[<prev] [next>] [<thread-prev] [thread-next>] [day] [month] [year] [list]
Message-ID: <CAKcLGm8u9oKEBjFW3VpLZDUd=56mRRrr-_zjf-M7Hf5NpTTM8Q@mail.gmail.com>
Date: Mon, 13 Feb 2012 22:29:41 -0600
From: Mitch Harder <mitch.harder@...ayonlinux.org>
To: Andi Kleen <andi@...stfloor.org>
Cc: chris.mason@...cle.com, linux-kernel@...r.kernel.org,
linux-btrfs@...r.kernel.org, Andi Kleen <ak@...ux.intel.com>
Subject: Re: [PATCH 1/3] Add the snappy-c compressor to lib v2
On Thu, Jan 12, 2012 at 6:28 PM, Andi Kleen <andi@...stfloor.org> wrote:
> From: Andi Kleen <ak@...ux.intel.com>
>
> This is a C port of the google snappy compressor. It has roughly
> comparable compression to LZO, but is significantly faster on many file
> types. For example it beats all other compressors on already
> compressed data.
>
> I ported the original C++ code over to C and did some changes
> to make it better fit into the kernel. It preallocates the worst
> case memory consumption now. While the code being larger
> than lzo it is still reasonable (about 5K on x86).
>
> Decompression needs very little memory, Compression
> currently 192K on 64bit and 128K on 32bit. For comparison
> LZO compression needs 128K on 64bit and 64K on 32bit.
>
> [This could be lowered significantly by not preallocating
> for most use cases, typically the footprint is much lower.
> The original C++ version only allocated most of this
> when (rarely) needed, but this is more problematic in the kernel]
>
> There are some minor divergences from the Linux coding standards:
> in particular I kept the C++/C99 style mixed statement/declarations.
> This was mainly to not diverge too much from the reference C++
> source, so that improvements from there can be easily ported.
> There are some other left overs from the google style, but very
> little now.
>
> Performance:
>
> The compressor performs best on 64bit-LE systems,
> but is also quite good on 32bit. I haven't tested BE, but
> I don't expect that to add a lot of overhead.
>
> Here is some performance data (32bit, Nehalem):
> c/b = cycles/byte; lower numbers are better.
>
> x86-64 executable: (compression minimally slower than qlz, but
> much better at decompression, lzo is left in the dust):
>
> snappy: emacs-gtk: 11007968 b: ratio 0.38: comp 8.13 uncomp 2.65 c/b
> lzo : emacs-gtk: 11007968 b: ratio 0.33: comp 12.74 uncomp 4.70 c/b
> zlib1 : emacs-gtk: 11007968 b: ratio 0.27: comp 49.96 uncomp 13.14 c/b
> zlib3 : emacs-gtk: 11007968 b: ratio 0.26: comp 64.17 uncomp 12.33 c/b
> lzf : emacs-gtk: 11007968 b: ratio 0.37: comp 9.85 uncomp 4.33 c/b
> qlz : emacs-gtk: 11007968 b: ratio 0.34: comp 7.51 uncomp 6.28 c/b
> fastlz: emacs-gtk: 11007968 b: ratio 0.37: comp 10.73 uncomp 4.97 c/b
>
> Compressed data (beats everything else):
>
> snappy: udev-151.tar.gz: 634842 b: ratio 1.00: comp 0.99 uncomp 0.33 c/b
> lzo : udev-151.tar.gz: 634842 b: ratio 1.00: comp 41.44 uncomp 0.66 c/b
> zlib1 : udev-151.tar.gz: 634842 b: ratio 1.00: comp 116.99 uncomp 3.94 c/b
> zlib3 : udev-151.tar.gz: 634842 b: ratio 1.00: comp 117.68 uncomp 3.94 c/b
> lzf : udev-151.tar.gz: 634842 b: ratio 1.03: comp 16.32 uncomp 1.14 c/b
> qlz : udev-151.tar.gz: 634842 b: ratio 1.00: comp 10.42 uncomp 0.42 c/b
> fastlz: udev-151.tar.gz: 634842 b: ratio 1.03: comp 19.35 uncomp 2.07 c/b
>
> Text file (compression somewhat slower than qlz, but decompression
> much better, lzo is much worse):
>
> snappy: manual.txt: 445343 b: ratio 0.47: comp 12.01 uncomp 3.12 c/b
> lzo : manual.txt: 445343 b: ratio 0.44: comp 16.32 uncomp 7.53 c/b
> zlib1 : manual.txt: 445343 b: ratio 0.35: comp 56.37 uncomp 15.59 c/b
> zlib3 : manual.txt: 445343 b: ratio 0.31: comp 73.45 uncomp 13.99 c/b
> lzf : manual.txt: 445343 b: ratio 0.46: comp 13.43 uncomp 5.47 c/b
> qlz : manual.txt: 445343 b: ratio 0.44: comp 9.16 uncomp 8.19 c/b
> fastlz: manual.txt: 445343 b: ratio 0.46: comp 14.22 uncomp 7.28 c/b
>
> As you can see snappy is a good all-around compressor.
>
> On 64bit the compression is even faster and beats everything else easily:
>
> snappy: emacs-gtk: 11007968 b: ratio 0.38: comp 4.90 uncomp 2.65 c/b
> lzo : emacs-gtk: 11007968 b: ratio 0.33: comp 11.24 uncomp 4.46 c/b
> zlib1 : emacs-gtk: 11007968 b: ratio 0.27: comp 41.67 uncomp 11.13 c/b
> zlib3 : emacs-gtk: 11007968 b: ratio 0.26: comp 51.80 uncomp 10.54 c/b
> lzf : emacs-gtk: 11007968 b: ratio 0.37: comp 8.79 uncomp 4.05 c/b
> qlz : emacs-gtk: 11007968 b: ratio 0.34: comp 5.44 uncomp 5.46 c/b
> fastlz: emacs-gtk: 11007968 b: ratio 0.37: comp 9.91 uncomp 4.77 c/b
>
> On 64bit it's now nearly as fast as qlz on the text file too:
>
> snappy: manual.txt: 445343 b: ratio 0.47: comp 7.79 uncomp 3.47 c/b
> lzo : manual.txt: 445343 b: ratio 0.44: comp 15.46 uncomp 7.27 c/b
> zlib1 : manual.txt: 445343 b: ratio 0.35: comp 45.79 uncomp 12.78 c/b
> zlib3 : manual.txt: 445343 b: ratio 0.31: comp 60.52 uncomp 11.72 c/b
> lzf : manual.txt: 445343 b: ratio 0.46: comp 12.62 uncomp 5.30 c/b
> qlz : manual.txt: 445343 b: ratio 0.44: comp 6.81 uncomp 7.65 c/b
> fastlz: manual.txt: 445343 b: ratio 0.46: comp 13.75 uncomp 6.52 c/b
>
> Overall it's a good alternative to lzo, with the only
> drawback being the somewhat higher memory use.
>
> v2: Some minor performance improvements and cleanups.
> 32bit compression should be a few percent faster now.
> Signed-off-by: Andi Kleen <ak@...ux.intel.com>
> ---
> include/linux/snappy.h | 26 +
> lib/Kconfig | 6 +
> lib/Makefile | 4 +
> lib/snappy.c | 1300 ++++++++++++++++++++++++++++++++++++++++++++++++
> 4 files changed, 1336 insertions(+), 0 deletions(-)
> create mode 100644 include/linux/snappy.h
> create mode 100644 lib/snappy.c
>
> diff --git a/include/linux/snappy.h b/include/linux/snappy.h
> new file mode 100644
> index 0000000..4119803
> --- /dev/null
> +++ b/include/linux/snappy.h
> @@ -0,0 +1,26 @@
> +#ifndef _LINUX_SNAPPY_H
> +#define _LINUX_SNAPPY_H 1
> +
> +#include <linux/types.h>
> +
> +/* Only needed for compression. This preallocates the worst case */
> +struct snappy_env {
> + u16 *hash_table;
> + void *scratch;
> + void *scratch_output;
> +};
> +
> +int snappy_init_env(struct snappy_env *env);
> +void snappy_free_env(struct snappy_env *env);
> +bool snappy_uncompress(const char *compressed, size_t n, char *uncompressed);
> +int snappy_compress(struct snappy_env *env,
> + const char *input,
> + size_t input_length,
> + char *compressed,
> + size_t *compressed_length);
> +bool snappy_uncompressed_length(const char *buf, size_t len, size_t *result);
> +size_t snappy_max_compressed_length(size_t source_len);
> +
> +
> +
> +#endif
> diff --git a/lib/Kconfig b/lib/Kconfig
> index 201e1b3..719e4f2 100644
> --- a/lib/Kconfig
> +++ b/lib/Kconfig
> @@ -310,4 +310,10 @@ config DIGSIG
> Digital signature verification. Currently only RSA is supported.
> Implementation is done using GnuPG MPI library
>
> +config SNAPPY
> + tristate "Snappy compressor"
> + help
> + Add the snappy compressor. This is a reasonable compressor that
> + compresses and decompresses extremly fast.
> +
> endmenu
> diff --git a/lib/Makefile b/lib/Makefile
> index dace162..2f5f86a 100644
> --- a/lib/Makefile
> +++ b/lib/Makefile
> @@ -121,6 +121,10 @@ obj-$(CONFIG_DQL) += dynamic_queue_limits.o
> obj-$(CONFIG_MPILIB) += mpi/
> obj-$(CONFIG_DIGSIG) += digsig.o
>
> +CFLAGS_snappy.o += $(call cc-disable-warning, declaration-after-statement) \
> + -DNDEBUG=1
> +obj-$(CONFIG_SNAPPY) += snappy.o
> +
> hostprogs-y := gen_crc32table
> clean-files := crc32table.h
>
> diff --git a/lib/snappy.c b/lib/snappy.c
> new file mode 100644
> index 0000000..0b39e07
> --- /dev/null
> +++ b/lib/snappy.c
> @@ -0,0 +1,1300 @@
> +/*
> + * C port of the snappy compressor from Google.
> + * This is a very fast compressor with comparable compression to lzo.
> + * Works best on 64bit little-endian, but should be good on others too.
> + * Ported by Andi Kleen.
> + * Based on snappy 1.0.3 plus some selected changes from SVN.
> + */
> +
> +/*
> + * Copyright 2005 Google Inc. All Rights Reserved.
> + *
> + * Redistribution and use in source and binary forms, with or without
> + * modification, are permitted provided that the following conditions are
> + * met:
> + *
> + * * Redistributions of source code must retain the above copyright
> + * notice, this list of conditions and the following disclaimer.
> + * * Redistributions in binary form must reproduce the above
> + * copyright notice, this list of conditions and the following disclaimer
> + * in the documentation and/or other materials provided with the
> + * distribution.
> + * * Neither the name of Google Inc. nor the names of its
> + * contributors may be used to endorse or promote products derived from
> + * this software without specific prior written permission.
> + *
> + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
> + * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
> + * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
> + * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
> + * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
> + * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
> + * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
> + * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
> + * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
> + * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
> + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
> + */
> +
> +#include <linux/kernel.h>
> +#include <linux/module.h>
> +#include <linux/slab.h>
> +#include <linux/string.h>
> +#include <linux/snappy.h>
> +#include <asm/unaligned.h>
> +
> +#define CRASH_UNLESS(x) BUG_ON(!(x))
> +#define CHECK(cond) CRASH_UNLESS(cond)
> +#define CHECK_LE(a, b) CRASH_UNLESS((a) <= (b))
> +#define CHECK_GE(a, b) CRASH_UNLESS((a) >= (b))
> +#define CHECK_EQ(a, b) CRASH_UNLESS((a) == (b))
> +#define CHECK_NE(a, b) CRASH_UNLESS((a) != (b))
> +#define CHECK_LT(a, b) CRASH_UNLESS((a) < (b))
> +#define CHECK_GT(a, b) CRASH_UNLESS((a) > (b))
> +
> +#define UNALIGNED_LOAD16(_p) get_unaligned((u16 *)(_p))
> +#define UNALIGNED_LOAD32(_p) get_unaligned((u32 *)(_p))
> +#define UNALIGNED_LOAD64(_p) get_unaligned((u64 *)(_p))
> +
> +#define UNALIGNED_STORE16(_p, _val) put_unaligned(_val, (u16 *)(_p))
> +#define UNALIGNED_STORE32(_p, _val) put_unaligned(_val, (u32 *)(_p))
> +#define UNALIGNED_STORE64(_p, _val) put_unaligned(_val, (u64 *)(_p))
> +
> +#ifdef NDEBUG
> +
> +#define DCHECK(cond) do {} while(0)
> +#define DCHECK_LE(a, b) do {} while(0)
> +#define DCHECK_GE(a, b) do {} while(0)
> +#define DCHECK_EQ(a, b) do {} while(0)
> +#define DCHECK_NE(a, b) do {} while(0)
> +#define DCHECK_LT(a, b) do {} while(0)
> +#define DCHECK_GT(a, b) do {} while(0)
> +
> +#else
> +
> +#define DCHECK(cond) CHECK(cond)
> +#define DCHECK_LE(a, b) CHECK_LE(a, b)
> +#define DCHECK_GE(a, b) CHECK_GE(a, b)
> +#define DCHECK_EQ(a, b) CHECK_EQ(a, b)
> +#define DCHECK_NE(a, b) CHECK_NE(a, b)
> +#define DCHECK_LT(a, b) CHECK_LT(a, b)
> +#define DCHECK_GT(a, b) CHECK_GT(a, b)
> +
> +#endif
> +
> +static inline bool is_little_endian(void)
> +{
> +#ifdef __LITTLE_ENDIAN__
> + return true;
> +#endif
> + return false;
> +}
> +
> +static inline int log2_floor(u32 n)
> +{
> + return n == 0 ? -1 : 31 ^ __builtin_clz(n);
> +}
> +
> +static inline int find_lsb_set_non_zero(u32 n)
> +{
> + return __builtin_ctz(n);
> +}
> +
> +static inline int find_lsb_set_non_zero64(u64 n)
> +{
> + if (sizeof(long) == 4) {
> + if (n & 0xffffffff)
> + return __builtin_ctz(n & 0xffffffff);
> + return 32 + __builtin_ctz(n >> 32);
> + }
> + return __builtin_ctzll(n);
> +}
> +
> +#define kmax32 5
> +
> +/*
> + * Attempts to parse a varint32 from a prefix of the bytes in [ptr,limit-1].
> + * Never reads a character at or beyond limit. If a valid/terminated varint32
> + * was found in the range, stores it in *OUTPUT and returns a pointer just
> + * past the last byte of the varint32. Else returns NULL. On success,
> + * "result <= limit".
> + */
> +static inline const char *varint_parse32_with_limit(const char *p,
> + const char *l,
> + u32 * OUTPUT)
> +{
> + const unsigned char *ptr = (const unsigned char *)(p);
> + const unsigned char *limit = (const unsigned char *)(l);
> + u32 b, result;
> +
> + if (ptr >= limit)
> + return NULL;
> + b = *(ptr++);
> + result = b & 127;
> + if (b < 128)
> + goto done;
> + if (ptr >= limit)
> + return NULL;
> + b = *(ptr++);
> + result |= (b & 127) << 7;
> + if (b < 128)
> + goto done;
> + if (ptr >= limit)
> + return NULL;
> + b = *(ptr++);
> + result |= (b & 127) << 14;
> + if (b < 128)
> + goto done;
> + if (ptr >= limit)
> + return NULL;
> + b = *(ptr++);
> + result |= (b & 127) << 21;
> + if (b < 128)
> + goto done;
> + if (ptr >= limit)
> + return NULL;
> + b = *(ptr++);
> + result |= (b & 127) << 28;
> + if (b < 16)
> + goto done;
> + return NULL; /* Value is too long to be a varint32 */
> +done:
> + *OUTPUT = result;
> + return (const char *)(ptr);
> +}
> +
> +/*
> + * REQUIRES "ptr" points to a buffer of length sufficient to hold "v".
> + * EFFECTS Encodes "v" into "ptr" and returns a pointer to the
> + * byte just past the last encoded byte.
> + */
> +static inline char *varint_encode32(char *sptr, u32 v)
> +{
> + /* Operate on characters as unsigneds */
> + unsigned char *ptr = (unsigned char *)(sptr);
> + static const int B = 128;
> +
> + if (v < (1 << 7)) {
> + *(ptr++) = v;
> + } else if (v < (1 << 14)) {
> + *(ptr++) = v | B;
> + *(ptr++) = v >> 7;
> + } else if (v < (1 << 21)) {
> + *(ptr++) = v | B;
> + *(ptr++) = (v >> 7) | B;
> + *(ptr++) = v >> 14;
> + } else if (v < (1 << 28)) {
> + *(ptr++) = v | B;
> + *(ptr++) = (v >> 7) | B;
> + *(ptr++) = (v >> 14) | B;
> + *(ptr++) = v >> 21;
> + } else {
> + *(ptr++) = v | B;
> + *(ptr++) = (v >> 7) | B;
> + *(ptr++) = (v >> 14) | B;
> + *(ptr++) = (v >> 21) | B;
> + *(ptr++) = v >> 28;
> + }
> + return (char *)(ptr);
> +}
> +
> +struct source {
> + const char *ptr;
> + size_t left;
> +};
> +
> +static inline int available(struct source *s)
> +{
> + return s->left;
> +}
> +
> +static inline const char *peek(struct source *s, size_t * len)
> +{
> + *len = s->left;
> + return s->ptr;
> +}
> +
> +static inline void skip(struct source *s, size_t n)
> +{
> + s->left -= n;
> + s->ptr += n;
> +}
> +
> +struct sink {
> + char *dest;
> +};
> +
> +static inline void append(struct sink *s, const char *data, size_t n)
> +{
> + if (data != s->dest)
> + memcpy(s->dest, data, n);
> + s->dest += n;
> +}
> +
> +static inline void *sink_peek(struct sink *s, size_t n)
> +{
> + return s->dest;
> +}
> +
> +struct writer {
> + char *base;
> + char *op;
> + char *op_limit;
> +};
> +
> +/* Called before decompression */
> +static inline void writer_set_expected_length(struct writer *w, size_t len)
> +{
> + w->op_limit = w->op + len;
> +}
> +
> +/* Called after decompression */
> +static inline bool writer_check_length(struct writer *w)
> +{
> + return w->op == w->op_limit;
> +}
> +
> +/*
> + * Copy "len" bytes from "src" to "op", one byte at a time. Used for
> + * handling COPY operations where the input and output regions may
> + * overlap. For example, suppose:
> + * src == "ab"
> + * op == src + 2
> + * len == 20
> + * After IncrementalCopy(src, op, len), the result will have
> + * eleven copies of "ab"
> + * ababababababababababab
> + * Note that this does not match the semantics of either memcpy()
> + * or memmove().
> + */
> +static inline void incremental_copy(const char *src, char *op, int len)
> +{
> + DCHECK_GT(len, 0);
> + do {
> + *op++ = *src++;
> + } while (--len > 0);
> +}
> +
> +/*
> + * Equivalent to IncrementalCopy except that it can write up to ten extra
> + * bytes after the end of the copy, and that it is faster.
> + *
> + * The main part of this loop is a simple copy of eight bytes at a time until
> + * we've copied (at least) the requested amount of bytes. However, if op and
> + * src are less than eight bytes apart (indicating a repeating pattern of
> + * length < 8), we first need to expand the pattern in order to get the correct
> + * results. For instance, if the buffer looks like this, with the eight-byte
> + * <src> and <op> patterns marked as intervals:
> + *
> + * abxxxxxxxxxxxx
> + * [------] src
> + * [------] op
> + *
> + * a single eight-byte copy from <src> to <op> will repeat the pattern once,
> + * after which we can move <op> two bytes without moving <src>:
> + *
> + * ababxxxxxxxxxx
> + * [------] src
> + * [------] op
> + *
> + * and repeat the exercise until the two no longer overlap.
> + *
> + * This allows us to do very well in the special case of one single byte
> + * repeated many times, without taking a big hit for more general cases.
> + *
> + * The worst case of extra writing past the end of the match occurs when
> + * op - src == 1 and len == 1; the last copy will read from byte positions
> + * [0..7] and write to [4..11], whereas it was only supposed to write to
> + * position 1. Thus, ten excess bytes.
> + */
> +
> +#define kmax_increment_copy_overflow 10
> +
> +static inline void incremental_copy_fast_path(const char *src, char *op,
> + int len)
> +{
> + while (op - src < 8) {
> + UNALIGNED_STORE64(op, UNALIGNED_LOAD64(src));
> + len -= op - src;
> + op += op - src;
> + }
> + while (len > 0) {
> + UNALIGNED_STORE64(op, UNALIGNED_LOAD64(src));
> + src += 8;
> + op += 8;
> + len -= 8;
> + }
> +}
> +
> +static inline bool writer_append_from_self(struct writer *w, u32 offset,
> + u32 len)
> +{
> + char *op = w->op;
> + const int space_left = w->op_limit - op;
> +
> + if (op - w->base <= offset - 1u) /* -1u catches offset==0 */
> + return false;
> + if (len <= 16 && offset >= 8 && space_left >= 16) {
> + /* Fast path, used for the majority (70-80%) of dynamic
> + * invocations. */
> + UNALIGNED_STORE64(op, UNALIGNED_LOAD64(op - offset));
> + UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(op - offset + 8));
> + } else {
> + if (space_left >= len + kmax_increment_copy_overflow) {
> + incremental_copy_fast_path(op - offset, op, len);
> + } else {
> + if (space_left < len) {
> + return false;
> + }
> + incremental_copy(op - offset, op, len);
> + }
> + }
> +
> + w->op = op + len;
> + return true;
> +}
> +
> +static inline bool writer_append(struct writer *w, const char *ip, u32 len,
> + bool allow_fast_path)
> +{
> + char *op = w->op;
> + const int space_left = w->op_limit - op;
> + if (allow_fast_path && len <= 16 && space_left >= 16) {
> + /* Fast path, used for the majority (about 90%) of dynamic
> + * invocations. */
> + UNALIGNED_STORE64(op, UNALIGNED_LOAD64(ip));
> + UNALIGNED_STORE64(op + 8, UNALIGNED_LOAD64(ip + 8));
> + } else {
> + if (space_left < len)
> + return false;
> + memcpy(op, ip, len);
> + }
> + w->op = op + len;
> + return true;
> +}
> +
> +/*
> + * Any hash function will produce a valid compressed bitstream, but a good
> + * hash function reduces the number of collisions and thus yields better
> + * compression for compressible input, and more speed for incompressible
> + * input. Of course, it doesn't hurt if the hash function is reasonably fast
> + * either, as it gets called a lot.
> + */
> +static inline u32 hash_bytes(u32 bytes, int shift)
> +{
> + u32 kmul = 0x1e35a7bd;
> + return (bytes * kmul) >> shift;
> +}
> +
> +static inline u32 hash(const char *p, int shift)
> +{
> + return hash_bytes(UNALIGNED_LOAD32(p), shift);
> +}
> +
> +/*
> + * Compressed data can be defined as:
> + * compressed := item* literal*
> + * item := literal* copy
> + *
> + * The trailing literal sequence has a space blowup of at most 62/60
> + * since a literal of length 60 needs one tag byte + one extra byte
> + * for length information.
> + *
> + * Item blowup is trickier to measure. Suppose the "copy" op copies
> + * 4 bytes of data. Because of a special check in the encoding code,
> + * we produce a 4-byte copy only if the offset is < 65536. Therefore
> + * the copy op takes 3 bytes to encode, and this type of item leads
> + * to at most the 62/60 blowup for representing literals.
> + *
> + * Suppose the "copy" op copies 5 bytes of data. If the offset is big
> + * enough, it will take 5 bytes to encode the copy op. Therefore the
> + * worst case here is a one-byte literal followed by a five-byte copy.
> + * I.e., 6 bytes of input turn into 7 bytes of "compressed" data.
> + *
> + * This last factor dominates the blowup, so the final estimate is:
> + */
> +size_t snappy_max_compressed_length(size_t source_len)
> +{
> + return 32 + source_len + source_len / 6;
> +}
> +EXPORT_SYMBOL(snappy_max_compressed_length);
> +
> +enum {
> + LITERAL = 0,
> + COPY_1_BYTE_OFFSET = 1, /* 3 bit length + 3 bits of offset in opcode */
> + COPY_2_BYTE_OFFSET = 2,
> + COPY_4_BYTE_OFFSET = 3
> +};
> +
> +static inline char *emit_literal(char *op,
> + const char *literal,
> + int len, bool allow_fast_path)
> +{
> + int n = len - 1; /* Zero-length literals are disallowed */
> +
> + if (n < 60) {
> + /* Fits in tag byte */
> + *op++ = LITERAL | (n << 2);
> +
> +/*
> + * The vast majority of copies are below 16 bytes, for which a
> + * call to memcpy is overkill. This fast path can sometimes
> + * copy up to 15 bytes too much, but that is okay in the
> + * main loop, since we have a bit to go on for both sides:
> + *
> + * - The input will always have kInputMarginBytes = 15 extra
> + * available bytes, as long as we're in the main loop, and
> + * if not, allow_fast_path = false.
> + * - The output will always have 32 spare bytes (see
> + * MaxCompressedLength).
> + */
> + if (allow_fast_path && len <= 16) {
> + UNALIGNED_STORE64(op, UNALIGNED_LOAD64(literal));
> + UNALIGNED_STORE64(op + 8,
> + UNALIGNED_LOAD64(literal + 8));
> + return op + len;
> + }
> + } else {
> + /* Encode in upcoming bytes */
> + char *base = op;
> + int count = 0;
> + op++;
> + while (n > 0) {
> + *op++ = n & 0xff;
> + n >>= 8;
> + count++;
> + }
> + DCHECK(count >= 1);
> + DCHECK(count <= 4);
> + *base = LITERAL | ((59 + count) << 2);
> + }
> + memcpy(op, literal, len);
> + return op + len;
> +}
> +
> +static inline char *emit_copy_less_than64(char *op, int offset, int len)
> +{
> + DCHECK_LE(len, 64);
> + DCHECK_GE(len, 4);
> + DCHECK_LT(offset, 65536);
> +
> + if ((len < 12) && (offset < 2048)) {
> + int len_minus_4 = len - 4;
> + DCHECK(len_minus_4 < 8); /* Must fit in 3 bits */
> + *op++ =
> + COPY_1_BYTE_OFFSET | ((len_minus_4) << 2) | ((offset >> 8)
> + << 5);
> + *op++ = offset & 0xff;
> + } else {
> + *op++ = COPY_2_BYTE_OFFSET | ((len - 1) << 2);
> + put_unaligned_le16(offset, op);
> + op += 2;
> + }
> + return op;
> +}
> +
> +static inline char *emit_copy(char *op, int offset, int len)
> +{
> + /*
> + * Emit 64 byte copies but make sure to keep at least four bytes
> + * reserved
> + */
> + while (len >= 68) {
> + op = emit_copy_less_than64(op, offset, 64);
> + len -= 64;
> + }
> +
> + /*
> + * Emit an extra 60 byte copy if have too much data to fit in
> + * one copy
> + */
> + if (len > 64) {
> + op = emit_copy_less_than64(op, offset, 60);
> + len -= 60;
> + }
> +
> + /* Emit remainder */
> + op = emit_copy_less_than64(op, offset, len);
> + return op;
> +}
> +
> +/**
> + * snappy_uncompressed_length - return length of uncompressed output.
> + * @start: compressed buffer
> + * @n: length of compressed buffer.
> + * @result: Write the length of the uncompressed output here.
> + *
> + * Returns true when successfull, otherwise false.
> + */
> +bool snappy_uncompressed_length(const char *start, size_t n, size_t * result)
> +{
> + u32 v = 0;
> + const char *limit = start + n;
> + if (varint_parse32_with_limit(start, limit, &v) != NULL) {
> + *result = v;
> + return true;
> + } else {
> + return false;
> + }
> +}
> +EXPORT_SYMBOL(snappy_uncompressed_length);
> +
> +#define kblock_log 15
> +#define kblock_size (1 << kblock_log)
> +
> +#define kmax_hash_table_bits 14
> +#define kmax_hash_table_size (1 << kmax_hash_table_bits)
> +
> +/*
> + * Use smaller hash table when input.size() is smaller, since we
> + * fill the table, incurring O(hash table size) overhead for
> + * compression, and if the input is short, we won't need that
> + * many hash table entries anyway.
> + */
> +static u16 *get_hash_table(struct snappy_env *env, size_t input_size,
> + int *table_size)
> +{
> + int htsize = 256;
> +
> + DCHECK(kmax_hash_table_size >= 256);
> + while (htsize < kmax_hash_table_size && htsize < input_size)
> + htsize <<= 1;
> + CHECK_EQ(0, htsize & (htsize - 1));
> + CHECK_LE(htsize, kmax_hash_table_size);
> +
> + u16 *table;
> + table = env->hash_table;
> +
> + *table_size = htsize;
> + memset(table, 0, htsize * sizeof(*table));
> + return table;
> +}
> +
> +/*
> + * Return the largest n such that
> + *
> + * s1[0,n-1] == s2[0,n-1]
> + * and n <= (s2_limit - s2).
> + *
> + * Does not read *s2_limit or beyond.
> + * Does not read *(s1 + (s2_limit - s2)) or beyond.
> + * Requires that s2_limit >= s2.
> + *
> + * Separate implementation for x86_64, for speed. Uses the fact that
> + * x86_64 is little endian.
> + */
> +#if defined(__LITTLE_ENDIAN__)
> +static inline int find_match_length(const char *s1,
> + const char *s2, const char *s2_limit)
> +{
> + int matched = 0;
> +
> + DCHECK_GE(s2_limit, s2);
> + /*
> + * Find out how long the match is. We loop over the data 64 bits at a
> + * time until we find a 64-bit block that doesn't match; then we find
> + * the first non-matching bit and use that to calculate the total
> + * length of the match.
> + */
> + while (likely(s2 <= s2_limit - 8)) {
> + if (unlikely
> + (UNALIGNED_LOAD64(s2) == UNALIGNED_LOAD64(s1 + matched))) {
> + s2 += 8;
> + matched += 8;
> + } else {
> + /*
> + * On current (mid-2008) Opteron models there
> + * is a 3% more efficient code sequence to
> + * find the first non-matching byte. However,
> + * what follows is ~10% better on Intel Core 2
> + * and newer, and we expect AMD's bsf
> + * instruction to improve.
> + */
> + u64 x =
> + UNALIGNED_LOAD64(s2) ^ UNALIGNED_LOAD64(s1 +
> + matched);
> + int matching_bits = find_lsb_set_non_zero64(x);
> + matched += matching_bits >> 3;
> + return matched;
> + }
> + }
> + while (likely(s2 < s2_limit)) {
> + if (likely(s1[matched] == *s2)) {
> + ++s2;
> + ++matched;
> + } else {
> + return matched;
> + }
> + }
> + return matched;
> +}
> +#else
> +static inline int find_match_length(const char *s1,
> + const char *s2, const char *s2_limit)
> +{
> + /* Implementation based on the x86-64 version, above. */
> + DCHECK_GE(s2_limit, s2);
> + int matched = 0;
> +
> + while (s2 <= s2_limit - 4 &&
> + UNALIGNED_LOAD32(s2) == UNALIGNED_LOAD32(s1 + matched)) {
> + s2 += 4;
> + matched += 4;
> + }
> + if (is_little_endian() && s2 <= s2_limit - 4) {
> + u32 x =
> + UNALIGNED_LOAD32(s2) ^ UNALIGNED_LOAD32(s1 + matched);
> + int matching_bits = find_lsb_set_non_zero(x);
> + matched += matching_bits >> 3;
> + } else {
> + while ((s2 < s2_limit) && (s1[matched] == *s2)) {
> + ++s2;
> + ++matched;
> + }
> + }
> + return matched;
> +}
> +#endif
> +
> +/*
> + * For 0 <= offset <= 4, GetU32AtOffset(UNALIGNED_LOAD64(p), offset) will
> + * equal UNALIGNED_LOAD32(p + offset). Motivation: On x86-64 hardware we have
> + * empirically found that overlapping loads such as
> + * UNALIGNED_LOAD32(p) ... UNALIGNED_LOAD32(p+1) ... UNALIGNED_LOAD32(p+2)
> + * are slower than UNALIGNED_LOAD64(p) followed by shifts and casts to u32.
> + */
> +static inline u32 get_u32_at_offset(u64 v, int offset)
> +{
> + DCHECK(0 <= offset && offset <= 4);
> + return v >> (is_little_endian()? 8 * offset : 32 - 8 * offset);
> +}
> +
> +/*
> + * Flat array compression that does not emit the "uncompressed length"
> + * prefix. Compresses "input" string to the "*op" buffer.
> + *
> + * REQUIRES: "input" is at most "kBlockSize" bytes long.
> + * REQUIRES: "op" points to an array of memory that is at least
> + * "MaxCompressedLength(input.size())" in size.
> + * REQUIRES: All elements in "table[0..table_size-1]" are initialized to zero.
> + * REQUIRES: "table_size" is a power of two
> + *
> + * Returns an "end" pointer into "op" buffer.
> + * "end - op" is the compressed size of "input".
> + */
> +
> +static char *compress_fragment(const char *const input,
> + const size_t input_size,
> + char *op, u16 * table, const int table_size)
> +{
> + /* "ip" is the input pointer, and "op" is the output pointer. */
> + const char *ip = input;
> + CHECK_LE(input_size, kblock_size);
> + CHECK_EQ(table_size & (table_size - 1), 0);
> + const int shift = 32 - log2_floor(table_size);
> + DCHECK_EQ(UINT_MAX >> shift, table_size - 1);
> + const char *ip_end = input + input_size;
> + const char *baseip = ip;
> + /*
> + * Bytes in [next_emit, ip) will be emitted as literal bytes. Or
> + * [next_emit, ip_end) after the main loop.
> + */
> + const char *next_emit = ip;
> +
> + const int kinput_margin_bytes = 15;
> +
> + if (likely(input_size >= kinput_margin_bytes)) {
> + const char *ip_limit = input + input_size -
> + kinput_margin_bytes;
> +
> + u32 next_hash;
> + for (next_hash = hash(++ip, shift);;) {
> + DCHECK_LT(next_emit, ip);
> +/*
> + * The body of this loop calls EmitLiteral once and then EmitCopy one or
> + * more times. (The exception is that when we're close to exhausting
> + * the input we goto emit_remainder.)
> + *
> + * In the first iteration of this loop we're just starting, so
> + * there's nothing to copy, so calling EmitLiteral once is
> + * necessary. And we only start a new iteration when the
> + * current iteration has determined that a call to EmitLiteral will
> + * precede the next call to EmitCopy (if any).
> + *
> + * Step 1: Scan forward in the input looking for a 4-byte-long match.
> + * If we get close to exhausting the input then goto emit_remainder.
> + *
> + * Heuristic match skipping: If 32 bytes are scanned with no matches
> + * found, start looking only at every other byte. If 32 more bytes are
> + * scanned, look at every third byte, etc.. When a match is found,
> + * immediately go back to looking at every byte. This is a small loss
> + * (~5% performance, ~0.1% density) for lcompressible data due to more
> + * bookkeeping, but for non-compressible data (such as JPEG) it's a huge
> + * win since the compressor quickly "realizes" the data is incompressible
> + * and doesn't bother looking for matches everywhere.
> + *
> + * The "skip" variable keeps track of how many bytes there are since the
> + * last match; dividing it by 32 (ie. right-shifting by five) gives the
> + * number of bytes to move ahead for each iteration.
> + */
> + u32 skip = 32;
> +
> + const char *next_ip = ip;
> + const char *candidate;
> + do {
> + ip = next_ip;
> + u32 hval = next_hash;
> + DCHECK_EQ(hval, hash(ip, shift));
> + u32 bytes_between_hash_lookups = skip++ >> 5;
> + next_ip = ip + bytes_between_hash_lookups;
> + if (unlikely(next_ip > ip_limit)) {
> + goto emit_remainder;
> + }
> + next_hash = hash(next_ip, shift);
> + candidate = baseip + table[hval];
> + DCHECK_GE(candidate, baseip);
> + DCHECK_LT(candidate, ip);
> +
> + table[hval] = ip - baseip;
> + } while (likely(UNALIGNED_LOAD32(ip) !=
> + UNALIGNED_LOAD32(candidate)));
> +
> +/*
> + * Step 2: A 4-byte match has been found. We'll later see if more
> + * than 4 bytes match. But, prior to the match, input
> + * bytes [next_emit, ip) are unmatched. Emit them as "literal bytes."
> + */
> + DCHECK_LE(next_emit + 16, ip_end);
> + op = emit_literal(op, next_emit, ip - next_emit, true);
> +
> +/*
> + * Step 3: Call EmitCopy, and then see if another EmitCopy could
> + * be our next move. Repeat until we find no match for the
> + * input immediately after what was consumed by the last EmitCopy call.
> + *
> + * If we exit this loop normally then we need to call EmitLiteral next,
> + * though we don't yet know how big the literal will be. We handle that
> + * by proceeding to the next iteration of the main loop. We also can exit
> + * this loop via goto if we get close to exhausting the input.
> + */
> + u64 input_bytes = 0;
> + u32 candidate_bytes = 0;
> +
> + do {
> +/*
> + * We have a 4-byte match at ip, and no need to emit any
> + * "literal bytes" prior to ip.
> + */
> + const char *base = ip;
> + int matched = 4 +
> + find_match_length(candidate + 4, ip + 4,
> + ip_end);
> + ip += matched;
> + int offset = base - candidate;
> + DCHECK_EQ(0, memcmp(base, candidate, matched));
> + op = emit_copy(op, offset, matched);
> +/*
> + * We could immediately start working at ip now, but to improve
> + * compression we first update table[Hash(ip - 1, ...)].
> + */
> + const char *insert_tail = ip - 1;
> + next_emit = ip;
> + if (unlikely(ip >= ip_limit)) {
> + goto emit_remainder;
> + }
> + input_bytes = UNALIGNED_LOAD64(insert_tail);
> + u32 prev_hash =
> + hash_bytes(get_u32_at_offset
> + (input_bytes, 0), shift);
> + table[prev_hash] = ip - baseip - 1;
> + u32 cur_hash =
> + hash_bytes(get_u32_at_offset
> + (input_bytes, 1), shift);
> + candidate = baseip + table[cur_hash];
> + candidate_bytes = UNALIGNED_LOAD32(candidate);
> + table[cur_hash] = ip - baseip;
> + } while (get_u32_at_offset(input_bytes, 1) ==
> + candidate_bytes);
> +
> + next_hash =
> + hash_bytes(get_u32_at_offset(input_bytes, 2),
> + shift);
> + ++ip;
> + }
> + }
> +
> +emit_remainder:
> + /* Emit the remaining bytes as a literal */
> + if (next_emit < ip_end)
> + op = emit_literal(op, next_emit, ip_end - next_emit, false);
> +
> + return op;
> +}
> +
> +/*
> + * -----------------------------------------------------------------------
> + * Lookup table for decompression code. Generated by ComputeTable() below.
> + * -----------------------------------------------------------------------
> + */
> +
> +/* Mapping from i in range [0,4] to a mask to extract the bottom 8*i bits */
> +static const u32 wordmask[] = {
> + 0u, 0xffu, 0xffffu, 0xffffffu, 0xffffffffu
> +};
> +
> +/*
> + * Data stored per entry in lookup table:
> + * Range Bits-used Description
> + * ------------------------------------
> + * 1..64 0..7 Literal/copy length encoded in opcode byte
> + * 0..7 8..10 Copy offset encoded in opcode byte / 256
> + * 0..4 11..13 Extra bytes after opcode
> + *
> + * We use eight bits for the length even though 7 would have sufficed
> + * because of efficiency reasons:
> + * (1) Extracting a byte is faster than a bit-field
> + * (2) It properly aligns copy offset so we do not need a <<8
> + */
> +static const u16 char_table[256] = {
> + 0x0001, 0x0804, 0x1001, 0x2001, 0x0002, 0x0805, 0x1002, 0x2002,
> + 0x0003, 0x0806, 0x1003, 0x2003, 0x0004, 0x0807, 0x1004, 0x2004,
> + 0x0005, 0x0808, 0x1005, 0x2005, 0x0006, 0x0809, 0x1006, 0x2006,
> + 0x0007, 0x080a, 0x1007, 0x2007, 0x0008, 0x080b, 0x1008, 0x2008,
> + 0x0009, 0x0904, 0x1009, 0x2009, 0x000a, 0x0905, 0x100a, 0x200a,
> + 0x000b, 0x0906, 0x100b, 0x200b, 0x000c, 0x0907, 0x100c, 0x200c,
> + 0x000d, 0x0908, 0x100d, 0x200d, 0x000e, 0x0909, 0x100e, 0x200e,
> + 0x000f, 0x090a, 0x100f, 0x200f, 0x0010, 0x090b, 0x1010, 0x2010,
> + 0x0011, 0x0a04, 0x1011, 0x2011, 0x0012, 0x0a05, 0x1012, 0x2012,
> + 0x0013, 0x0a06, 0x1013, 0x2013, 0x0014, 0x0a07, 0x1014, 0x2014,
> + 0x0015, 0x0a08, 0x1015, 0x2015, 0x0016, 0x0a09, 0x1016, 0x2016,
> + 0x0017, 0x0a0a, 0x1017, 0x2017, 0x0018, 0x0a0b, 0x1018, 0x2018,
> + 0x0019, 0x0b04, 0x1019, 0x2019, 0x001a, 0x0b05, 0x101a, 0x201a,
> + 0x001b, 0x0b06, 0x101b, 0x201b, 0x001c, 0x0b07, 0x101c, 0x201c,
> + 0x001d, 0x0b08, 0x101d, 0x201d, 0x001e, 0x0b09, 0x101e, 0x201e,
> + 0x001f, 0x0b0a, 0x101f, 0x201f, 0x0020, 0x0b0b, 0x1020, 0x2020,
> + 0x0021, 0x0c04, 0x1021, 0x2021, 0x0022, 0x0c05, 0x1022, 0x2022,
> + 0x0023, 0x0c06, 0x1023, 0x2023, 0x0024, 0x0c07, 0x1024, 0x2024,
> + 0x0025, 0x0c08, 0x1025, 0x2025, 0x0026, 0x0c09, 0x1026, 0x2026,
> + 0x0027, 0x0c0a, 0x1027, 0x2027, 0x0028, 0x0c0b, 0x1028, 0x2028,
> + 0x0029, 0x0d04, 0x1029, 0x2029, 0x002a, 0x0d05, 0x102a, 0x202a,
> + 0x002b, 0x0d06, 0x102b, 0x202b, 0x002c, 0x0d07, 0x102c, 0x202c,
> + 0x002d, 0x0d08, 0x102d, 0x202d, 0x002e, 0x0d09, 0x102e, 0x202e,
> + 0x002f, 0x0d0a, 0x102f, 0x202f, 0x0030, 0x0d0b, 0x1030, 0x2030,
> + 0x0031, 0x0e04, 0x1031, 0x2031, 0x0032, 0x0e05, 0x1032, 0x2032,
> + 0x0033, 0x0e06, 0x1033, 0x2033, 0x0034, 0x0e07, 0x1034, 0x2034,
> + 0x0035, 0x0e08, 0x1035, 0x2035, 0x0036, 0x0e09, 0x1036, 0x2036,
> + 0x0037, 0x0e0a, 0x1037, 0x2037, 0x0038, 0x0e0b, 0x1038, 0x2038,
> + 0x0039, 0x0f04, 0x1039, 0x2039, 0x003a, 0x0f05, 0x103a, 0x203a,
> + 0x003b, 0x0f06, 0x103b, 0x203b, 0x003c, 0x0f07, 0x103c, 0x203c,
> + 0x0801, 0x0f08, 0x103d, 0x203d, 0x1001, 0x0f09, 0x103e, 0x203e,
> + 0x1801, 0x0f0a, 0x103f, 0x203f, 0x2001, 0x0f0b, 0x1040, 0x2040
> +};
> +
> +struct snappy_decompressor {
> + struct source *reader; /* Underlying source of bytes to decompress */
> + const char *ip; /* Points to next buffered byte */
> + const char *ip_limit; /* Points just past buffered bytes */
> + u32 peeked; /* Bytes peeked from reader (need to skip) */
> + bool eof; /* Hit end of input without an error? */
> + char scratch[5]; /* Temporary buffer for peekfast boundaries */
> +};
> +
> +static void
> +init_snappy_decompressor(struct snappy_decompressor *d, struct source *reader)
> +{
> + d->reader = reader;
> + d->ip = NULL;
> + d->ip_limit = NULL;
> + d->peeked = 0;
> + d->eof = false;
> +}
> +
> +static void exit_snappy_decompressor(struct snappy_decompressor *d)
> +{
> + skip(d->reader, d->peeked);
> +}
> +
> +/*
> + * Read the uncompressed length stored at the start of the compressed data.
> + * On succcess, stores the length in *result and returns true.
> + * On failure, returns false.
> + */
> +static bool read_uncompressed_length(struct snappy_decompressor *d,
> + u32 * result)
> +{
> + DCHECK(d->ip == NULL); /*
> + * Must not have read anything yet
> + * Length is encoded in 1..5 bytes
> + */
> + *result = 0;
> + u32 shift = 0;
> + while (true) {
> + if (shift >= 32)
> + return false;
> + size_t n;
> + const char *ip = peek(d->reader, &n);
> + if (n == 0)
> + return false;
> + const unsigned char c = *(const unsigned char *)(ip);
> + skip(d->reader, 1);
> + *result |= (u32) (c & 0x7f) << shift;
> + if (c < 128) {
> + break;
> + }
> + shift += 7;
> + }
> + return true;
> +}
> +
> +static bool refill_tag(struct snappy_decompressor *d);
> +
> +/*
> + * Process the next item found in the input.
> + * Returns true if successful, false on error or end of input.
> + */
> +static void decompress_all_tags(struct snappy_decompressor *d,
> + struct writer *writer)
> +{
> + const char *ip = d->ip;
> +
> + for (;;) {
> + if (d->ip_limit - ip < 5) {
> + d->ip = ip;
> + if (!refill_tag(d))
> + return;
> + ip = d->ip;
> + }
> +
> + const unsigned char c = *(const unsigned char *)(ip++);
> +
> + if ((c & 0x3) == LITERAL) {
> + u32 literal_length = c >> 2;
> + if (unlikely(literal_length >= 60)) {
> + /* Long literal */
> + const u32 literal_ll = literal_length - 59;
> + literal_length = get_unaligned_le32(ip) &
> + wordmask[literal_ll];
> + ip += literal_ll;
> + }
> + ++literal_length;
> +
> + u32 avail = d->ip_limit - ip;
> + while (avail < literal_length) {
> + if (!writer_append(writer, ip, avail, false))
> + return;
> + literal_length -= avail;
> + skip(d->reader, d->peeked);
> + size_t n;
> + ip = peek(d->reader, &n);
> + avail = n;
> + d->peeked = avail;
> + if (avail == 0)
> + return; /* Premature end of input */
> + d->ip_limit = ip + avail;
> + }
> + bool allow_fast_path = (avail >= 16);
> + if (!writer_append(writer, ip, literal_length,
> + allow_fast_path))
> + return;
> + ip += literal_length;
> + } else {
> + const u32 entry = char_table[c];
> + const u32 trailer = get_unaligned_le32(ip) &
> + wordmask[entry >> 11];
> + const u32 length = entry & 0xff;
> + ip += entry >> 11;
> +
> + /*
> + * copy_offset/256 is encoded in bits 8..10.
> + * By just fetching those bits, we get
> + * copy_offset (since the bit-field starts at
> + * bit 8).
> + */
> + const u32 copy_offset = entry & 0x700;
> + if (!writer_append_from_self(writer,
> + copy_offset + trailer,
> + length))
> + return;
> + }
> + }
> +}
> +
> +static bool refill_tag(struct snappy_decompressor *d)
> +{
> + const char *ip = d->ip;
> +
> + if (ip == d->ip_limit) {
> + size_t n;
> + /* Fetch a new fragment from the reader */
> + skip(d->reader, d->peeked); /* All peeked bytes are used up */
> + ip = peek(d->reader, &n);
> + d->peeked = n;
> + if (n == 0) {
> + d->eof = true;
> + return false;
> + }
> + d->ip_limit = ip + n;
> + }
> +
> + /* Read the tag character */
> + DCHECK_LT(ip, d->ip_limit);
> + const unsigned char c = *(const unsigned char *)(ip);
> + const u32 entry = char_table[c];
> + const u32 needed = (entry >> 11) + 1; /* +1 byte for 'c' */
> + DCHECK_LE(needed, sizeof(d->scratch));
> +
> + /* Read more bytes from reader if needed */
> + u32 nbuf = d->ip_limit - ip;
> +
> + if (nbuf < needed) {
> + /*
> + * Stitch together bytes from ip and reader to form the word
> + * contents. We store the needed bytes in "scratch". They
> + * will be consumed immediately by the caller since we do not
> + * read more than we need.
> + */
> + memmove(d->scratch, ip, nbuf);
> + skip(d->reader, d->peeked); /* All peeked bytes are used up */
> + d->peeked = 0;
> + while (nbuf < needed) {
> + size_t length;
> + const char *src = peek(d->reader, &length);
> + if (length == 0)
> + return false;
> + u32 to_add = min_t(u32, needed - nbuf, length);
> + memcpy(d->scratch + nbuf, src, to_add);
> + nbuf += to_add;
> + skip(d->reader, to_add);
> + }
> + DCHECK_EQ(nbuf, needed);
> + d->ip = d->scratch;
> + d->ip_limit = d->scratch + needed;
> + } else if (nbuf < 5) {
> + /*
> + * Have enough bytes, but move into scratch so that we do not
> + * read past end of input
> + */
> + memmove(d->scratch, ip, nbuf);
> + skip(d->reader, d->peeked); /* All peeked bytes are used up */
> + d->peeked = 0;
> + d->ip = d->scratch;
> + d->ip_limit = d->scratch + nbuf;
> + } else {
> + /* Pass pointer to buffer returned by reader. */
> + d->ip = ip;
> + }
> + return true;
> +}
> +
> +static int internal_uncompress(struct source *r,
> + struct writer *writer, u32 max_len)
> +{
> + struct snappy_decompressor decompressor;
> + u32 uncompressed_len = 0;
> +
> + init_snappy_decompressor(&decompressor, r);
> +
> + if (!read_uncompressed_length(&decompressor, &uncompressed_len))
> + return -EIO;
> + /* Protect against possible DoS attack */
> + if ((u64) (uncompressed_len) > max_len)
> + return -EIO;
> +
> + writer_set_expected_length(writer, uncompressed_len);
> +
> + /* Process the entire input */
> + decompress_all_tags(&decompressor, writer);
> +
> + exit_snappy_decompressor(&decompressor);
> + return (decompressor.eof && writer_check_length(writer)) ? 0 : -EIO;
> +}
> +
> +static inline int compress(struct snappy_env *env, struct source *reader,
> + struct sink *writer)
> +{
> + int err;
> + size_t written = 0;
> + int N = available(reader);
> + char ulength[kmax32];
> + char *p = varint_encode32(ulength, N);
> +
> + append(writer, ulength, p - ulength);
> + written += (p - ulength);
> +
> + while (N > 0) {
> + /* Get next block to compress (without copying if possible) */
> + size_t fragment_size;
> + const char *fragment = peek(reader, &fragment_size);
> + if (fragment_size == 0) {
> + err = -EIO;
> + goto out;
> + }
> + const int num_to_read = min_t(int, N, kblock_size);
> + size_t bytes_read = fragment_size;
> +
> + int pending_advance = 0;
> + if (bytes_read >= num_to_read) {
> + /* Buffer returned by reader is large enough */
> + pending_advance = num_to_read;
> + fragment_size = num_to_read;
> + }
> +#ifdef SCATHER_GATHER
> + else {
> + memcpy(env->scratch, fragment, bytes_read);
> + skip(reader, bytes_read);
> +
> + while (bytes_read < num_to_read) {
> + fragment = peek(reader, &fragment_size);
> + size_t n =
> + min_t(size_t, fragment_size,
> + num_to_read - bytes_read);
> + memcpy(env->scratch + bytes_read, fragment, n);
> + bytes_read += n;
> + skip(reader, n);
> + }
> + DCHECK_EQ(bytes_read, num_to_read);
> + fragment = env->scratch;
> + fragment_size = num_to_read;
> + }
> +#endif
> + if (fragment_size < num_to_read)
> + return -EIO;
> +
> + /* Get encoding table for compression */
> + int table_size;
> + u16 *table = get_hash_table(env, num_to_read, &table_size);
> +
> + /* Compress input_fragment and append to dest */
> + const int max_output =
> + snappy_max_compressed_length(num_to_read);
> +
> + char *dest;
> + dest = sink_peek(writer, max_output);
> +#ifdef SCATHER_GATHER
> + if (!dest) {
> + /*
> + * Need a scratch buffer for the output,
> + * because the byte sink doesn't have enough
> + * in one piece.
> + */
> + dest = env->scratch_output;
> + }
> +#endif
> + char *end = compress_fragment(fragment, fragment_size,
> + dest, table, table_size);
> + append(writer, dest, end - dest);
> + written += (end - dest);
> +
> + N -= num_to_read;
> + skip(reader, pending_advance);
> + }
> +
> + err = 0;
> +out:
> + return err;
> +}
> +
> +/**
> + * snappy_compress - Compress a buffer using the snappy compressor.
> + * @env: Preallocated environment
> + * @input: Input buffer
> + * @input_length: Length of input_buffer
> + * @compressed: Output buffer for compressed data
> + * @compressed_length: The real length of the output written here.
> + *
> + * Return 0 on success, otherwise an negative error code.
> + *
> + * The output buffer must be at least
> + * snappy_max_compressed_length(input_length) bytes long.
> + *
> + * Requires a preallocated environment from snappy_init_env.
> + * The environment does not keep state over individual calls
> + * of this function, just preallocates the memory.
> + */
> +int snappy_compress(struct snappy_env *env,
> + const char *input,
> + size_t input_length,
> + char *compressed, size_t *compressed_length)
> +{
> + struct source reader = {
> + .ptr = input,
> + .left = input_length
> + };
> + struct sink writer = {
> + .dest = compressed,
> + };
> + int err = compress(env, &reader, &writer);
> +
> + /* Compute how many bytes were added */
> + *compressed_length = (writer.dest - compressed);
> + return err;
> +}
> +EXPORT_SYMBOL(snappy_compress);
> +
> +/**
> + * snappy_uncompress - Uncompress a snappy compressed buffer
> + * @compressed: Input buffer with compressed data
> + * @n: length of compressed buffer
> + * @uncompressed: buffer for uncompressed data
> + *
> + * The uncompressed data buffer must be at least
> + * snappy_uncompressed_length(compressed) bytes long.
> + *
> + * Returns true when successfull, otherwise false.
> + */
> +bool snappy_uncompress(const char *compressed, size_t n, char *uncompressed)
> +{
> + struct source reader = {
> + .ptr = compressed,
> + .left = n
> + };
> + struct writer output = {
> + .base = uncompressed,
> + .op = uncompressed
> + };
> + return internal_uncompress(&reader, &output, 0xffffffff);
> +}
> +EXPORT_SYMBOL(snappy_uncompress);
> +
> +/**
> + * snappy_init_env - Allocate snappy compression environment
> + * @env: Environment to preallocate
> + *
> + * Returns 0 on success, otherwise negative errno.
> + * Must run in process context.
> + */
> +int snappy_init_env(struct snappy_env *env)
> +{
> + env->hash_table = vmalloc(sizeof(u16) * kmax_hash_table_size);
> + if (!env->hash_table)
> + goto error;
> +#ifdef SCATHER_GATHER
> + env->scratch = vmalloc(kblock_size);
> + env->scratch_output =
> + vmalloc(snappy_max_compressed_length(kblock_size));
> + if (!env->scratch || !env->scratch_output)
> + goto error;
> +#endif
> + return 0;
> +error:
> + snappy_free_env(env);
> + return -ENOMEM;
> +}
> +EXPORT_SYMBOL(snappy_init_env);
> +
> +/**
> + * snappy_free_env - Free an snappy compression environment
> + * @env: Environment to free.
> + *
> + * Must run in process context.
> + */
> +void snappy_free_env(struct snappy_env *env)
> +{
> + vfree(env->hash_table);
> +#ifdef SCATHER_GATHER
> + vfree(env->scratch);
> + vfree(env->scratch_output);
> +#endif
> + memset(env, 0, sizeof(struct snappy_env));
> +}
> +EXPORT_SYMBOL(snappy_free_env);
> --
> 1.7.7.4
I've run into one of those x86_64/x86 errors (I think x86_64 has
different implicit includes).
(BTW: If you're ever reworking this patch set, I'd like to make an ad
hoc request for slightly different names for fs/btrfs/snappy.c and
lib/snappy.c)
When building a x86 kernel, I get the following errors:
CC [M] lib/snappy.o
lib/snappy.c: In function 'snappy_init_env':
lib/snappy.c:1268:2: error: implicit declaration of function 'vmalloc'
CC [M] fs/btrfs/free-space-cache.o
lib/snappy.c:1268:18: warning: assignment makes pointer from integer
without a cast
lib/snappy.c: In function 'snappy_free_env':
lib/snappy.c:1293:2: error: implicit declaration of function 'vfree'
make[1]: *** [lib/snappy.o] Error 1
make: *** [lib] Error 2
The error clears with this patch:
diff --git a/lib/snappy.c b/lib/snappy.c
index 3848c6c..a25b2a4 100644
--- a/lib/snappy.c
+++ b/lib/snappy.c
@@ -41,6 +41,7 @@
#include <linux/slab.h>
#include <linux/string.h>
#include <linux/snappy.h>
+#include <linux/vmalloc.h>
#include <asm/unaligned.h>
#define CRASH_UNLESS(x) BUG_ON(!(x))
--
To unsubscribe from this list: send the line "unsubscribe linux-kernel" in
the body of a message to majordomo@...r.kernel.org
More majordomo info at http://vger.kernel.org/majordomo-info.html
Please read the FAQ at http://www.tux.org/lkml/
Powered by blists - more mailing lists