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Message-ID: <20130204110339.GA28134@avionic-0098.mockup.avionic-design.de>
Date:	Mon, 4 Feb 2013 12:03:39 +0100
From:	Thierry Reding <thierry.reding@...onic-design.de>
To:	Terje Bergstrom <tbergstrom@...dia.com>
Cc:	amerilainen@...dia.com, airlied@...ux.ie,
	dri-devel@...ts.freedesktop.org, linux-tegra@...r.kernel.org,
	linux-kernel@...r.kernel.org
Subject: Re: [PATCHv5,RESEND 4/8] gpu: host1x: Add debug support

On Tue, Jan 15, 2013 at 01:44:00PM +0200, Terje Bergstrom wrote:
> diff --git a/drivers/gpu/host1x/debug.c b/drivers/gpu/host1x/debug.c
[...]
> +static pid_t host1x_debug_null_kickoff_pid;
> +unsigned int host1x_debug_trace_cmdbuf;
> +
> +static pid_t host1x_debug_force_timeout_pid;
> +static u32 host1x_debug_force_timeout_val;
> +static u32 host1x_debug_force_timeout_channel;

Please group static and non-static variables.

> diff --git a/drivers/gpu/host1x/debug.h b/drivers/gpu/host1x/debug.h
[...]
> +struct output {
> +	void (*fn)(void *ctx, const char *str, size_t len);
> +	void *ctx;
> +	char buf[256];
> +};

Do we really need this kind of abstraction? There really should be only
one location where debug information is obtained, so I don't see a need
for this.

> diff --git a/drivers/gpu/host1x/dev.h b/drivers/gpu/host1x/dev.h
[...]
>  struct host1x_syncpt_ops {
>  	void (*reset)(struct host1x_syncpt *);
>  	void (*reset_wait_base)(struct host1x_syncpt *);
> @@ -117,6 +133,7 @@ struct host1x {
>  	struct host1x_channel_ops channel_op;
>  	struct host1x_cdma_ops cdma_op;
>  	struct host1x_pushbuffer_ops cdma_pb_op;
> +	struct host1x_debug_ops debug_op;
>  	struct host1x_syncpt_ops syncpt_op;
>  	struct host1x_intr_ops intr_op;

Again, better to pass in a const pointer to the ops structure.

> diff --git a/drivers/gpu/host1x/hw/debug_hw.c b/drivers/gpu/host1x/hw/debug_hw.c

> +static int show_channel_command(struct output *o, u32 addr, u32 val, int *count)
> +{
> +	unsigned mask;
> +	unsigned subop;
> +
> +	switch (val >> 28) {
> +	case 0x0:

These can easily be derived by looking at the debug output, but it may
still make sense to assign symbolic names to them.

> +static void show_channel_word(struct output *o, int *state, int *count,
> +		u32 addr, u32 val, struct host1x_cdma *cdma)
> +{
> +	static int start_count, dont_print;

What if two processes read debug information at the same time?

> +static void do_show_channel_gather(struct output *o,
> +		phys_addr_t phys_addr,
> +		u32 words, struct host1x_cdma *cdma,
> +		phys_addr_t pin_addr, u32 *map_addr)
> +{
> +	/* Map dmaget cursor to corresponding mem handle */
> +	u32 offset;
> +	int state, count, i;
> +
> +	offset = phys_addr - pin_addr;
> +	/*
> +	 * Sometimes we're given different hardware address to the same
> +	 * page - in these cases the offset will get an invalid number and
> +	 * we just have to bail out.
> +	 */

Why's that?

> +	map_addr = host1x_memmgr_mmap(mem);
> +	if (!map_addr) {
> +		host1x_debug_output(o, "[could not mmap]\n");
> +		return;
> +	}
> +
> +	/* Get base address from mem */
> +	sgt = host1x_memmgr_pin(mem);
> +	if (IS_ERR(sgt)) {
> +		host1x_debug_output(o, "[couldn't pin]\n");
> +		host1x_memmgr_munmap(mem, map_addr);
> +		return;
> +	}

Maybe you should stick with one of "could not" or "couldn't". Makes it
easier to search for.

> +static void show_channel_gathers(struct output *o, struct host1x_cdma *cdma)
> +{
> +	struct host1x_job *job;
> +
> +	list_for_each_entry(job, &cdma->sync_queue, list) {
> +		int i;
> +		host1x_debug_output(o,
> +				"\n%p: JOB, syncpt_id=%d, syncpt_val=%d,"
> +				" first_get=%08x, timeout=%d"
> +				" num_slots=%d, num_handles=%d\n",
> +				job,
> +				job->syncpt_id,
> +				job->syncpt_end,
> +				job->first_get,
> +				job->timeout,
> +				job->num_slots,
> +				job->num_unpins);

This could go on fewer lines.

> +static void host1x_debug_show_channel_cdma(struct host1x *m,
> +	struct host1x_channel *ch, struct output *o, int chid)
> +{
[...]
> +	switch (cbstat) {
> +	case 0x00010008:

Again, symbolic names would be nice.

Thierry

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