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Message-ID: <20120522221259.GJ14339@google.com>
Date: Tue, 22 May 2012 15:12:59 -0700
From: Tejun Heo <tejun@...gle.com>
To: Kent Overstreet <koverstreet@...gle.com>
Cc: linux-bcache@...r.kernel.org, linux-kernel@...r.kernel.org,
dm-devel@...hat.com, agk@...hat.com
Subject: Re: [Bcache v13 11/16] bcache: Core btree code
Hello, Kent.
On Wed, May 09, 2012 at 11:10:48PM -0400, Kent Overstreet wrote:
> +#define BKEY_PADDED(key) \
> + union { struct bkey key; uint64_t key ## _pad[8]; }
What does the '8' mean? And why does struct bbio use 3 instead? Does
this have to be a macro? Can't we have struct bkey_padded (or
whatever)?
> +struct io {
> + /* Used to track sequential IO so it can be skipped */
> + struct hlist_node hash;
> + struct list_head lru;
> +
> + unsigned long jiffies;
> + unsigned sequential;
> + sector_t last;
> +};
I don't think bcache can have struct io. :P
> +struct dirty_io {
> + struct closure cl;
> + struct cached_dev *d;
> + struct bio bio;
> +};
> +
> +struct dirty {
> + struct rb_node node;
> + BKEY_PADDED(key);
> + struct dirty_io *io;
> +};
...
> +struct cache {
Nor these and so on.
> +/* Bkey fields: all units are in sectors */
> +
> +#define KEY_FIELD(name, field, offset, size) \
> + BITMASK(name, struct bkey, field, offset, size)
> +
> +#define PTR_FIELD(name, offset, size) \
> + static inline uint64_t name(const struct bkey *k, unsigned i) \
> + { return (k->ptr[i] >> offset) & ~(((uint64_t) ~0) << size); } \
> + \
> + static inline void SET_##name(struct bkey *k, unsigned i, uint64_t v)\
> + { \
> + k->ptr[i] &= ~(~((uint64_t) ~0 << size) << offset); \
> + k->ptr[i] |= v << offset; \
> + }
> +
> +KEY_FIELD(KEY_PTRS, header, 60, 3)
> +KEY_FIELD(HEADER_SIZE, header, 58, 2)
> +KEY_FIELD(KEY_CSUM, header, 56, 2)
> +KEY_FIELD(KEY_PINNED, header, 55, 1)
> +KEY_FIELD(KEY_DIRTY, header, 36, 1)
> +
> +KEY_FIELD(KEY_SIZE, header, 20, 16)
> +KEY_FIELD(KEY_DEV, header, 0, 20)
> +
> +KEY_FIELD(KEY_SECTOR, key, 16, 47)
> +KEY_FIELD(KEY_SNAPSHOT, key, 0, 16)
> +
> +PTR_FIELD(PTR_DEV, 51, 12)
> +PTR_FIELD(PTR_OFFSET, 8, 43)
> +PTR_FIELD(PTR_GEN, 0, 8)
So, apart from the the macros, key is 64bit containing the backend
device and extent offset and size with the ptr fields somehow point to
cache. Am I understanding it correctly? If right, I'm *tiny* bit
apprehensive about using only 43bits for offset. While the block 9
bits means 52bit addressing, the 9 bit block size is now there mostly
to work as buffer between memory bitness growth and storage device
size growth so that we have 9 bit buffer as storage device reaches
ulong addressing limit. Probably those days are far out enough.
> +void btree_read_done(struct closure *cl)
> +{
> + struct btree *b = container_of(cl, struct btree, io.cl);
> + struct bset *i = b->sets[0].data;
> + struct btree_iter *iter = b->c->fill_iter;
> + const char *err = "bad btree header";
> + BUG_ON(b->nsets || b->written);
> +
> + bbio_free(b->bio, b->c);
> + b->bio = NULL;
> +
> + mutex_lock(&b->c->fill_lock);
> + iter->used = 0;
> +
> + if (btree_node_io_error(b) ||
> + !i->seq)
> + goto err;
> +
> + for (;
> + b->written < btree_blocks(b) && i->seq == b->sets[0].data->seq;
> + i = write_block(b)) {
> + err = "unsupported bset version";
> + if (i->version > BCACHE_BSET_VERSION)
> + goto err;
> +
> + err = "bad btree header";
> + if (b->written + set_blocks(i, b->c) > btree_blocks(b))
> + goto err;
> +
> + err = "bad magic";
> + if (i->magic != bset_magic(b->c))
> + goto err;
> +
> + err = "bad checksum";
> + switch (i->version) {
> + case 0:
> + if (i->csum != csum_set(i))
> + goto err;
> + break;
> + case BCACHE_BSET_VERSION:
> + if (i->csum != btree_csum_set(b, i))
> + goto err;
> + break;
> + }
> +
> + err = "empty set";
> + if (i != b->sets[0].data && !i->keys)
> + goto err;
> +
> + btree_iter_push(iter, i->start, end(i));
> +
> + b->written += set_blocks(i, b->c);
> + }
> +
> + err = "corrupted btree";
> + for (i = write_block(b);
> + index(i, b) < btree_blocks(b);
> + i = ((void *) i) + block_bytes(b->c))
> + if (i->seq == b->sets[0].data->seq)
> + goto err;
> +
> + btree_sort_and_fix_extents(b, iter);
> +
> + i = b->sets[0].data;
> + err = "short btree key";
> + if (b->sets[0].size &&
> + bkey_cmp(&b->key, &b->sets[0].end) < 0)
> + goto err;
> +
> + if (b->written < btree_blocks(b))
> + bset_init_next(b);
> +
> + if (0) {
> +err: set_btree_node_io_error(b);
> + cache_set_error(b->c, "%s at bucket %lu, block %zu, %u keys",
> + err, PTR_BUCKET_NR(b->c, &b->key, 0),
> + index(i, b), i->keys);
> + }
Please don't do that. Just define out: label, move error specific
path to the end of the function and jump to out at the end of that.
> +
> + mutex_unlock(&b->c->fill_lock);
> +
> + spin_lock(&b->c->btree_read_time_lock);
> + time_stats_update(&b->c->btree_read_time, b->io_start_time);
> + spin_unlock(&b->c->btree_read_time_lock);
> +
> + smp_wmb(); /* read_done is our write lock */
> + set_btree_node_read_done(b);
> +
> + closure_return(cl);
> +}
> +
> +static void btree_read_resubmit(struct closure *cl)
> +{
> + struct btree *b = container_of(cl, struct btree, io.cl);
> +
> + submit_bbio_split(b->bio, b->c, &b->key, 0);
> + continue_at(&b->io.cl, btree_read_done, system_wq);
> +}
I suppose submit_bbio_split() can't fail here somehow unlike from
btree_read() path? If so, please add a comment to explain and maybe
WARN_ON_ONCE() on failure. Subtlety to comment ratio is *way* off.
> +static struct btree *mca_bucket_alloc(struct cache_set *c,
> + struct bkey *k, gfp_t gfp)
> +{
> + struct btree *b = kzalloc(sizeof(struct btree), gfp);
> + if (!b)
> + return NULL;
> +
> + init_rwsem(&b->lock);
> + INIT_LIST_HEAD(&b->list);
> + INIT_DELAYED_WORK(&b->work, btree_write_work);
> + b->c = c;
> + closure_init_unlocked(&b->io);
> +
> + mca_data_alloc(b, k, gfp);
> + return b->sets[0].data ? b : NULL;
> +}
mca_data_alloc() failure path seems like a resource leak but it isn't
because mca_data_alloc() puts it in free list. Is the extra level of
caching necessary? How is it different from sl?b allocator cache?
And either way, comments please.
> +static int mca_reap(struct btree *b, struct closure *cl)
> +{
> + lockdep_assert_held(&b->c->bucket_lock);
> +
> + if (!down_write_trylock(&b->lock))
> + return -1;
> +
> + BUG_ON(btree_node_dirty(b) && !b->sets[0].data);
> +
> + if (cl && btree_node_dirty(b))
> + btree_write(b, true, NULL);
> +
> + if (cl)
> + closure_wait_event_async(&b->io.wait, cl,
> + atomic_read(&b->io.cl.remaining) == -1);
> +
> + if (btree_node_dirty(b) ||
> + atomic_read(&b->io.cl.remaining) != -1 ||
> + work_pending(&b->work.work)) {
> + rw_unlock(true, b);
> + return -EAGAIN;
> + }
> +
> + return 0;
> +}
Mixing -1 and -EAGAIN returns usually isn't a good idea.
> +static struct btree *alloc_bucket(struct cache_set *c, struct bkey *k,
> + int level, struct closure *cl)
> +{
> + struct btree *b, *i;
> + unsigned page_order = ilog2(KEY_SIZE(k) / PAGE_SECTORS ?: 1);
> +
> + lockdep_assert_held(&c->bucket_lock);
> +retry:
> + if (find_bucket(c, k))
> + return NULL;
> +
> + /* btree_free() doesn't free memory; it sticks the node on the end of
> + * the list. Check if there's any freed nodes there:
> + */
> + list_for_each_entry(b, &c->btree_cache_freeable, list)
> + if (page_order <= b->page_order &&
> + !b->key.ptr[0] &&
> + !mca_reap(b, NULL))
> + goto out;
> +
> + /* We never free struct btree itself, just the memory that holds the on
> + * disk node. Check the freed list before allocating a new one:
> + */
> + list_for_each_entry(b, &c->btree_cache_freed, list)
> + if (!mca_reap(b, NULL)) {
> + mca_data_alloc(b, k, __GFP_NOWARN|GFP_NOIO);
> + if (!b->sets[0].data) {
> + rw_unlock(true, b);
> + goto err;
> + } else
> + goto out;
> + }
> +
> + b = mca_bucket_alloc(c, k, __GFP_NOWARN|GFP_NOIO);
> + if (!b)
> + goto err;
> +
> + BUG_ON(!down_write_trylock(&b->lock));
> +out:
> + BUG_ON(!closure_is_unlocked(&b->io.cl));
> +
> + bkey_copy(&b->key, k);
> + list_move(&b->list, &c->btree_cache);
> + hlist_del_init_rcu(&b->hash);
> + hlist_add_head_rcu(&b->hash, hash_bucket(c, k));
> + lock_set_subclass(&b->lock.dep_map, level + 1, _THIS_IP_);
> +
> + b->flags = 0;
> + b->level = level;
> + b->written = 0;
> + b->nsets = 0;
> + for (int i = 0; i < MAX_BSETS; i++)
> + b->sets[i].size = 0;
> + for (int i = 1; i < MAX_BSETS; i++)
> + b->sets[i].data = NULL;
Why separate loops?
> +
> + return b;
> +err:
> + if (current->bio_list)
> + return ERR_PTR(-EAGAIN);
What does this test do?
Thanks.
--
tejun
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