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Message-ID: <4FC34011.4040505@gmail.com>
Date: Mon, 28 May 2012 11:06:25 +0200
From: Juri Lelli <juri.lelli@...il.com>
To: Peter Zijlstra <peterz@...radead.org>
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Subject: Re: [RFC][PATCH 00/15] sched: SCHED_DEADLINE v5
Hi,
On 05/25/2012 12:42 PM, Peter Zijlstra wrote:
> On Wed, 2012-05-23 at 23:42 +0200, Juri Lelli wrote:
>> Still missing/incomplete:
>> - (c)group based bandwidth management, and maybe scheduling;
>
> The b/w stuff for cgroups shouldn't be particularly hard, right? It
> shouldn't be more than ensuring the utilization sum of all children
> stays below the set value.
>
> Or am I missing something?
>
Yes, the sum of the bandwidths of entities (tasks and groups) belonging
to a group stays below its own set bandwidth. Actually, I quoted this
sentence from code that was included in previous versions (removed since
v3). I tried to build historical reasons why it was removed, but I failed
:-). Anyway, shouldn't be too hard to adapt that code to the new version
and see if it will raise any new concern.
>> - bandwidth inheritance (to replace deadline/priority inheritance);
>
> Yes please, but this is somewhat longer term, I think the band-aids in
> place are sufficient to allow us to move fwd.
>
Yes, but I fear it could affect next point. Anyway, I agree that this is
something that I would consider long-term.
>> - access control for non-root users (and related security concerns to
>> address).
>
> Right, so could you detail what all is needed to allow regular users to
> create dl tasks?
>
Ok, I'll try to summarize what I think it would be a _minimal_ set of
requirements:
o define deadline(period) and runtime utilization caps; as it was in v3,
RLIMIT_DLDLINE would be the minimum value a user task can use as its
own deadline, while (as you pointed out) RLIMIT_DLRTIME would be a per
user utilization cap, but it would also be tracked in user_struct to
enforce a max utilization cap per user.
o At server parameters change/destruction some mechanism is needed to
prevent possible attacks such as (ref. Tommaso's paper):
- an app creates a task with an associated server;
- when the runtime (budget) is about to be exhausted, the app
destroys the server, returning the task to the default sched
policy;
- then, the app immediately creates a new server for the task,
and keeps repeating the loop over and over.
A possible solution is that, whenever a server is destroyed, the
system doesn't completely forget about its existence, but it must
continue to consider its utilization as not available until the
next server period expired.
o The only "big problem" I fear is related to the current deadline
inheritance mechanism. As Steven pointed out during the last review,
a task could force more bandwidth than was allowed if:
- it takes a futex;
- it is boosted while holding it;
- never releases the futex;
and this is sadly achievable since, if boosted, a task inherits top
waiter parameters and the enforcement mechanism is temporarily
disabled for it.
Thanks and regards,
- Juri
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