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Message-ID: <502DA4E8.9050800@msgid.tls.msk.ru>
Date: Fri, 17 Aug 2012 05:56:56 +0400
From: Michael Tokarev <mjt@....msk.ru>
To: "J. Bruce Fields" <bfields@...ldses.org>
CC: "Myklebust, Trond" <Trond.Myklebust@...app.com>,
"linux-nfs@...r.kernel.org" <linux-nfs@...r.kernel.org>,
Linux-kernel <linux-kernel@...r.kernel.org>,
Eric Dumazet <eric.dumazet@...il.com>
Subject: Re: 3.0+ NFS issues (bisected)
On 12.07.2012 16:53, J. Bruce Fields wrote:
> On Tue, Jul 10, 2012 at 04:52:03PM +0400, Michael Tokarev wrote:
>> I tried to debug this again, maybe to reproduce in a virtual machine,
>> and found out that it is only 32bit server code shows this issue:
>> after updating the kernel on the server to 64bit (the same version)
>> I can't reproduce this issue anymore. Rebooting back to 32bit,
>> and voila, it is here again.
>>
>> Something apparenlty isn't right on 32bits... ;)
>>
>> (And yes, the prob is still present and is very annoying :)
>
> OK, that's very useful, thanks. So probably a bug got introduced in the
> 32-bit case between 2.6.32 and 3.0.
>
> My personal upstream testing is normally all x86_64 only. I'll kick off
> a 32-bit install and see if I can reproduce this quickly.
Actually it has nothing to do with 32 vs 64 bits as I
initially thought. It happens on 64bits too, but takes
more time (or data to transfer) to trigger.
> Let me know if you're able to narrow this down any more.
I bisected this issue to the following commit:
commit f03d78db65085609938fdb686238867e65003181
Author: Eric Dumazet <eric.dumazet@...il.com>
Date: Thu Jul 7 00:27:05 2011 -0700
net: refine {udp|tcp|sctp}_mem limits
Current tcp/udp/sctp global memory limits are not taking into account
hugepages allocations, and allow 50% of ram to be used by buffers of a
single protocol [ not counting space used by sockets / inodes ...]
Lets use nr_free_buffer_pages() and allow a default of 1/8 of kernel ram
per protocol, and a minimum of 128 pages.
Heavy duty machines sysadmins probably need to tweak limits anyway.
Reverting this commit on top of 3.0 (or any later 3.x kernel) fixes
the behavour here.
This machine has 4Gb of memory. On 3.0, with this patch applied
(as it is part of 3.0), tcp_mem is like this:
21228 28306 42456
with this patch reverted, tcp_mem shows:
81216 108288 162432
and with these values, it works fine.
So it looks like something else goes wrong there,
which lead to all nfsds fighting with each other
for something and eating 100% of available CPU
instead of servicing clients.
For added fun, when setting tcp_mem to the "good" value
from "bad" value (after booting into kernel with that
patch applied), the problem is _not_ fixed.
Any further hints?
Thanks,
/mjt
>> On 31.05.2012 17:51, Michael Tokarev wrote:
>>> On 31.05.2012 17:46, Myklebust, Trond wrote:
>>>> On Thu, 2012-05-31 at 17:24 +0400, Michael Tokarev wrote:
>>> []
>>>>> I started tcpdump:
>>>>>
>>>>> tcpdump -npvi br0 -s 0 host 192.168.88.4 and \( proto ICMP or port 2049 \) -w nfsdump
>>>>>
>>>>> on the client (192.168.88.2). Next I mounted a directory on the client,
>>>>> and started reading (tar'ing) a directory into /dev/null. It captured a
>>>>> few stalls. Tcpdump shows number of packets it got, the stalls are at
>>>>> packet counts 58090, 97069 and 97071. I cancelled the capture after that.
>>>>>
>>>>> The resulting file is available at http://www.corpit.ru/mjt/tmp/nfsdump.xz ,
>>>>> it is 220Mb uncompressed and 1.3Mb compressed. The source files are
>>>>> 10 files of 1Gb each, all made by using `truncate' utility, so does not
>>>>> take place on disk at all. This also makes it obvious that the issue
>>>>> does not depend on the speed of disk on the server (since in this case,
>>>>> the server disk isn't even in use).
>>>>
>>>> OK. So from the above file it looks as if the traffic is mainly READ
>>>> requests.
>>>
>>> The issue here happens only with reads.
>>>
>>>> In 2 places the server stops responding. In both cases, the client seems
>>>> to be sending a single TCP frame containing several COMPOUNDS containing
>>>> READ requests (which should be legal) just prior to the hang. When the
>>>> server doesn't respond, the client pings it with a RENEW, before it ends
>>>> up severing the TCP connection and then retransmitting.
>>>
>>> And sometimes -- speaking only from the behavour I've seen, not from the
>>> actual frames sent -- server does not respond to the RENEW too, in which
>>> case the client reports "nfs server no responding", and on the next
>>> renew it may actually respond. This happens too, but much more rare.
>>>
>>> During these stalls, ie, when there's no network activity at all,
>>> the server NFSD threads are busy eating all available CPU.
>>>
>>> What does it all tell us? :)
>>>
>>> Thank you!
>>>
>>> /mjt
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>>
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