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Message-ID: <50F26BE0.7020005@gmail.com>
Date: Sun, 13 Jan 2013 16:10:08 +0800
From: Chen Gang F T <chen.gang.flying.transformer@...il.com>
To: antoine.trux@...il.com
CC: fa.linux.kernel@...glegroups.com,
Johannes Weiner <hannes@...urebad.de>,
Linux Kernel Mailing List <linux-kernel@...r.kernel.org>,
clameter@....com, penberg@...helsinki.fi
Subject: Re: Why is the kfree() argument const?
Hello Antoine:
after read through the whole reply of Linus Torvalds for it
(the time stamp is "Wed, 16 Jan 2008 10:39:00 -0800 (PST)").
at least for me, his reply is correct in details.
although what you said is also correct,
it seems you misunderstanding what he said.
all together:
kfree() should use 'const void *' as parameter type
the free() of C Library is incorrect (it use void *).
于 2013年01月13日 03:18, antoine.trux@...il.com 写道:
> On Wednesday, January 16, 2008 8:39:48 PM UTC+2, Linus Torvalds wrote:
>
>> "const" has *never* been about the thing not being modified. Forget all
>> that claptrap. C does not have such a notion.
>
> I beg your pardon?!
>
> C has had that very notion ever since its first standard (1989). Here is an excerpt from that standard (ISO/IEC 9899:1990, section 6.5.3):
>
> "If an attempt is made to modify an object defined with a const-qualified type through use of an lvalue with non-const-qualified type, the behavior is undefined."
>
>
>> "const" is a pointer type issue, and is meant to make certain mis-uses
>> more visible at compile time. It has *no* other meaning, and anybody who
>> thinks it has is just setting himself up for problems.
>
> 'const' is also a pointer issue, but not only - see above quote from the C Standard.
>
>
> Defining an object 'const' can have an impact on optimization (and also on whether the object is placed in read-only memory). Here are trivial examples to illustrate:
>
> <Program1>
>
> <foo1.c>
> void foo1(const int* pi)
> {
> *(int*)pi = 1;
> }
> </foo1.c>
>
> <main1.c>
> #include <stdio.h>
> void foo1(const int* pi);
> int main(void)
> {
> int i = 0;
> foo1(&i);
> printf("i = %d\n", i);
> return 0;
> }
> </main1.c>
>
> </Program1>
>
> Program1 defines 'i' non-const, and modifies it through a const pointer, by casting const away in foo1(). This is allowed - although not necessarily wise.
>
> Program1 has well defined behavior: it prints "i = 1". The generated code dutifully retrieves the value of 'i' before passing it to printf().
>
>
> <Program2>
>
> <foo2.c>
> void foo2(const int* pi)
> {
> }
> </foo2.c>
>
> <main2.c>
> #include <stdio.h>
> void foo2(const int* pi);
> int main(void)
> {
> const int i = 0;
> foo2(&i);
> printf("i = %d\n", i);
> return 0;
> }
> </main2.c>
>
> </Program2>
>
> Program2 defines 'i' const. A pointer to 'i' is passed to foo2(), which does not modify 'i'.
>
> Program2 has well defined behavior: it prints "i = 0". When it generates code for main1.c, the compiler can assume that 'i' is not modified, because 'i' is defined const.
>
> When compiling main2.c with gcc 4.4.7 with optimizations turned off (-O0), the generated code retrieves the value of 'i' before passing it to printf(). With optimizations turned on (-O3), it inlines the value of 'i', 0, in the call to printf(). Both versions have the same, correct behavior.
>
>
> <Program3>
>
> <foo3.c>
> void foo3(const int* pi)
> {
> *(int*)pi = 1;
> }
> </foo3.c>
>
> <main3.c>
> #include <stdio.h>
> void foo3(const int* pi);
> int main(void)
> {
> const int i = 0;
> foo3(&i);
> printf("i = %d\n", i);
> return 0;
> }
> </main3.c>
>
> </Program3>
>
> Program3 defines 'i' const, and attempts to modify it through a const pointer, by casting const away in foo3().
>
> On my particular system, when compiling Program3 with gcc 4.4.7 with optimizations turned off (-O0), the program prints "i = 1". With optimizations turned on (-O3), it prints "i = 0".
>
> The question of which of these two behaviors is "correct" would be pointless, since Program3 has undefined behavior.
>
>
> Antoine
> --
--
Chen Gang
Flying Transformer
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