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Date:	Wed, 27 Feb 2013 19:01:38 -0500
From:	Josh Boyer <jwboyer@...il.com>
To:	Dave Airlie <airlied@...ux.ie>,
	Alex Deucher <alexander.deucher@....com>,
	Jerome Glisse <jglisse@...hat.com>
Cc:	torvalds@...ux-foundation.org,
	DRI mailing list <dri-devel@...ts.freedesktop.org>,
	linux-kernel@...r.kernel.org
Subject: Re: [git pull] drm merge for 3.9-rc1

On Wed, Feb 27, 2013 at 3:20 PM, Josh Boyer <jwboyer@...il.com> wrote:
> On Wed, Feb 27, 2013 at 11:34 AM, Josh Boyer <jwboyer@...il.com> wrote:
>> On Mon, Feb 25, 2013 at 7:05 PM, Dave Airlie <airlied@...ux.ie> wrote:
>>> Alex Deucher (29):
>>>       drm/radeon: halt engines before disabling MC (6xx/7xx)
>>>       drm/radeon: halt engines before disabling MC (evergreen)
>>>       drm/radeon: halt engines before disabling MC (cayman/TN)
>>>       drm/radeon: halt engines before disabling MC (si)
>>>       drm/radeon: use the reset mask to determine if rings are hung
>>
>> Something in this series of commits is causing the GPU to hang on reboot
>> on my Dell XPS 8300 machine.  That has a:
>>
>> 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee
>> ATI Caicos [Radeon HD 6450]
>>
>> card in it.  After reboots, I get a screen that looks like this:
>>
>> http://t.co/tPnT6xQZUK
>>
>> I can hit it fairly consistently after a few reboots, so I tried doing a
>> git bisect on the radeon driver and it came down to:
>>
>> ca57802e521de54341efc8a56f70571f79ffac72 is the first bad commit
>
> So I don't think that's actually the cause of the problem.  Or at least
> not that alone.  I reverted it on top of Linus' latest tree and I still
> get the lockups.

Actually, git bisect does seem to have gotten it correct.  Once I
actually tested the revert of just that on top of Linus' tree (commit
d895cb1af1), things seem to be working much better.  I've rebooted a
dozen times without a lockup.  The most I've seen it take on a kernel
with that commit included is 3 reboots, so that's definitely at least an
improvement.

Now that I seem to have narrowed down which commit is broken, I'd be
happy to test fixes, etc.  Sorry for the noise from earlier today.


josh
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