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Message-ID: <20120304115201.GB26882@pengutronix.de>
Date: Sun, 4 Mar 2012 12:52:01 +0100
From: Sascha Hauer <s.hauer@...gutronix.de>
To: "Turquette, Mike" <mturquette@...com>
Cc: Andrew Lunn <andrew@...n.ch>, Paul Walmsley <paul@...an.com>,
linaro-dev@...ts.linaro.org,
Linus Walleij <linus.walleij@...ricsson.com>,
patches@...aro.org, Stephen Boyd <sboyd@...eaurora.org>,
Mark Brown <broonie@...nsource.wolfsonmicro.com>,
Magnus Damm <magnus.damm@...il.com>,
linux-kernel@...r.kernel.org,
Rob Herring <rob.herring@...xeda.com>,
Richard Zhao <richard.zhao@...aro.org>,
Grant Likely <grant.likely@...retlab.ca>,
Deepak Saxena <dsaxena@...aro.org>,
Saravana Kannan <skannan@...eaurora.org>,
Thomas Gleixner <tglx@...utronix.de>,
Shawn Guo <shawn.guo@...escale.com>,
Amit Kucheria <amit.kucheria@...aro.org>,
Russell King <linux@....linux.org.uk>,
Jeremy Kerr <jeremy.kerr@...onical.com>,
Arnd Bergman <arnd.bergmann@...aro.org>,
linux-arm-kernel@...ts.infradead.org
Subject: Re: [PATCH v5 3/4] clk: introduce the common clock framework
On Sat, Mar 03, 2012 at 09:14:43AM -0800, Turquette, Mike wrote:
> On Sat, Mar 3, 2012 at 5:31 AM, Sascha Hauer <s.hauer@...gutronix.de> wrote:
> > On Sat, Mar 03, 2012 at 12:29:00AM -0800, Mike Turquette wrote:
> >> The common clock framework defines a common struct clk useful across
> >> most platforms as well as an implementation of the clk api that drivers
> >> can use safely for managing clocks.
> >>
> >> The net result is consolidation of many different struct clk definitions
> >> and platform-specific clock framework implementations.
> >>
> >> This patch introduces the common struct clk, struct clk_ops and an
> >> implementation of the well-known clock api in include/clk/clk.h.
> >> Platforms may define their own hardware-specific clock structure and
> >> their own clock operation callbacks, so long as it wraps an instance of
> >> struct clk_hw.
> >>
> >> See Documentation/clk.txt for more details.
> >>
> >> This patch is based on the work of Jeremy Kerr, which in turn was based
> >> on the work of Ben Herrenschmidt.
> >>
> >> +
> >> +/**
> >> + * struct clk_hw - handle for traversing from a struct clk to its corresponding
> >> + * hardware-specific structure. struct clk_hw should be declared within struct
> >> + * clk_foo and then referenced by the struct clk instance that uses struct
> >> + * clk_foo's clk_ops
> >> + *
> >> + * clk: pointer to the struct clk instance that points back to this struct
> >> + * clk_hw instance
> >> + */
> >> +struct clk_hw {
> >> + struct clk *clk;
> >> +};
> >
> > The reason for doing this is that struct clk should be an opaque cookie
> > for both drivers and implementers of clocks. I recently had the idea whether
> > the roles of these two structs could be swapped. So instead of the above we
> > could do:
> >
> > struct clk {
> > struct clk_hw *hw;
> > }
>
> Firstly, struct clk is an opaque cookie for both drivers and
> implementers of clocks with this patchset.
>
> Secondly, struct clk does indeed have a pointer to struct clk_hw.
> Refer to include/linux/clk-private.h in this patch.
>
> The reference is cyclical. A reference to struct clk can navigate to
> struct clk_foo via container_of (usually something like "#define
> to_clk_foo(_hw) container_of(_hw, struct clk_foo, hw)" where struct
> clk's pointer to it's .hw member is passed into one of the struct
> clk_ops callbacks.
>
> Likewise if struct clk_foo needs the struct clk ptr for any reason
> then it can get it from foo->hw->clk.
>
> I believe this patch already does what you suggest, but I might be
> missing your point.
In include/linux/clk-private.h you expose struct clk outside the core.
This has to be done to make static initializers possible. There is a big
warning in this file that it must not be included from files implementing
struct clk_ops. You can simply avoid this warning by declaring struct clk
with only a single member:
include/linux/clk.h:
struct clk {
struct clk_internal *internal;
};
This way everybody knows struct clk (thus can embed it in their static
initializers), but doesn't know anything about the internal members. Now
in drivers/clk/clk.c you declare struct clk_internal exactly like struct
clk was declared before:
struct clk_internal {
const char *name;
const struct clk_ops *ops;
struct clk_hw *hw;
struct clk *parent;
char **parent_names;
struct clk **parents;
u8 num_parents;
unsigned long rate;
unsigned long flags;
unsigned int enable_count;
unsigned int prepare_count;
struct hlist_head children;
struct hlist_node child_node;
unsigned int notifier_count;
#ifdef CONFIG_COMMON_CLK_DEBUG
struct dentry *dentry;
#endif
};
An instance of struct clk_internal will be allocated in
__clk_init/clk_register. Now the private data stays completely inside
the core and noone can abuse it.
With this __clk_init could be something like:
struct clk_initializer {
const char *name;
const struct clk_ops *ops;
char **parent_names;
u8 num_parents;
unsigned long flags;
struct clk *clk;
};
void __clk_init(struct device *dev, struct clk_initializer *init);
I hope I made my intention a bit clearer.
Sascha
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