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Message-ID: <CAJe_Zhfv2WdQYyQZE9KrFYHQajmBh31jQk7N26BtYSL20TaCyQ@mail.gmail.com>
Date: Wed, 13 Jun 2012 20:43:05 +0530
From: Jassi Brar <jaswinder.singh@...aro.org>
To: Javi Merino <javi.merino@....com>
Cc: linux-kernel@...r.kernel.org, dan.j.williams@...el.com,
vinod.koul@...el.com
Subject: Re: [PATCH] DMA: PL330: Fix racy mutex unlock
On 13 June 2012 19:37, Javi Merino <javi.merino@....com> wrote:
> pl330_update() stores a pointer to the thrd->req that finished, which
> contains a pointer to the corresponding pl330_req. This is done with
> the pl330_lock held. Then, it iterates through the req_done list,
> calling the callback for each of the requests that are done. The
> problem is that the driver releases the lock before calling the
> callback for each of the callbacks. pl330_submit_req() running in
> another processor can then acquire the lock and insert another request
> in one of the thrd->req that hasn't been processed yet, replacing the
> pointer to pl330_req there. When the callback returns in
> pl330_update() and the next rqdone is popped from the list, it
> dereferences the pl330_req pointer to the just scheduled pl330_req,
> instead of the one that has finished, calling pl330 with the wrong r.
>
> This patch fixes this by storing the pointer to pl330_req directly in
> the list.
>
.....
> @@ -1683,7 +1683,7 @@ static void pl330_dotask(unsigned long data)
> /* Returns 1 if state was updated, 0 otherwise */
> static int pl330_update(const struct pl330_info *pi)
> {
> - struct _pl330_req *rqdone;
> + struct pl330_req *rqdone, *tmp;
> struct pl330_dmac *pl330;
> unsigned long flags;
> void __iomem *regs;
> @@ -1750,7 +1750,10 @@ static int pl330_update(const struct pl330_info *pi)
> if (active == -1) /* Aborted */
> continue;
>
> - rqdone = &thrd->req[active];
> + /* Detach the req */
> + rqdone = thrd->req[active].r;
> + thrd->req[active].r = NULL;
> +
Doesn't this movement of "Detach the req" chunk effectively remain the
same? Since that was already protected by the same lock. I thought I
deliberately took care of that already.
Do you see some real problem fixed by this patch? Info about that
could help me better understand if I missed something here.
Thanks.
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