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Message-ID: <20111001173002.GB15179@nibiru.local>
Date:	Sat, 1 Oct 2011 19:30:02 +0200
From:	Enrico Weigelt <weigelt@...ux.de>
To:	linux-kernel@...r.kernel.org
Subject: Re: Proposal for a low-level Linux display framework
* Keith Packard <keithp@...thp.com> wrote:
> Jesse's design for the DRM overlay code will expose the pixel formats as
> FOURCC codes so that DRM and v4l2 can interoperate -- we've got a lot of
> hardware that has both video decode and 3D acceleration, so those are
> going to get integrated somehow. And, we have to figure out how to share
> buffers between these APIs to avoid copying data with the CPU.
Really naive question: where are these buffers laying ?
I guess, somewhere in the device, not in main memory (otherwise,
it wouldn't be a problem, right ?). So, the question to answer is:
how (of the subdevices) can see whose buffers and how to map
their local addresses.
Am I correct ?
cu
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