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Message-ID: <20120610111056.GD30000@ZenIV.linux.org.uk>
Date: Sun, 10 Jun 2012 12:10:56 +0100
From: Al Viro <viro@...IV.linux.org.uk>
To: Miklos Szeredi <miklos@...redi.hu>
Cc: linux-fsdevel@...r.kernel.org, linux-kernel@...r.kernel.org,
hch@...radead.org, torvalds@...ux-foundation.org,
dhowells@...hat.com, mszeredi@...e.cz
Subject: Re: [PATCH 00/21] vfs: atomic open v6 (part 2)
On Sun, Jun 10, 2012 at 04:49:21AM +0100, Al Viro wrote:
> So the only remaining reason for having that thing is this: what if we
> call ->atomic_open(), but it doesn't call finish_open()? Then we need
> to free that unused struct file. If finish_open() failed, we wouldn't.
> Same if it succeeded and something *after* it in ->atomic_open() failed
> (then we need to fput() that file - your code in ceph leaks it, BTW).
> Fair enough. So we need to add one more helper that would discard that
> half-set-up struct file as we want it to be discarded. That's all.
Actually, I take that back - that code in ceph is unreachable when
finish_open() succeeds.
Anyway, see vfs.git#atomic_open; it's a port of your queue + COMPLETELY
UNTESTED followups massaging it along the following lines:
* ->atomic_open() takes struct file * instead of struct opendata *
* it return int instead of struct file * - 0 for succeess, -E...
for error, 1 for "here's your sodding dentry, do it yourself". Said
dentry is returned via file->f_path.dentry.
* the same had been done to atomic_open()/lookup_open()/do_last()
* finish_open() takes struct file and returns an int
* it *also* takes int * - used to keep track of whether we'd done
successful do_dentry_open(), instead of "has opendata->filp been cleared?"
as in your variant. Said int * is what your bool *created of ->atomic_open()
and friends has been turned into. So the check in path_openat() is
if (!(opened & FILE_OPENED)) {
BUG_ON(!error);
put_filp(file);
}
which is as explicit as it gets, IMO.
The forest of failure exits in do_last() got cleaned up a bit, BTW. Probably
can be cleaned up some more...
WARNING: I haven't even tried to boot it. It builds, but this is all I can
promise at the moment. I'm about to fall down (it's 7am here already ;-/),
will give it some beating when I get up. It almost certainly has bugs, so
consider that as call for review and not much more.
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