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Date: Fri, 9 Sep 2011 14:07:25 +0800
From: Yong Zhang <yong.zhang0@...il.com>
To: "Nallasellan, Singaravelan" <singaravelan.nallasellan@...el.com>
Cc: Arjan van de Ven <arjan@...radead.org>,
"alsa-devel@...a-project.org" <alsa-devel@...a-project.org>,
"linux-kernel@...r.kernel.org" <linux-kernel@...r.kernel.org>
Subject: Re: Player Thread is not woken after period elapsed
On Thu, Sep 08, 2011 at 03:15:38PM +0530, Nallasellan, Singaravelan wrote:
> > > > Further investigation of this issue shows that the thread is in running state
Hmm, how do you detect it?
> > and it is not scheduled. I am not sure how I will go about debugging this issue.
> > Any pointer would help.
Could 'cat /proc/sched_debug' give some useful info?
And BTW, have you tried CONFIG_DETECT_SOFTLOCKUP = y?
Thanks,
Yong
> > >
> > > Could you confirm if [commit f26f9af Sched: fix skip_clock_update
> > > optimization] residents in your kernel?
> I applied this patch manually. I still see the issue.
> >
> > And commit da7a735e51f9622eb3e1672594d4a41da01d7e4f
> > http://marc.info/?l=linux-kernel&m=129527509622696&w=2
> This is already applied.
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