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Message-ID: <20111107213730.GD14216@zod.bos.redhat.com>
Date:	Mon, 7 Nov 2011 16:37:31 -0500
From:	Josh Boyer <jwboyer@...hat.com>
To:	Mauro Carvalho Chehab <mchehab@...hat.com>
Cc:	linux-edac@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH] Fix sb_edac compilation with 32 bits kernels

On Mon, Nov 07, 2011 at 07:29:45PM -0200, Mauro Carvalho Chehab wrote:
> @@ -670,6 +671,7 @@ static void get_memory_layout(const struct mem_ctl_info *mci)
>  	u32 reg;
>  	u64 limit, prv = 0;
>  	u64 tmp_mb;
> +	u32 mb, kb;
>  	u32 rir_way;
>  
>  	/*
> @@ -682,8 +684,9 @@ static void get_memory_layout(const struct mem_ctl_info *mci)
>  	pvt->tolm = GET_TOLM(reg);
>  	tmp_mb = (1 + pvt->tolm) >> 20;
>  
> -	debugf0("TOLM: %Lu.%03Lu GB (0x%016Lx)\n",
> -		tmp_mb / 1000, tmp_mb % 1000, (u64)pvt->tolm);
> +	mb = div_u64_rem(tmp_mb, 1000, &kb);
> +	debugf0("TOLM: %u.%03u GB (0x%016Lx)\n",
> +		mb, kb, (u64)pvt->tolm);

So I realize you said that EDAC_DEBUG should (for now) always be enabled
when this driver is built, but you just added a bunch of 64-bit divides
outside of the debugfX stuff.  Doesn't that mean you'll be doing those
divides in the non-debug case as well, and then most likely getting an
unused varible warning when you turn EDAC_DEBUG off?

> @@ -858,7 +868,7 @@ static int get_memory_error_data(struct mem_ctl_info *mci,
>  	 * range (e. g. VGA addresses). It is unlikely, however, that the
>  	 * memory controller would generate an error on that range.
>  	 */
> -	if ((addr > (u64) pvt->tolm) && (addr < (1L << 32))) {
> +	if ((addr > (u64) pvt->tolm) && (addr < (1LL << 32))) {
>  		sprintf(msg, "Error at TOLM area, on addr 0x%08Lx", addr);
>  		edac_mc_handle_ce_no_info(mci, msg);
>  		return -EINVAL;
> @@ -1053,7 +1063,7 @@ static int get_memory_error_data(struct mem_ctl_info *mci,
>  	ch_addr = addr & 0x7f;
>  	/* Remove socket wayness and remove 6 bits */
>  	addr >>= 6;
> -	addr /= sck_xch;
> +	addr = div_u64(addr, sck_xch);
>  #if 0
>  	/* Divide by channel way */
>  	addr = addr / ch_way;

Those two parts look ok.

josh
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