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Message-ID: <20111017213958.GA27126@elte.hu>
Date: Mon, 17 Oct 2011 23:39:58 +0200
From: Ingo Molnar <mingo@...e.hu>
To: "H. Peter Anvin" <hpa@...or.com>
Cc: Thomas Gleixner <tglx@...utronix.de>,
Linus Torvalds <torvalds@...ux-foundation.org>,
Simon Kirby <sim@...tway.ca>,
Peter Zijlstra <a.p.zijlstra@...llo.nl>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
Dave Jones <davej@...hat.com>,
Martin Schwidefsky <schwidefsky@...ibm.com>
Subject: Re: Linux 3.1-rc9
* H. Peter Anvin <hpa@...or.com> wrote:
> On 10/17/2011 02:19 PM, Ingo Molnar wrote:
> >
> > it's 64/32 division - it's the /1000000000 /1000000 /1000 divisions
> > in the large majority of cases, to convert between
> > seconds/milliseconds/microseconds and scalar nanoseconds.
> >
> > the kernel-internal ktime_t in the 32-bit optimized case is:
> >
> > union ktime {
> > s32 sec, nsec;
> > };
> >
> > which is the same as timespec and arithmetically close to timeval,
> > which many ABIs use. So conversion is easy in that case - but
> > arithmetics gets a bit harder.
> >
> > If we used a scalar 64-bit form for all kernel internal time
> > representations:
> >
> > s64 nsecs;
> >
> > then conversions back to timespec/timeval would involve dividing this
> > 64-bit value with 1000000000 or 1000000.
> >
> > Is there no faster approximation for those than bit by bit?
> >
> > In particular we could try something like:
> >
> > (high*2^32 + low)/1e9 ~== ( high * (2^64/1e9) ) / 2^32
> >
> > ... which reduces it all to a 64-bit multiplication (or two 32-bit
> > multiplications) with a known constant, at the cost of 1 nsec
> > imprecision of the result - but that's an OK approximation in my
> > opinion.
> >
>
> We can do much better than that with reciprocal multiplication.
Yes, 2^64/1e9 is the reciprocal.
Thanks,
Ingo
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