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Message-ID: <CA+X1aCR6Rptj_7bKf7O7TJ8a9z7AH0vXL90XAgY=+054WegsgQ@mail.gmail.com>
Date: Tue, 6 Sep 2011 19:42:56 +0400
From: Maxim Patlasov <maxim.patlasov@...il.com>
To: Shaohua Li <shli@...nel.org>
Cc: axboe@...nel.dk, linux-kernel@...r.kernel.org
Subject: Re: [PATCH 1/1] CFQ: fix handling 'deep' cfqq
Shaohua,
>> If the queue does dispatch > 4 requests in one jiffy, only
>> cfq_disk_looks_fast is updated - that's right. But if the queue
>> dispatches first 4 requests in *more* than one jiffy,
>> cfq_disk_looks_slow is updated.
> So the case is in first round, the queue dispatch > 4 requests in one jiffy,
> looks_fast gets updated. Later, if the queue always only dispatch < 4 requests
> or has < 4 requests queued, no looks_fast/looks_slow gets updated till
> 10*HZ later.
> CFQD_DISK_LOOKS_FAST() always returns true in the period. is this sane?
Thanks a lot for feedback. I agree, a single accidental event should
not affect the whole system for so long. What do you think about
making positive decision only if some amount of events were gathered
recently:
#define CFQD_DISK_LOOKS_FAST(cfqd) \
(cfqd->cfq_disk_looks_fast > cfqd->cfq_disk_looks_slow && \
cfqd->cfq_disk_looks_fast + cfqd->cfq_disk_looks_slow > 10)
Btw, CFQD_DISK_LOOKS_FAST() affects only idle/noidle behaviour for
seeky&deep queues. The question is which queues should be regarded as
'deep'. I tend to think that they experience deep queue quite often
and regularly. Then the chances to update looks_fast/looks_slow in
timely manner are high. At least "always ... has < 4 requests queued"
is not the case for really 'deep' queues. As for "always only dispatch
< 4 requests", it's theoretically possible but should not happen often
for really 'deep' queues. And conversely, if a queue experienced deep
queue only once, is it good idea to regard it as 'deep' and grant
idle-window to it?
Thanks,
Maxim
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