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Message-ID: <CA+55aFwgN4QGowU1+5NO0QWr4nT9KDyk8opiVgzmULJG-2eKzg@mail.gmail.com>
Date: Wed, 4 Jan 2012 15:10:22 -0800
From: Linus Torvalds <torvalds@...ux-foundation.org>
To: Christoph Lameter <cl@...ux.com>
Cc: Tejun Heo <tj@...nel.org>, Pekka Enberg <penberg@...nel.org>,
Ingo Molnar <mingo@...e.hu>,
Andrew Morton <akpm@...ux-foundation.org>,
linux-kernel@...r.kernel.org, linux-arch@...r.kernel.org,
Thomas Gleixner <tglx@...utronix.de>
Subject: Re: [GIT PULL] slab fixes for 3.2-rc4
On Wed, Jan 4, 2012 at 9:00 AM, Christoph Lameter <cl@...ux.com> wrote:
>
> xadd is 3 cycles. add is one cycle.
On some uarchs. On new uarchs it can be a single cycle, I think, and
on some uarchs it will even be microcoded and/or only go in one pipe
because it has that odd behavior that it writes both to memory and a
register, and thus doesn't fit the normal fastpaths.
The point is, xadd isn't actually any faster than just doing the
regular "add and read". It's *slower*.
There really isn't ever any reason to use xadd on percpu variables.
That's my point. You claimed that there was a performance advantage.
There really isn't.
So why are you still arguing?
Linus
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