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Message-ID: <512EA21F.1090807@samba.org>
Date: Thu, 28 Feb 2013 01:17:35 +0100
From: "Stefan (metze) Metzmacher" <metze@...ba.org>
To: Dave Chiluk <dave.chiluk@...onical.com>
CC: Steve French <smfrench@...il.com>,
Steve French <sfrench@...ba.org>, linux-cifs@...r.kernel.org,
samba-technical@...ts.samba.org, linux-kernel@...r.kernel.org,
Dave Chiluk <chiluk@...onical.com>
Subject: Re: [PATCH] CIFS: Decrease reconnection delay when switching nics
Am 27.02.2013 23:44, schrieb Dave Chiluk:
> On 02/27/2013 04:40 PM, Steve French wrote:
>> On Wed, Feb 27, 2013 at 4:24 PM, Dave Chiluk <dave.chiluk@...onical.com> wrote:
>>> On 02/27/2013 10:34 AM, Jeff Layton wrote:
>>>> On Wed, 27 Feb 2013 12:06:14 +0100
>>>> "Stefan (metze) Metzmacher" <metze@...ba.org> wrote:
>>>>
>>>>> Hi Dave,
>>>>>
>>>>>> When messages are currently in queue awaiting a response, decrease amount of
>>>>>> time before attempting cifs_reconnect to SMB_MAX_RTT = 10 seconds. The current
>>>>>> wait time before attempting to reconnect is currently 2*SMB_ECHO_INTERVAL(120
>>>>>> seconds) since the last response was recieved. This does not take into account
>>>>>> the fact that messages waiting for a response should be serviced within a
>>>>>> reasonable round trip time.
>>>>>
>>>>> Wouldn't that mean that the client will disconnect a good connection,
>>>>> if the server doesn't response within 10 seconds?
>>>>> Reads and Writes can take longer than 10 seconds...
>>>>>
>>>>
>>>> Where does this magic value of 10s come from? Note that a slow server
>>>> can take *minutes* to respond to writes that are long past the EOF.
>>> It comes from the desire to decrease the reconnection delay to something
>>> better than a random number between 60 and 120 seconds. I am not
>>> committed to this number, and it is open for discussion. Additionally
>>> if you look closely at the logic it's not 10 seconds per request, but
>>> actually when requests have been in flight for more than 10 seconds make
>>> sure we've heard from the server in the last 10 seconds.
>>>
>>> Can you explain more fully your use case of writes that are long past
>>> the EOF? Perhaps with a test-case or script that I can test? As far as
>>> I know writes long past EOF will just result in a sparse file, and
>>> return in a reasonable round trip time *(that's at least what I'm seeing
>>> with my testing). dd if=/dev/zero of=/mnt/cifs/a bs=1M count=100
>>> seek=100000, starts receiving responses from the server in about .05
>>> seconds with subsequent responses following at roughly .002-.01 second
>>> intervals. This is well within my 10 second value.
>>
>> Note that not all Linux file systems support sparse files and
>> certainly there are cifs servers running on operating systems other
>> than Linux which have popular file systems which don't support sparse
>> files (e.g. FAT32 but there are many others) - in any case, writes
>> after end of file can take a LONG time if sparse files are not
>> supported and I don't know a good way for the client to know that
>> attribute of the server file system ahead of time (although we could
>> attempt to set the sparse flag, servers can and do lie)
>>
>
> It doesn't matter how long it takes for the entire operation to
> complete, just so long as the server acks something in less than 10
> seconds. Now the question becomes, is there an OS out there that
> doesn't ack the request or doesn't ack the progress regularly.
This kind of ack can only be at the tcp layer not at the smb layer.
metze
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