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Date:	Tue, 12 Feb 2013 13:28:26 -0800
From:	Andrew Morton <akpm@...ux-foundation.org>
To:	Imre Deak <imre.deak@...el.com>
Cc:	linux-kernel@...r.kernel.org,
	Maxim Levitsky <maximlevitsky@...il.com>,
	Tejun Heo <tj@...nel.org>,
	Daniel Vetter <daniel.vetter@...ll.ch>,
	linaro-mm-sig@...ts.linaro.org
Subject: Re: [PATCH v2] lib/scatterlist: add simple page iterator

On Tue, 12 Feb 2013 19:07:20 +0200
Imre Deak <imre.deak@...el.com> wrote:

> > So, exactly how big is this thing, and how do we know it's better this
> > way than if we were to uninline some/all of the helpers?
> 
> I admit I only hoped compiler optimization would keep the inlined parts
> at a minimum, but now I actually checked (on Intel CPU). I applied the
> patchset from [1] and uninlined sg_page_iter_start as it's not
> significant for speed:
> 
>  size drivers/gpu/drm/i915/i915.ko
>  514855	  15996	    272	 531123	  81ab3	drivers/gpu/drm/i915/i915.ko
> 
> Then uninlined all helpers:
>  size drivers/gpu/drm/i915/i915.ko
>  513447	  15996	    272	 529715	  81533	drivers/gpu/drm/i915/i915.ko
> 
> Since there are 8 invocations of the macro, the overhead for a single
> invocation is about (531123 - 529715) / 8 = 191 bytes.
> 
> For speed, I benchmarked a simple loop which was basically:
> 
> page = vmalloc(sizeof(*page) * 1000, GFP_KERNEL);
> for_each_sg_page(sglist, iter, 0)
> 	*page++ = iter.page;
> 
> where each entry on the sglist contained 16 consecutive pages. This
> takes ~10% more time for the uninlined version to run. This is a rather
> artificial test and I couldn't come up with something more real-life
> using only the i915 driver's ioctl interface that would show a
> significant change in speed.

10% for the function call overhead sounds reasonable.  Of course, that
test is biased in one direction.  A test which was biased in the other
direction would exercise all eight of the macro's callsites and would
investigate the performance impact of a 1kbyte increase in L1 cache
utilisation.

And I must say, it would need to be a pretty damn carefully crafted
test case to be able to trigger enough cache thrashing to cause a 10%
hit.

> So at least for now I'm ok with just uninlining all the helpers.

OK.
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