-ID: <4E5FA7F9.9030802@gmx.de>
Date: Thu, 01 Sep 2011 15:42:49 +0000
From: Florian Tobias Schandinat <FlorianSchandinat@....de>
To: Guennadi Liakhovetski <g.liakhovetski@....de>
CC: Bruno Prémont <bonbons@...ux-vserver.org>,
lethal@...ux-sh.org, linux-fbdev@...r.kernel.org,
francis.moro@...il.com, torvalds@...ux-foundation.org,
linux-kernel@...r.kernel.org,
Herton Ronaldo Krzesinski <herton@...driva.com.br>,
stable@...nel.org
Subject: Re: [PATCH] fb: avoid possible deadlock caused by fb_set_suspend
ping
Guennadi, I really want this issue fixed. Please have a look at Bruno's patch
otherwise your driver might remain or get even more broken...
I am scheduling Herton's patch for the next merge window.
Regards,
Florian Tobias Schandinat
On 06/18/2011 09:19 AM, Bruno Prémont wrote:
> Guennadi, could you have a look at (completely untested) patch which avoids
> possible deadlock due to inverted lock taking order on hotplug as well
> as "readding" lock_fb_info() for fb_set_suspend() call after Herton's
> patch to fb_set_suspend().
>
> Thanks,
> Bruno
>
>
> On Sat, 18 June 2011 Bruno Prémont <bonbons@...ux-vserver.org> wrote:
>> On Fri, 17 June 2011 Florian Tobias Schandinat <FlorianSchandinat@....de> wrote:
>>> From: Herton Ronaldo Krzesinski <herton@...driva.com.br>
>>>
>>> A lock ordering issue can cause deadlocks: in framebuffer/console code,
>>> all needed struct fb_info locks are taken before acquire_console_sem(),
>>> in places which need to take console semaphore.
>>>
>>> But fb_set_suspend is always called with console semaphore held, and
>>> inside it we call lock_fb_info which gets the fb_info lock, inverse
>>> locking order of what the rest of the code does. This causes a real
>>> deadlock issue, when we write to state fb sysfs attribute (which calls
>>> fb_set_suspend) while a framebuffer is being unregistered by
>>> remove_conflicting_framebuffers, as can be shown by following show
>>> blocked state trace on a test program which loads i915 and runs another
>>> forked processes writing to state attribute:
>>>
>>> Test process with semaphore held and trying to get fb_info lock:
>>
>> ...
>>
>>> fb-test2 which reproduces above is available on kernel.org bug #26232.
>>> To solve this issue, avoid calling lock_fb_info inside fb_set_suspend,
>>> and move it out to where needed (callers of fb_set_suspend must call
>>> lock_fb_info before if needed). So far, the only place which needs to
>>> call lock_fb_info is store_fbstate, all other places which calls
>>> fb_set_suspend are suspend/resume hooks that should not need the lock as
>>> they should be run only when processes are already frozen in
>>> suspend/resume.
>>
>> From a quick look through FB drivers in 2.6.39 I've found one that would need
>> more work:
>> - drivers/video/sh_mobile_hdmi.c: sh_hdmi_edid_work_fn()
>> Should get changed to
>> a) right locking order in case (hdmi->hp_state == HDMI_HOTPLUG_CONNECTED)
>> b) lock fb_info in the other case
>> For this one fb_set_suspend() does get call in a hotplug worker,
>> thus independently on suspend/resume process.
>>
>> The rest does match the suspend/resume hook pattern mentioned.
>>
>> Bruno
>>
>>
>>> References: https://bugzilla.kernel.org/show_bug.cgi?id=26232
>>> Signed-off-by: Herton Ronaldo Krzesinski <herton@...driva.com.br>
>>> Signed-off-by: Florian Tobias Schandinat <FlorianSchandinat@....de>
>>> Cc: stable@...nel.org
>>> ---
>>> drivers/video/fbmem.c | 3 ---
>>> drivers/video/fbsysfs.c | 3 +++
>>> 2 files changed, 3 insertions(+), 3 deletions(-)
>>>
>>> diff --git a/drivers/video/fbmem.c b/drivers/video/fbmem.c
>>> index 5aac00e..ad93629 100644
>>> --- a/drivers/video/fbmem.c
>>> +++ b/drivers/video/fbmem.c
>>> @@ -1738,8 +1738,6 @@ void fb_set_suspend(struct fb_info *info, int state)
>>> {
>>> struct fb_event event;
>>>
>>> - if (!lock_fb_info(info))
>>> - return;
>>> event.info = info;
>>> if (state) {
>>> fb_notifier_call_chain(FB_EVENT_SUSPEND, &event);
>>> @@ -1748,7 +1746,6 @@ void fb_set_suspend(struct fb_info *info, int state)
>>> info->state = FBINFO_STATE_RUNNING;
>>> fb_notifier_call_chain(FB_EVENT_RESUME, &event);
>>> }
>>> - unlock_fb_info(info);
>>> }
>>>
>>> /**
>>> diff --git a/drivers/video/fbsysfs.c b/drivers/video/fbsysfs.c
>>> index 04251ce..67afa9c 100644
>>> --- a/drivers/video/fbsysfs.c
>>> +++ b/drivers/video/fbsysfs.c
>>> @@ -399,9 +399,12 @@ static ssize_t store_fbstate(struct device *device,
>>>
>>> state = simple_strtoul(buf, &last, 0);
>>>
>>> + if (!lock_fb_info(fb_info))
>>> + return -ENODEV;
>>> console_lock();
>>> fb_set_suspend(fb_info, (int)state);
>>> console_unlock();
>>> + unlock_fb_info(fb_info);
>>>
>>> return count;
>>> }
>
>
> diff --git a/drivers/video/sh_mobile_hdmi.c b/drivers/video/sh_mobile_hdmi.c
> index 2b9e56a..b1a13ab 100644
> --- a/drivers/video/sh_mobile_hdmi.c
> +++ b/drivers/video/sh_mobile_hdmi.c
> @@ -1151,27 +1151,27 @@ static void sh_hdmi_edid_work_fn(struct work_struct *work)
>
> ch = info->par;
>
> - console_lock();
> + if (lock_fb_info(info)) {
> + console_lock();
>
> - /* HDMI plug in */
> - if (!sh_hdmi_must_reconfigure(hdmi) &&
> - info->state == FBINFO_STATE_RUNNING) {
> - /*
> - * First activation with the default monitor - just turn
> - * on, if we run a resume here, the logo disappears
> - */
> - if (lock_fb_info(info)) {
> + /* HDMI plug in */
> + if (!sh_hdmi_must_reconfigure(hdmi) &&
> + info->state == FBINFO_STATE_RUNNING) {
> + /*
> + * First activation with the default monitor - just turn
> + * on, if we run a resume here, the logo disappears
> + */
> info->var.width = hdmi->var.width;
> info->var.height = hdmi->var.height;
> sh_hdmi_display_on(hdmi, info);
> - unlock_fb_info(info);
> + } else {
> + /* New monitor or have to wake up */
> + fb_set_suspend(info, 0);
> }
> - } else {
> - /* New monitor or have to wake up */
> - fb_set_suspend(info, 0);
> - }
>
> - console_unlock();
> + console_unlock();
> + unlock_fb_info(info);
> + }
> } else {
> ret = 0;
> if (!hdmi->info)
> @@ -1181,12 +1181,15 @@ static void sh_hdmi_edid_work_fn(struct work_struct *work)
> fb_destroy_modedb(hdmi->monspec.modedb);
> hdmi->monspec.modedb = NULL;
>
> - console_lock();
> + if (lock_fb_info(info)) {
> + console_lock();
>
> - /* HDMI disconnect */
> - fb_set_suspend(hdmi->info, 1);
> + /* HDMI disconnect */
> + fb_set_suspend(hdmi->info, 1);
>
> - console_unlock();
> + console_unlock();
> + unlock_fb_info(info);
> + }
> pm_runtime_put(hdmi->dev);
> }
>
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