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Message-Id: <1357439083.31232.37@driftwood>
Date: Sat, 05 Jan 2013 20:24:43 -0600
From: Rob Landley <rob@...dley.net>
To: Pantelis Antoniou <panto@...oniou-consulting.com>
Cc: Grant Likely <grant.likely@...retlab.ca>,
Rob Herring <rob.herring@...xeda.com>,
Jon Loeliger <jdl@....com>, Tony Lindgren <tony@...mide.com>,
Stephen Warren <swarren@...dotorg.org>,
David Gibson <david@...son.dropbear.id.au>,
Benoit Cousson <b-cousson@...com>,
Mitch Bradley <wmb@...mworks.com>,
Alan Tull <atull@...era.com>, linux-omap@...r.kernel.org,
devicetree-discuss@...ts.ozlabs.org, linux-doc@...r.kernel.org,
linux-kernel@...r.kernel.org, Matt Porter <mporter@...com>,
Russ Dill <Russ.Dill@...com>,
Koen Kooi <koen@...inion.thruhere.net>,
Joel A Fernandes <agnel.joel@...il.com>,
Rob Clark <robdclark@...il.com>,
Jason Kridner <jkridner@...gleboard.org>,
Matt Ranostay <mranostay@...il.com>,
Pantelis Antoniou <panto@...oniou-consulting.com>
Subject: Re: [PATCH 6/6] OF: Introduce DT overlay support.
On 01/04/2013 01:31:10 PM, Pantelis Antoniou wrote:
> Introduce DT overlay support.
> Using this functionality it is possible to dynamically overlay a part
> of
> the kernel's tree with another tree that's been dynamically loaded.
> It is also possible to remove node and properties.
>
> Signed-off-by: Pantelis Antoniou <panto@...oniou-consulting.com>
Just commenting on the documentation a bit...
> ---
> Documentation/devicetree/overlay-notes.txt | 179 +++++++
> drivers/of/Kconfig | 10 +
> drivers/of/Makefile | 1 +
> drivers/of/overlay.c | 831
> +++++++++++++++++++++++++++++
> include/linux/of.h | 107 ++++
> 5 files changed, 1128 insertions(+)
> create mode 100644 Documentation/devicetree/overlay-notes.txt
> create mode 100644 drivers/of/overlay.c
>
> diff --git a/Documentation/devicetree/overlay-notes.txt
> b/Documentation/devicetree/overlay-notes.txt
> new file mode 100644
> index 0000000..5289cbb
> --- /dev/null
> +++ b/Documentation/devicetree/overlay-notes.txt
> @@ -0,0 +1,179 @@
> +Device Tree Overlay Notes
> +-------------------------
> +
> +This document describes the implementation of the in-kernel
> +device tree overlay functionality residing in drivers/of/overlay.c
> and is a
> +companion document to
> Documentation/devicetree/dt-object-internal.txt[1] &
> +Documentation/devicetree/dynamic-resolution-notes.txt[2]
> +
> +How overlays work
> +-----------------
> +
> +A Device Tree's overlay purpose is to modify the kernel's live tree,
> and
> +have the modification affecting the state of the the kernel in a way
> that
> +is reflecting the changes.
My wild guess here is this has something to do with hotplug support,
but I don't know if modules are expected to do this or if userspace
does it and modules respond... Could you give a couple sentences about
the purpose and potential users of this mechanism in the summary?
> +Since the kernel mainly deals with devices, any new device node that
> result
results
> +in an active device should have it created while if the device node
> is either
> +disabled or removed all together, the affected device should be
> deregistered.
I'm not following this bit. It looks like some test is missing between
"while if"?
> +Lets take an example where we have a foo board with the following
> base tree
> +which is taken from [1].
> +
> +---- foo.dts
> -----------------------------------------------------------------
> + /* FOO platform */
> + / {
> + compatible = "corp,foo";
> +
> + /* shared resources */
> + res: res {
> + };
> +
> + /* On chip peripherals */
> + ocp: ocp {
> + /* peripherals that are always instantiated */
> + peripheral1 { ... };
> + }
> + };
> +---- foo.dts
> -----------------------------------------------------------------
> +
> +The overlay bar.dts, when loaded (and resolved as described in [2])
> should
> +
> +---- bar.dts
> -----------------------------------------------------------------
> +/plugin/; /* allow undefined label references and record them */
> +/ {
> + .... /* various properties for loader use; i.e. part id etc.
> */
> + fragment@0 {
> + target = <&ocp>;
> + __overlay__ {
> + /* bar peripheral */
> + bar {
> + compatible = "corp,bar";
> + ... /* various properties and child
> nodes */
> + }
> + };
> + };
> +};
> +---- bar.dts
> -----------------------------------------------------------------
> +
> +result in foo+bar.dts
> +
> +---- foo+bar.dts
> -------------------------------------------------------------
> + /* FOO platform + bar peripheral */
> + / {
> + compatible = "corp,foo";
> +
> + /* shared resources */
> + res: res {
> + };
> +
> + /* On chip peripherals */
> + ocp: ocp {
> + /* peripherals that are always instantiated */
> + peripheral1 { ... };
> +
> + /* bar peripheral */
> + bar {
> + compatible = "corp,bar";
> + ... /* various properties and child
> nodes */
> + }
> + }
> + };
> +---- foo+bar.dts
> -------------------------------------------------------------
> +
> +As a result of the the overlay, a new device node (bar) has been
> created
> +so a bar platform device will be registered and if a matching device
> driver
> +is loaded the device will be created as expected.
Is this done by a module, or does doing this then trigger a hotplug
event that requests a module? (Or is this a syntax allowing a
bootloader to collate multiple device tree segments and then Linux
links them when parsing the device tree...?)
> +Overlay in-kernel API
> +---------------------
> +
> +The steps typically required to get an overlay to work are as
> follows:
> +
> +1. Use of_build_overlay_info() to create an array of initialized and
> +ready to use of_overlay_info structures.
> +2. Call of_overlay() to apply the overlays declared in the array.
> +3. If the overlay needs to be removed, call of_overlay_revert().
> +4. Finally release the memory taken by the overlay info array by
> +of_free_overlay_info().
> +
> +/**
> + * of_build_overlay_info - Build an overlay info array
> + * @tree: Device node containing all the overlays
> + * @cntp: Pointer to where the overlay info count will be help
> + * @ovinfop: Pointer to the pointer of an overlay info structure.
> + *
> + * Helper function that given a tree containing overlay information,
> + * allocates and builds an overlay info array containing it, ready
> + * for use using of_overlay.
> + *
> + * Returns 0 on success with the @cntp @ovinfop pointers valid,
> + * while on error a negative error value is returned.
> + */
> +int of_build_overlay_info(struct device_node *tree,
> + int *cntp, struct of_overlay_info **ovinfop);
Copying the htmldocs info blocks into a Documentation text file means
you have to keep them in sync by hand. Possibly you want this
documentation in a docbook template instead?
> +/**
> + * of_free_overlay_info - Free an overlay info array
> + * @count: Number of of_overlay_info's
> + * @ovinfo_tab: Array of overlay_info's to free
> + *
> + * Releases the memory of a previously allocate ovinfo array
> + * by of_build_overlay_info.
> + * Returns 0, or an error if the arguments are bogus.
> + */
> +int of_free_overlay_info(int count, struct of_overlay_info
> *ovinfo_tab);
> +
> +/**
> + * of_overlay - Apply @count overlays pointed at by
> @ovinfo_tab
> + * @count: Number of of_overlay_info's
> + * @ovinfo_tab: Array of overlay_info's to apply
> + *
> + * Applies the overlays given, while handling all error conditions
> + * appropriately. Either the operation succeeds, or if it fails the
> + * live tree is reverted to the state before the attempt.
> + * Returns 0, or an error if the overlay attempt failed.
> + */
> +int of_overlay(int count, struct of_overlay_info *ovinfo_tab);
> +
> +/**
> + * of_overlay_revert - Revert a previously applied overlay
> + * @count: Number of of_overlay_info's
> + * @ovinfo_tab: Array of overlay_info's to apply
> + *
> + * Revert a previous overlay. The state of the live tree
> + * is reverted to the one before the overlay.
> + * Returns 0, or an error if the overlay table is not given.
> + */
> +int of_overlay_revert(int count, struct of_overlay_info *ovinfo_tab);
> +
> +Overlay DTS Format
> +------------------
> +
> +The DTS of an overlay should have the following format:
> +
> +{
> + /* ignored properties by the overlay */
> +
> + fragment@0 { /* first child node */
> + target=<phandle>; /* target of the overlay */
> + __overlay__ {
> + property-a; /* add property-a to the target
> */
> + -property-b; /* remove property-b from
> target */
> + node-a { /* add to an existing, or
> create a node-a */
> + ...
> + };
> + -node-b { /* remove an existing node-b */
> + ...
> + };
> + };
> + }
> + fragment@1 { /* second child node */
> + ...
> + };
> + /* more fragments follow */
> +}
> +
> +It should be noted that the DT overlay format described is the one
> expected
> +by the of_build_overlay_info() function, which is a helper function.
> There
> +is nothing stopping someone coming up with his own DTS format and
> that will
> +end up filling in the fields of the of_overlay_info array.
> diff --git a/drivers/of/Kconfig b/drivers/of/Kconfig
> index f9a6193..964a1c2 100644
> --- a/drivers/of/Kconfig
> +++ b/drivers/of/Kconfig
> @@ -92,4 +92,14 @@ config OF_RESOLVE
> Enable OF dynamic resolution support. This allows you to
> load Device Tree object fragments are run time.
>
> +config OF_OVERLAY
> + bool "OF overlay support"
> + depends on OF
> + select OF_DYNAMIC
> + select OF_DEVICE
> + select OF_RESOLVE
> + help
> + OpenFirmware overlay support. Allows you to modify on runtime
> the
> + live tree using overlays.
"You" being... a module? The bootloader? A userspace program that just
loaded some firmware? A udev hook responding to a hotplug event?
Rob--
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