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Message-ID: <20120205075906.GA7698@polaris.bitmath.org>
Date: Sun, 5 Feb 2012 08:59:06 +0100
From: "Henrik Rydberg" <rydberg@...omail.se>
To: Chase Douglas <chasedouglas@...il.com>
Cc: Dmitry Torokhov <dmitry.torokhov@...il.com>,
linux-input@...r.kernel.org, linux-kernel@...r.kernel.org
Subject: Re: [PATCH v3] Input: Add EVIOC mechanism for MT slots
> > This is resolved on the preprocessor level, so C99 or not does not
> > enter the problem. Compile-time constant, as you can see in the code
> > example in the patch summary.
>
> You're right, I didn't catch that. It will be compatible with all C
> compilers if you use a static number of slots.
Yes, but this statement is merely repeating something that has been
true since the sixties.
> However, it will break if you use a non-C99 C compiler and the code
> wants to do dynamic number of slots calculations.
Of course, which is why C99 cannot be used for portable code. And it
still has nothing to do with this patch.
> I imagine most callers would do:
>
> EVIOCGABS call on ABS_MT_SLOT;
> int num_slots = ABS_MT_SLOT.max - ABS_MT_SLOT.min
> struct INPUT_MT_REQUEST(num_slots) req;
Besides leaving a possible giant stack crash in your code, it assumes
memory is somehow magically allocated. Not good practise in low-level
programming. You wouldn't use a template this way, would you?
> This will break on non-C99 C compilers and other language compilers.
Of course, since you use the C99 dynamic stack construct, which,
again, is not portable.
> It also will lead to head-scratcher bugs when someone compiles it
> just fine in their C99 project, copies the code to another project
> with a different compiler, and is confronted with the issue.
No, since people how know C do not do things like that.
> I think this issue should be enough to rethink the interface.
No, since your issues with C99 has nothing to do with this patch.
Henrik
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